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dofus bug report 8 9 2020 22h21m46s.html

À propos

Type de fichier
Fichier HTML de 274 Ko (text/html)
Confidentialité
Fichier public, envoyé le 8 septembre 2020 à 22:39, depuis l'adresse IP 78.241.x.x (France)
Sécurité
Ne contient aucun Virus ou Malware connus - Dernière vérification: 12 jours
Statistiques
La présente page de téléchargement a été vue 24 fois depuis l'envoi du fichier
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Aperçu du fichier


<html>
	<head>
		<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
		<title>Rapport de bug DOFUS</title>
		<style>
			body{
				/*font-family: verdana;*/
				color: #3E3720;
				background-color: #C9BF9D;
			}
			h1, h5{
				text-align: center;
				font-family: Verdana;
			}
			
			h2, h3, h4, h5{
				padding: 5px;
				margin: 5px;
				font-family: Verdana;
			}
			
			h5 a{
				color: #888888;
			}
			
			span{
				font-weight: bold;
				margin-right: 5px;
			}
			
			pre{
				border: #666666 1px solid;
				overflow:scroll;
				padding: 5px;
				background-color : #eeeeee;
			}
			
			#sos ul{
				border: #666666 1px solid;
				padding: 0;
				margin:0;
				height: 600px;
				overflow:scroll;
			}
			#sos li{
				font-family: Courier New;
				font-size: 10pt;
				list-style-type : none;
			}

			#sosReg ul{
				border: #666666 1px solid;
				padding: 0;
				margin:0;
				height: 600px;
				overflow:scroll;
			}
			#sosReg li{
				font-family: Courier New;
				font-size: 10pt;
				list-style-type : none;
			}
			
			#screenshot{
				margin: 5px;
				padding: 5px;
				background-color: #FFFFFF;
				-moz-box-shadow: 0 0 5px #555;
				-webkit-box-shadow: 0 0 5px#555;
				box-shadow: 0 0 5px #555;
			}
			
			div{
				margin: 5px;
				padding: 5px;
				-moz-border-radius: 15px;
				border-radius: 15px;
				background-color: #DEDABE;
			}
			
			.l_1	{background-color: #c5f4c5} /* Trace */
			.l_2	{background-color: #aad4ff} /* Debug */
			.l_4	{background-color: #ffff95} /* Info */
			.l_8	{background-color: #ff9933} /* Warning */
			.l_16	{background-color: #ff1313} /* Error */
			.l_32	{background-color: #d90303} /* Fatal */
			
			#mouse{
				position:relative;
				left:26px;
				top:-503px;
			}
			
			#screen input{
				border: #555555 1px solid;
				margin: 5px;
				margin-left: 220px;
			}
			
			#tooltip{
				position:absolute;
				background-color: #fff;
				margin: 2px;
				padding: 2px;
				-moz-border-radius: 3px;
				border-radius: 3px;
				box-shadow: 0 0 5px #AAA;
				border: #AAA 1px solid;
				display: none;
			}
			
			#mapLegend ul{
				margin: 5px;
				padding: 0px;
			}
			#mapLegend div{
				display: inline;
				margin: 10px;
			}
			#mapLegend li{
				list-style-type: none;
				clear: left;
			}
			
			.square{
				margin: 3px;
				padding: 2px;
				-moz-border-radius: 0px;
				border-radius: 0px;
				float: left;
				width: 11px;
				height: 11px;
			}
			
			.circle{
				margin: 3px;
				padding: 7px;
				-moz-border-radius: 7px;
				border-radius: 7px;
				float: left;
			}
		</style>
		
		<script type="text/javascript">
			var initMapData = false;
		</script>
		<script type="text/javascript">
			var obstacles = Array(0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,1,0,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,1,1,1,1,1,0,1,1,1,0,0,0,0,0,0,1,1,1,1,0,0,1,1,0,0,0,0,0,1,1,1,1,0,0,0,1,1,0,1,0,0,0,1,1,1,1,0,0,0,1,1,1,1,0,0,1,1,1,1,0,0,0,0,1,1,1,1,1,0,1,1,1,1,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,1,0,1,1,1,1,1,0,0,0,0,0,0,0,1,0,1,1,1,1,0,0,0,0,0,0,0,0,1,0,0,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0);
			var entitiesData = Array({cell:300,className:'GameFightMonsterInformations'},{cell:313,className:'GameFightMonsterInformations'},{cell:314,className:'GameFightEntityInformation'},{cell:325,className:'GameFightCharacterInformations'},{cell:327,className:'GameFightMonsterInformations'},{cell:338,className:'GameFightMonsterInformations'},{cell:339,className:'GameFightMonsterInformations'});
			var los = Array(1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,0,1,0,1,1,1,1,1,0,1,1,1,1,0,0,0,0,1,1,1,1,1,1,0,1,1,1,1,1,0,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,0,1,1,1,1,0,1,1,1,0,1,1,1,1,0,0,1,1,0,0,1,1,0,1,1,1,1,0,1,0,1,1,0,1,0,1,0,1,1,1,1,0,1,0,1,1,1,1,0,0,1,1,1,1,0,1,1,0,1,1,1,1,1,0,1,1,1,1,0,1,1,1,0,1,1,1,1,1,1,1,1,0,1,1,1,1,0,1,1,1,1,1,1,1,1,0,1,1,1,1,1,0,1,0,1,1,1,1,0,1,1,1,1,1,1,0,1,1,1,1,1,1,0,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1);
			var entities = Array();
			initMapData = true;
		</script>
		<script type="text/javascript">
			document.addEventListener("DOMContentLoaded", initContent, false)
			
			function initContent()
			{
				document.getElementById("mouse").style.left = 26 + parseFloat("{{mouseX}}") * .5;
				document.getElementById("mouse").style.top = -503 + parseFloat("{{mouseY}}") * .5;
				
				var patt=new RegExp("\{\{[^\}]*\}\}","g");
				var body = document.body.innerHTML;
				var maxIter = 200;
				var startPos = 0;
				while(true)
				{
				
					result = patt.exec(body)
					if(!result || !result.length)
						break;
					if(!--maxIter)
					{
						alert("Max iter");
						break;
					}
					 body = body.split(result).join("-");
				}
				document.body.innerHTML = body;

				var fightId = document.getElementById("fightId");
				var detailsList = document.getElementById("detailsList");
				if(detailsList.children.length == 0 && fightId.children.length == 0)
					document.getElementById("details").style.display = "none";
				
				var errorMsgContent = document.getElementById("errorMsgContent").innerHTML;
				if(errorMsgContent.length <= 1)
					document.getElementById("errorMsg").style.display = "none";
				
				var screenshot = document.getElementById("screenshot");
				if(!screenshot.width || screenshot.width < 100)
					document.getElementById("screen").style.display = "none";
				
				var stacktraceContent = document.getElementById("stacktraceContent").innerHTML;
				if(stacktraceContent.length <= 1)
					document.getElementById("stacktrace").style.display = "none";
					
				var logSos = document.getElementById("logSos");
				if(logSos.children.length == 0)
					document.getElementById("sos").style.display = "none";

				var logSosReg = document.getElementById("logSosReg");
				if(logSosReg.children.length == 0)
					document.getElementById("sosReg").style.display = "none";

				if(initMapData)
					buildMap();
				else
					document.getElementById("map").style.display = "none";
			}
			
			function switchMouseVisibility()
			{
				document.getElementById("mouse").style.visibility = document.getElementById("mouse").style.visibility == "hidden" ? "visible" : "hidden";
			}
		
			
			if(initMapData != undefined)
			{
				for(var i in entitiesData)
				{
					data = entitiesData[i]
					if(!entities[data.cell])
						entities[data.cell] = Array();
					if(data.className == "InteractiveElement")
						data.color = getColorFromString(data.className + data.elementTypeId)
					else
						data.color = getColorFromString(data.className)
					entities[data.cell].push(data);
				}
			}
			
			tileWidth = 43;
			tileHeight = 21.5;
			MAP_WIDTH = 14;
			MAP_HEIGHT = 20;
			CELLPOS = Array();
			function buildMap()
			{
				initCells();
				
				var c=document.getElementById("mapStatus");
				var cxt=c.getContext("2d");
				c.width = tileWidth * (MAP_WIDTH + 1);
				c.height = tileHeight * (MAP_HEIGHT + 1);
				
				c.addEventListener("mousemove", onMouseMove, false);
				
				var legend = document.getElementById("mapLegend");
				var htmlBuffer = "<ul>";
				htmlBuffer += getLegend(0xBBBBBB, "Obstacle simple", "square");
				htmlBuffer += getLegend(0x777777, "Obstacle sans ligne de vue", "square");
				var done = Array();
				for(var i in entitiesData)
				{
					data = entitiesData[i];
					var id = data.className + (data.className == "InteractiveElement" ? "-" + data.elementTypeId : "")
					if(!done[id])
					{
						done[id] = true;
						htmlBuffer += getLegend(data.color, id, (data.className == "InteractiveElement" ? "square" : "circle"));
					}
				}
				htmlBuffer += "</ul>";
				legend.innerHTML = htmlBuffer;
				
				for(var cellId in CELLPOS)
				{
					// Affichage de la grille
					drawTile(cxt, CELLPOS[cellId].pixelX, CELLPOS[cellId].pixelY, 0xFFFFFF, 0xBBBBBB);
					
					// Obstacle
					if(obstacles[cellId] == 0)
						drawTile(cxt, CELLPOS[cellId].pixelX, CELLPOS[cellId].pixelY, 0xBBBBBB);
						
					// Ligne de vue
					if(los[cellId] == 0)
						drawTile(cxt, CELLPOS[cellId].pixelX, CELLPOS[cellId].pixelY, 0x777777);
					
					// Entit�e
                    if(entities[cellId] && entities[cellId].length)
					{
						if(entities[cellId][0].className != "InteractiveElement")
							drawCircle(cxt, CELLPOS[cellId].pixelX, CELLPOS[cellId].pixelY, entities[cellId][0].color);
						else
							drawSquare(cxt, CELLPOS[cellId].pixelX, CELLPOS[cellId].pixelY, entities[cellId][0].color);
					}
				}
			}
			
			function onMouseMove(e)
			{
				for(var i in entitiesData)
				{
					var data = entitiesData[i];
					cellPosX = CELLPOS[data.cell].pixelX + tileWidth / 2 ;
					cellPosY = CELLPOS[data.cell].pixelY + tileHeight / 2;
					if(Math.sqrt(Math.pow(e.layerX - e.target.offsetLeft - cellPosX,2) + Math.pow(e.layerY - e.target.offsetTop- cellPosY,2)) < tileHeight / 2)
					{
						
						showCellInfo(data.cell, e.layerX, e.layerY);
						return
					}
				}
				hideCellInfo();
			}
			
			function showCellInfo(cell, x, y)
			{
				var tooltip = document.getElementById("tooltip");
				tooltip.style.display = "block";
				
				var htmlBuffer = "";
				for(var i in entitiesData)
				{
					data = entitiesData[i];
					if(data.cell == cell)
					{
						var key = "className";
						htmlBuffer += "<ul>";
						htmlBuffer += "<li><span>" + key + " : </span>" + data[key] + "</li>";
						for(key in data)
						{
							if(key != "className")
								htmlBuffer += "<li><span>" + key + " : </span>" + data[key] + "</li>";
						}
						htmlBuffer += "</ul>";
					}
				}
				
				tooltip.innerHTML = htmlBuffer;
				tooltip.style.left = (x + 10) + "px";
				tooltip.style.top = (y + 10) + "px";
			}
			
			function hideCellInfo()
			{
				var tooltip = document.getElementById("tooltip");
				tooltip.style.display = "none";
			}
			
			function getColorFromString(str)
			{
				var i = 0;
                                var r = 0;
                                var g = 0;
                                var b = 0;
                                for(i = 0; str && i < str.length; ++i)
                                {
                                        switch(i % 3)
                                        {
                                                case 0:
                                                        r += str.charCodeAt(i) * 20;
                                                        g += str.charCodeAt(i) * 10;
                                                        b += str.charCodeAt(i) * 40;
							break;
                                                case 1:
                                                        r += str.charCodeAt(i) * 10;
                                                        g += str.charCodeAt(i) * 40;
                                                        b += str.charCodeAt(i) * 20;
							break;
                                                case 2:
                                                        r += str.charCodeAt(i) * 40;
                                                        g += str.charCodeAt(i) * 20;
                                                        b += str.charCodeAt(i) * 10;
							break;
                                        }
                                }
                                r = 0xEE - r % 150;
                                g = 0xEE - g % 150;
                                b = 0xEE - b % 150;
                                return ((r & 0xFF) << 16) | ((g & 0xFF) << 8) | (b & 0xFF);
			}
			
			function drawTile(target, x, y, color, borderColor)
			{
				if(color != undefined)
					target.fillStyle= "#" + color.toString(16);
				
				if(borderColor != undefined)
				{
					target.strokeStyle = "#" + borderColor.toString(16);
					target.lineWidth = .5;
				}
				
				target.beginPath();
				target.moveTo(x + tileWidth / 2,	y + 0);
				target.lineTo(x + tileWidth, 		y + tileHeight / 2);
				target.lineTo(x + tileWidth / 2,	y + tileHeight);
				target.lineTo(x + 0,			y + tileHeight / 2);
				target.lineTo(x + tileWidth / 2,	y + 0);
				
				if(color != undefined)
					target.fill();
					
				if(borderColor != undefined)
					target.stroke();
			}
			
			function drawCircle(target, x, y, color)
			{
				if(color != undefined)
					target.fillStyle= "#" + color.toString(16);
				
				target.beginPath();
				target.arc(x + tileWidth / 2,	y + tileHeight / 2, tileHeight / 3, 0, Math.PI * 2, false);
				target.closePath();
				
				if(color != undefined)
					target.fill();
			}
			
			function drawSquare(target, x, y, color)
			{
				if(color != undefined)
					target.fillStyle= "#" + color.toString(16);
					
				target.beginPath();
				target.fillRect (x + tileHeight * .7, y + tileHeight * .2, tileHeight * .6, tileHeight * .6);
				target.closePath();
				
				if(color != undefined)
					target.fill();
			}
			
			function initCells()
			{
				var startX = 0;
				var startY = 0;
				var cell = 0;
				var b;
				for (a = 0; a < MAP_HEIGHT; a++) 
				{
					for (b = 0; b < MAP_WIDTH; b++) {
						p = cellCoords(cell);
						CELLPOS[cell] = {x:startX + b,
								 y:startY + b,
								 pixelX: p.x * tileWidth + (p.y % 2 == 1 ? tileWidth / 2 : 0),
								 pixelY: p.y * tileHeight / 2
								 };
						cell++;
					}
					startX++;
					for (b = 0; b < MAP_WIDTH; b++) {
						p = cellCoords(cell);
						CELLPOS[cell] = {x:startX + b,
								 y:startY + b,
								 pixelX: p.x * tileWidth + (p.y % 2 == 1 ? tileWidth / 2 : 0),
								 pixelY: p.y * tileHeight / 2
								 };
						cell++;
					}
					startY--;
				}
			}
			
			function cellCoords(cellId ) 
			{
				return {
					x:cellId % MAP_WIDTH,			// X
					y:Math.floor(cellId / MAP_WIDTH)	// Y
					}
			}
			
			function getLegend(color, text, css)
			{
				return '<li><span class="' +  css + '" style="background-color:#' + color.toString(16) + '" ></span>' + text + '</li>';
			}
			function resetFilters()
			{
				var optionsType = document.querySelectorAll('#log_select option');
				for (var i = 0, l = optionsType.length; i < l; i++) {
					optionsType[i].selected = optionsType[i].defaultSelected;
				}
				var optionsCriticity = document.querySelectorAll('#criticity option');
				for (var i = 0, l = optionsCriticity.length; i < l; i++) {
					optionsCriticity[i].selected = optionsCriticity[i].defaultSelected;
				}
			}

			function isClientLogEntry(msg, logTypes){
				var found = false;
				logTypes.forEach(function(logType){
					if(logType.value != "all" && logType.value != "other"){
						if(msg.includes(logType.value)){
							found = true;
							return;
						}
					}
				});

				return !found;
			}

			function filter()
			{
				var nodes = document.querySelectorAll('#logSos li');
				var selectedLogTypes = document.querySelectorAll('#log_select option:checked');
				var logTypes = document.querySelectorAll('#log_select option');

				nodes.forEach(function(item){
					var found = false;
					selectedLogTypes.forEach(function(logType){
						if(logType.value != "other" && (logType.value == "all" || item.textContent.includes(logType.value))){
							found = true;
							return;
						}else if(logType.value == "other" && isClientLogEntry(item.textContent, logTypes)){
							found = true;
							return;
						}
					});
					if(!found){
						item.style.display = "none";
					}else{
						item.style.display = "block";
					}
				});

				//filter criticity
				var selectedCriticites = document.querySelectorAll('#criticity option:checked');

				nodes.forEach(function(node){
					if(node.style.display != "none"){
						var found = false;

						selectedCriticites.forEach(function(criticity){
							if(criticity.value == "all" || node.className == criticity.value){
								found = true;
								return;
							}
						});

						if(!found){
							node.style.display = "none";
						}else{
							node.style.display = "block";
						}
					}
				});
			}
		</script>
	</head>
	<body>
		<h1>Rapport de bug DOFUS</h1>
		<div id="info">
			<h2>Informations générales</h2>
			<ul>
				<li><span>Reporté par :</span>undefined</li>
				<li><span>Date :</span>8/9/2020</li>
				<li><span>Heure :</span>22:21:44</li>
				<li><span>OS :</span>Windows 10</li>
				<li><span>Version Flash :</span>WIN 29,0,0,113 (AIR 29.0.0.122)</li>
				<li><span>Dossier :</span>C:\Users\jonat\AppData\Local\Ankama\zaap\dofus-beta</li>
			</ul>
		</div>
		<div id="context">
			<h2>Contexte</h2>
			<ul>
				<li><span>Type :</span>Beta</li>
				<li><span>Build :</span>2.57.1.2-1</li>
				<li><span>Multi-compte :</span>false</li>
				<li><span>Compte :</span>theriiche (id: 11745193)</li>
				<li><span>Serveur :</span>Bêta 1 (id: 900)</li>
				<li><span>Personnage :</span>Salaena (id: 55644062596)</li>
				<li><span>Map ID :</span>207094273 (1/1)</li>
				<li><span>Look :</span>{1575|1438,2229,3052,3067,3469,1344,1448|1=16764825,2=8267265,3=11613698,4=16763904,5=16764825,7=3618615,8=9539986|145|1@0={3307}}</li>
				<li><span>En combat :</span>true </li>
			</ul>
		</div>
        <div id="details">
            <h2>Détails Combat</h2>
            <li id="fightId">
                <b>Id Combat : </b>7-207094273
            </li>
            <li><span>Joueur actuel :</span> Salaena</li>
            <ul id="detailsList">
                <li><b>Tsume-bozu</b>, id: -3, lvl: 168, team: defender, vie: 4950, pa:12, pm:8, cell:339</li><li><b>Salaena</b>, id: 55644062596, lvl: 200 (Pr.109), team: challenger, vie: 4060, pa:12, pm:5, cell:325</li><li><b>Madura</b>, id: -4, lvl: 168, team: defender, vie: 4396, pa:10, pm:9, cell:313</li><li><b>Krosmoglob</b>, id: -1, lvl: 200, team: challenger, vie: 1714, pa:9, pm:5, cell:314</li><li><b>Tsume-bozu</b>, id: -2, lvl: 162, team: defender, vie: 4730, pa:12, pm:8, cell:300</li><li><b>Bakazako</b>, id: -5, lvl: 162, team: defender, vie: 3261, pa:10, pm:8, cell:338</li><li><b>Bakaza kopi</b>, id: -6, lvl: 162, team: defender, vie: 390, pa:12, pm:8, cell:327</li>
            </ul>
        </div>
		<div id="screen">
			<h2>Capture d'écran</h2>
			<img id="mouse" src="data:image/gif;base64,R0lGODlhDAATAJEAAAEAAP///w0NDRAQECH5BAEAAAAALAAAAAAMABMAAAIsFI4JYpoSmlshTlrlq9lBbm1geHyjZJ7lCBopy8DMzH2D6HZr86FafwEGJQUAOw==">
			<img id="screenshot" src="data:image/jpeg;base64,{{screenshot}}" />
			</br><input type="button" value="Afficher / Masquer la position de la souris" onClick="switchMouseVisibility(this)"/>
		</div>
		<div id="map">
			<h2>Vue de la carte</h2>
			<canvas id="mapStatus"></canvas>
			<h3>Légende</h3>
			<div id="mapLegend"></div>
		</div>
		<div id="errorMsg">
			<h2>Message d'erreur</h2>
			<pre id="errorMsgContent">Manual bug report</pre>
		</div>
		<div id="stacktrace">
			<h2>Stacktrace</h2>
			<pre id="stacktraceContent">{{stacktrace}}</pre>
		</div>
		<div id="sos">
			<h2>Log SOS</h2>
			Type de log
			<select multiple id="log_select" size = "9">
				<option value="all" selected="selected">All</option>
				<option value="[server_login]">[server_login] All</option>
				<option value="[server_login] [SND]">[server_login] [SND]</option>
				<option value="[server_login] [RCV]">[server_login] [RCV]</option>
				<option value="[server_game]">[server_game] All</option>
				<option value="[server_game] [SND]">[server_game] [SND]</option>
				<option value="[server_game] [RCV]">[server_game] [RCV]</option>
				<option value="[Spin2ServiceConnection]">[Spin2ServiceConnection]</option>
				<option value="other">Other (Only Client)</option>
			</select>
			<span style="display:inline-block; width: 50;"></span>

			Criticité
			<select multiple id="criticity" size="7">
				<option value="all" selected="selected">All</option>
				<option value="l_1">Trace</option>
				<option value="l_2">Debug</option>
				<option value="l_4">Info</option>
				<option value="l_8">Warning</option>
				<option value="l_16">Error</option>
				<option value="l_32">Fatal</option>
			</select>

			<span style="display:inline-block; width: 50;"></span>
			<button id="reset" onclick="resetFilters()">Reset</button>
			<button id="filter" onclick="filter()">Filtrer</button>

			<br/><br/>
			<ul id="logSos">
							<li class="l_4">[21:34:45:084] [Worker] Clearing worker (no more frames or messages in queue)</li>
			<li class="l_4">[21:34:45:102] [StatisticsManager] Status :  Sending = 0 / Total not sent = 0</li>
			<li class="l_4">[21:34:45:105] [Worker] Adding frame: [object InitializationFrame]</li>
			<li class="l_4">[21:34:45:181] [Worker] Adding frame: [object LatencyFrame]</li>
			<li class="l_4">[21:34:45:184] [Worker] Adding frame: [object ServerControlFrame]</li>
			<li class="l_4">[21:34:45:185] [Worker] Adding frame: [object AuthorizedFrame]</li>
			<li class="l_4">[21:34:45:187] [Worker] Adding frame: [object DebugFrame]</li>
			<li class="l_4">[21:34:45:187] [Worker] Adding frame: [object UIInteractionFrame]</li>
			<li class="l_4">[21:34:45:187] [Worker] Adding frame: [object ShortcutsFrame]</li>
			<li class="l_4">[21:34:45:187] [Worker] Adding frame: [object DisconnectionHandlerFrame]</li>
			<li class="l_4">[21:34:45:188] [Worker] Adding frame: [object CleanupCrewFrame]</li>
			<li class="l_4">[21:34:45:188] [Worker] Adding frame: [object StatisticsFrame]</li>
			<li class="l_4">[21:34:45:188] [Worker] Adding frame: [object UiStatsFrame]</li>
			<li class="l_4">[21:34:45:188] [Kernel] Using protocole #1.0.1-ad7c4fd, built on Thu, 27 Aug 2020 15:04:57 +0000</li>
			<li class="l_4">[21:34:45:261] [Worker] Clearing worker (no more frames or messages in queue)</li>
			<li class="l_4">[21:34:45:261] [StatisticsManager] Status :  Sending = 0 / Total not sent = 0</li>
			<li class="l_4">[21:34:45:261] [Worker] Adding frame: [object InitializationFrame]</li>
			<li class="l_4">[21:34:45:261] [Worker] Adding frame: [object LatencyFrame]</li>
			<li class="l_4">[21:34:45:261] [Worker] Adding frame: [object ServerControlFrame]</li>
			<li class="l_4">[21:34:45:261] [Worker] Adding frame: [object AuthorizedFrame]</li>
			<li class="l_4">[21:34:45:261] [Worker] Adding frame: [object DebugFrame]</li>
			<li class="l_4">[21:34:45:261] [Worker] Adding frame: [object UIInteractionFrame]</li>
			<li class="l_4">[21:34:45:261] [Worker] Adding frame: [object ShortcutsFrame]</li>
			<li class="l_4">[21:34:45:261] [Worker] Adding frame: [object DisconnectionHandlerFrame]</li>
			<li class="l_4">[21:34:45:261] [Worker] Adding frame: [object CleanupCrewFrame]</li>
			<li class="l_4">[21:34:45:261] [Worker] Adding frame: [object StatisticsFrame]</li>
			<li class="l_4">[21:34:45:261] [Worker] Adding frame: [object UiStatsFrame]</li>
			<li class="l_4">[21:34:45:261] [Kernel] Using protocole #1.0.1-ad7c4fd, built on Thu, 27 Aug 2020 15:04:57 +0000</li>
			<li class="l_4">[21:34:45:450] [AbstractErrorHandler] Loaded Sentry configuration : {	
                           "comment" : "available values : 0 (disabled), 1 (enabled), 2 (enabled with fatal logs) or 3 (enabled with fatal and error logs)",
    "dofus" : "1",
    "reg" : "3"
}</li>
			<li class="l_4">[21:34:45:520] [AbstractErrorHandler] Last version : 2.57.1.2-beta</li>
			<li class="l_4">[21:34:45:520] [AbstractErrorHandler] Current version 2.57.1.2-1 is not the last version, disabling Sentry.</li>
			<li class="l_4">[21:34:45:521] [AbstractErrorHandler] Sentry disabled.</li>
			<li class="l_2">[21:34:45:597] [InitializationFrame] received langfileloadedmessage, file : file://config.xml</li>
			<li class="l_2">[21:34:45:598] [InitializationFrame] received langallfileloadedmessage, file loaded is : file://config.xml</li>
			<li class="l_2">[21:34:45:598] [InitializationFrame] file : file://config.xml</li>
			<li class="l_4">[21:34:47:373] [ZaapConnectionHelper] Connected to Zaap on port : 26116 with session 2b5b9789-63db-4cf9-ad2b-b6235e4754eb</li>
			<li class="l_4">[21:34:47:373] [ZaapConnectionHelper] Asking Zaap parameter autoConnectType...</li>
			<li class="l_4">[21:34:47:453] [ZaapConnectionHelper] Zaap setting : autoConnectType = 0</li>
			<li class="l_4">[21:34:47:455] [ZaapConnectionHelper] Asking Zaap language...</li>
			<li class="l_4">[21:34:47:526] [ZaapConnectionHelper] Language: fr</li>
			<li class="l_2">[21:34:47:527] [InitializationFrame] checking if their is any custom config file</li>
			<li class="l_2">[21:34:47:527] [InitializationFrame] there is some custom config files</li>
			<li class="l_8">[21:34:47:529] [FileProtocol] onFailed file://config-custom.meta</li>
			<li class="l_2">[21:34:47:666] [InitializationFrame] received langfileloadedmessage, file : file://config-custom.xml</li>
			<li class="l_2">[21:34:47:667] [InitializationFrame] received langallfileloadedmessage, file loaded is : file://config-custom.xml</li>
			<li class="l_2">[21:34:47:667] [InitializationFrame] file : file://config-custom.xml</li>
			<li class="l_4">[21:34:47:673] [StatisticsManager] Status :  Sending = 0 / Total not sent = 0</li>
			<li class="l_8">[21:34:47:683] [LangManager] [Warning] LangManager : config.gfx.subpath.world.jpg is unknow</li>
			<li class="l_8">[21:34:47:687] [LangManager] [Warning] LangManager : config.gfx.subpath.world.png is unknow</li>
			<li class="l_8">[21:34:47:692] [LangManager] [Warning] LangManager : config.gfx.path.world.pngOverride is unknow</li>
			<li class="l_8">[21:34:47:696] [LangManager] [Warning] LangManager : config.gfx.path.world.swf is unknow</li>
			<li class="l_8">[21:34:47:698] [LangManager] [Warning] LangManager : config.gfx.subpath.world.extension is unknow</li>
			<li class="l_8">[21:34:47:730] [GenericEventsManager] Hook WindowResize discarded</li>
			<li class="l_4">[21:34:47:750] [RegConnectionManager] Init Reg...</li>
			<li class="l_4">[21:34:47:750] [RegConnectionManager] Reg is Embed</li>
			<li class="l_4">[21:34:47:750] [RegConnectionManager] Reg created.</li>
			<li class="l_8">[21:34:47:761] [RegConnectionManager] Je passe en main</li>
			<li class="l_8">[21:34:47:777] [AmbientSoundsManager] It seems that we have no ambiance for this map</li>
			<li class="l_8">[21:34:47:777] [AmbientSoundsManager] It seems that we have no music for this map</li>
			<li class="l_8">[21:34:47:783] [LangManager] [Warning] LangManager : config.dev.autoReloadUi is unknow</li>
			<li class="l_8">[21:34:47:786] [GenericEventsManager] Hook ConfigStart discarded</li>
			<li class="l_8">[21:34:47:854] [GenericEventsManager] Hook ThemeInstallationProgress discarded</li>
			<li class="l_4">[21:34:47:938] [FileLoader] file://content/maps/worldgraph.binsuccessfully loaded !</li>
			<li class="l_2">[21:34:48:064] [InitializationFrame] received langfileloadedmessage, file : file://content/fonts/fonts.xml</li>
			<li class="l_2">[21:34:48:065] [InitializationFrame] received langallfileloadedmessage, file loaded is : file://content/fonts/fonts.xml</li>
			<li class="l_2">[21:34:48:065] [InitializationFrame] file : file://content/fonts/fonts.xml</li>
			<li class="l_8">[21:34:48:078] [GenericEventsManager] Hook WindowResize discarded</li>
			<li class="l_8">[21:34:48:096] [GenericEventsManager] Hook ThemeInstallationProgress discarded</li>
			<li class="l_8">[21:34:48:213] [GenericEventsManager] Hook WindowResize discarded</li>
			<li class="l_16">[21:34:48:251] [BoneIndexManager] Already existing anim 'Anim' for bone 1 in 1-FinishMoveD.swl, will be overwritten with 1-combat.swl</li>
			<li class="l_16">[21:34:48:253] [BoneIndexManager] Already existing anim 'AnimMarche' for bone 1 in 1-course.swl, will be overwritten with 1-emote_H.swl</li>
			<li class="l_16">[21:34:48:253] [BoneIndexManager] Already existing anim 'Anim' for bone 1 in 1-combat.swl, will be overwritten with 1-FinishMoveC.swl</li>
			<li class="l_16">[21:34:48:253] [BoneIndexManager] Already existing anim 'FX_Anime' for bone 1 in 1-emote_F.swl, will be overwritten with 1-FinishMoveC.swl</li>
			<li class="l_8">[21:34:48:273] [GenericEventsManager] Hook WindowResize discarded</li>
			<li class="l_2">[21:34:48:423] [InitializationFrame] received langfileloadedmessage, file : file://C:/Users/jonat/AppData/Local/Ankama/zaap/dofus-beta/content/themes/darkStone/colors.xml</li>
			<li class="l_2">[21:34:48:424] [InitializationFrame] received langallfileloadedmessage, file loaded is : file://C:/Users/jonat/AppData/Local/Ankama/zaap/dofus-beta/content/themes/darkStone/colors.xml</li>
			<li class="l_2">[21:34:48:424] [InitializationFrame] file : file://C:/Users/jonat/AppData/Local/Ankama/zaap/dofus-beta/content/themes/darkStone/colors.xml</li>
			<li class="l_2">[21:34:48:856] [I18nFileAccessor] Initialized !</li>
			<li class="l_16">[21:34:50:143] [CustomLoadingScreenManager] Error while retrieving custom loading screens from Haapi with [lang] fr, [page] 1 : HTTP request error : </li>
			<li class="l_8">[21:34:51:837] [UiModuleManager] Start load of module : Ankama_Common.d2ui</li>
			<li class="l_8">[21:34:51:840] [UiModuleManager] UIModule created : Ankama_Common.d2ui</li>
			<li class="l_8">[21:34:51:841] [UiModuleManager] Module has shortcuts : Ankama_Common.d2ui</li>
			<li class="l_8">[21:34:51:841] [UiModuleManager] DmOrD2UI function finished for : Ankama_Common.d2ui</li>
			<li class="l_8">[21:34:51:855] [UiModuleManager] Start load of module : Ankama_Tooltips.dm</li>
			<li class="l_8">[21:34:51:855] [UiModuleManager] UIModule created : Ankama_Tooltips.dm</li>
			<li class="l_1">[21:34:51:855] [UiModuleManager] Load script Ankama_Tooltips, 1/6</li>
			<li class="l_8">[21:34:51:856] [UiModuleManager] No shortcuts for module : Ankama_Tooltips.dm   loadbytes finished</li>
			<li class="l_8">[21:34:51:856] [UiModuleManager] DmOrD2UI function finished for : Ankama_Tooltips.dm</li>
			<li class="l_8">[21:34:51:865] [UiModuleManager] Start load of module : Ankama_Console.d2ui</li>
			<li class="l_8">[21:34:51:865] [UiModuleManager] UIModule created : Ankama_Console.d2ui</li>
			<li class="l_8">[21:34:51:865] [UiModuleManager] Module has shortcuts : Ankama_Console.d2ui</li>
			<li class="l_8">[21:34:51:865] [UiModuleManager] DmOrD2UI function finished for : Ankama_Console.d2ui</li>
			<li class="l_8">[21:34:51:874] [UiModuleManager] Start load of module : Ankama_ContextMenu.d2ui</li>
			<li class="l_8">[21:34:51:874] [UiModuleManager] UIModule created : Ankama_ContextMenu.d2ui</li>
			<li class="l_1">[21:34:51:874] [UiModuleManager] Load script Ankama_ContextMenu, 2/6</li>
			<li class="l_8">[21:34:51:874] [UiModuleManager] No shortcuts for module : Ankama_ContextMenu.d2ui   loadbytes finished</li>
			<li class="l_8">[21:34:51:874] [UiModuleManager] DmOrD2UI function finished for : Ankama_ContextMenu.d2ui</li>
			<li class="l_8">[21:34:51:881] [UiModuleManager] onShortcutsLoad start for : Ankama_Common</li>
			<li class="l_8">[21:34:51:882] [UiModuleManager] Bind module shortcuts start for : Common</li>
			<li class="l_8">[21:34:51:885] [UiModuleManager] Bind module shortcuts finished for : Common</li>
			<li class="l_1">[21:34:51:885] [UiModuleManager] Load script Ankama_Common, 3/6</li>
			<li class="l_8">[21:34:51:887] [UiModuleManager] onShortcutsLoad finished for : Ankama_Common</li>
			<li class="l_8">[21:34:51:889] [UiModuleManager] Start load of module : Ankama_Config.d2ui</li>
			<li class="l_8">[21:34:51:890] [UiModuleManager] UIModule created : Ankama_Config.d2ui</li>
			<li class="l_1">[21:34:51:890] [UiModuleManager] Load script Ankama_Config, 4/6</li>
			<li class="l_8">[21:34:51:891] [UiModuleManager] No shortcuts for module : Ankama_Config.d2ui   loadbytes finished</li>
			<li class="l_8">[21:34:51:891] [UiModuleManager] DmOrD2UI function finished for : Ankama_Config.d2ui</li>
			<li class="l_8">[21:34:51:892] [UiModuleManager] Start load of module : Ankama_Connection.d2ui</li>
			<li class="l_8">[21:34:51:892] [UiModuleManager] UIModule created : Ankama_Connection.d2ui</li>
			<li class="l_1">[21:34:51:892] [UiModuleManager] Load script Ankama_Connection, 5/6</li>
			<li class="l_8">[21:34:51:894] [UiModuleManager] No shortcuts for module : Ankama_Connection.d2ui   loadbytes finished</li>
			<li class="l_8">[21:34:51:894] [UiModuleManager] DmOrD2UI function finished for : Ankama_Connection.d2ui</li>
			<li class="l_8">[21:34:51:929] [UiModuleManager] onShortcutsLoad start for : Ankama_Console</li>
			<li class="l_8">[21:34:51:929] [UiModuleManager] Bind module shortcuts start for : Console</li>
			<li class="l_8">[21:34:51:929] [UiModuleManager] Bind module shortcuts finished for : Console</li>
			<li class="l_1">[21:34:51:929] [UiModuleManager] Load script Ankama_Console, 6/6</li>
			<li class="l_8">[21:34:51:930] [UiModuleManager] launchUiCheck start</li>
			<li class="l_4">[21:34:51:978] [UiRenderManager] Ankama_Common::betaMenu rendered in 23 ms (parsing: 0 ms, build: 22 ms, script:1 ms )</li>
			<li class="l_4">[21:34:51:995] [UiRenderManager] Ankama_Common::gameMenu rendered in 14 ms (parsing: 0 ms, build: 14 ms, script:0 ms )</li>
			<li class="l_8">[21:34:52:033] [UiModuleManager] launchUiCheck finished</li>
			<li class="l_8">[21:34:52:033] [UiModuleManager] onShortcutsLoad finished for : Ankama_Console</li>
			<li class="l_8">[21:34:52:047] [InitializationFrame] InitializationFrame AllModulesLoaded</li>
			<li class="l_2">[21:34:52:351] [InitializationFrame] onFolderHashCheckInit</li>
			<li class="l_4">[21:34:52:358] [InitializationFrame] Initialization frame end</li>
			<li class="l_8">[21:34:52:358] [LangManager] [Warning] LangManager : config.eventModeParams is unknow</li>
			<li class="l_4">[21:34:52:358] [Worker] Adding frame: [object AuthentificationFrame]</li>
			<li class="l_4">[21:34:52:370] [UiRenderManager] Ankama_Connection::connectionBackground rendered in 1 ms (parsing: 0 ms, build: 1 ms, script:0 ms )</li>
			<li class="l_4">[21:34:52:384] [UiRenderManager] Ankama_Connection::characterHeader rendered in 13 ms (parsing: 0 ms, build: 13 ms, script:0 ms )</li>
			<li class="l_4">[21:34:52:398] [Worker] Adding frame: [object QueueFrame]</li>
			<li class="l_4">[21:34:52:398] [Worker] Adding frame: [object GameStartingFrame]</li>
			<li class="l_8">[21:34:52:400] [LangManager] [Warning] LangManager : config.features is unknow</li>
			<li class="l_4">[21:34:52:400] [InitializationFrame] No feature to enable</li>
			<li class="l_4">[21:34:52:401] [FeatureManager] Instantiating feature manager</li>
			<li class="l_4">[21:34:52:401] [FeatureManager] Resetting enabled features</li>
			<li class="l_4">[21:34:52:401] [InitializationFrame] Enabling features set to be enabled at launch...</li>
			<li class="l_4">[21:34:52:404] [FeatureManager] Feature social.alliance (ID: 17) [Client] enabled</li>
			<li class="l_4">[21:34:52:405] [FeatureManager] Feature trade.chatChannel (ID: 75) [Client] enabled</li>
			<li class="l_4">[21:34:52:405] [InitializationFrame] Feature(s) enabled</li>
			<li class="l_4">[21:34:52:417] [ZaapConnectionHelper] Asking Zaap user infos...</li>
			<li class="l_4">[21:34:52:454] [ZaapConnectionManager] Received : com.ankamagames.dofus.kernel.zaap.messages.impl::ZaapUserInfosMessage</li>
			<li class="l_4">[21:34:52:454] [ZaapConnectionHelper] Asking Zaap an API token...</li>
			<li class="l_4">[21:34:52:682] [ZaapConnectionHelper] Auth token: 84f13e53c469401ceb201c204b9521c2</li>
			<li class="l_4">[21:34:52:682] [ZaapConnectionManager] Received : com.ankamagames.dofus.kernel.zaap.messages.impl::ApiTokenMessage</li>
			<li class="l_2">[21:34:52:687] [HaapiKeyManager] CALL WITH API KEY</li>
			<li class="l_2">[21:34:52:688] [HaapiKeyManager] CALL WITH API KEY :: API KEY IS NULL</li>
			<li class="l_2">[21:34:52:688] [SecureModeManager] TRY TO RETREIVE CERTIFICATE</li>
			<li class="l_2">[21:34:52:692] [SecureModeManager] CERTIF NOT FOUND</li>
			<li class="l_8">[21:34:52:748] [MultiConnection] Adding connection server_login</li>
			<li class="l_4">[21:34:52:748] [Worker] Adding frame: [object HandshakeFrame]</li>
			<li class="l_4">[21:34:52:749] [ServerConnection] [server_login] Connecting to 34.247.225.129:5555...</li>
			<li class="l_1">[21:34:52:795] [ServerConnection] [server_login] Connection opened.</li>
			<li class="l_1">[21:34:52:813] [ServerConnection] [server_login] [RCV] ProtocolRequired @1</li>
			<li class="l_4">[21:34:52:814] [HandshakeFrame] Server version is 1.0.1-ad7c4fd. Client version is 1.0.1-ad7c4fd.</li>
			<li class="l_4">[21:34:52:814] [Worker] Removing frame: [object HandshakeFrame]</li>
			<li class="l_1">[21:34:52:879] [ServerConnection] [server_login] [RCV] HelloConnectMessage @2</li>
			<li class="l_2">[21:34:52:896] [AuthentificationManager] login with certificate</li>
			<li class="l_4">[21:34:52:917] [AuthentificationFrame] Current version : 2.57.1.2</li>
			<li class="l_1">[21:34:52:918] [ServerConnection] [server_login] [SND] > IdentificationMessage @3</li>
			<li class="l_1">[21:34:52:922] [ServerConnection] [server_login] [SND] > ClientKeyMessage @4</li>
			<li class="l_8">[21:34:52:968] [XmlParsor] [file://C:/Users/jonat/AppData/Local/Ankama/zaap/dofus-beta/ui/Ankama_Connection/ui/login.xml] cssClass is unknown component / property on ComboBox</li>
			<li class="l_8">[21:34:52:973] [XmlParsor] [file://C:/Users/jonat/AppData/Local/Ankama/zaap/dofus-beta/ui/Ankama_Connection/ui/login.xml] cssClass is unknown component / property on ComboBox</li>
			<li class="l_4">[21:34:53:041] [UiRenderManager] file://C:/Users/jonat/AppData/Local/Ankama/zaap/dofus-beta/ui/Ankama_Connection/ui/login.xml rendered in 651 ms (parsing: 609 ms, build: 42 ms, script:0 ms )</li>
			<li class="l_1">[21:34:53:043] [ServerConnection] [server_login] [RCV] CredentialsAcknowledgementMessage @5</li>
			<li class="l_2">[21:34:53:207] [HaapiKeyManager] TIMER RESET, NOT AUTHENTICATED</li>
			<li class="l_1">[21:34:53:266] [ServerConnection] [server_login] [RCV] IdentificationSuccessMessage @6</li>
			<li class="l_1">[21:34:53:268] [ServerConnection] [server_login] [RCV] ServersListMessage @7</li>
			<li class="l_4">[21:34:53:277] [AuthentificationFrame] Timestamp subscription end date : 1627920306000 ( 02/08/2021 18:05 )</li>
			<li class="l_4">[21:34:53:277] [Worker] Removing frame: [object AuthentificationFrame]</li>
			<li class="l_4">[21:34:53:277] [Worker] Adding frame: [object ChangeCharacterFrame]</li>
			<li class="l_4">[21:34:53:278] [Worker] Adding frame: [object ServerSelectionFrame]</li>
			<li class="l_4">[21:34:53:292] [ZaapConnectionHelper] Asking zaap version...</li>
			<li class="l_4">[21:34:53:301] [Worker] Removing frame: [object InitializationFrame]</li>
			<li class="l_4">[21:34:53:310] [Berilia] login correctly unloaded in 9ms</li>
			<li class="l_4">[21:34:53:329] [UiRenderManager] Ankama_Connection::serverListSelection rendered in 16 ms (parsing: 0 ms, build: 16 ms, script:0 ms )</li>
			<li class="l_4">[21:34:53:356] [ZaapConnectionHelper] onZaapNeedUpdateSuccess, Result from launcher is false</li>
			<li class="l_4">[21:34:53:356] [AuthentificationFrame] Zaap need update false</li>
			<li class="l_4">[21:34:53:356] [ZaapConnectionManager] Received : com.ankamagames.dofus.kernel.zaap.messages.impl::ZaapNeedUpdateMessage</li>
			<li class="l_2">[21:34:53:722] [HaapiKeyManager] TIMER RESET, NOT AUTHENTICATED</li>
			<li class="l_2">[21:34:54:241] [HaapiKeyManager] TIMER RESET, NOT AUTHENTICATED</li>
			<li class="l_8">[21:34:54:319] [StateContainer] btn_server_m_gd_listServer_1 : No data for state '5' (5 states)</li>
			<li class="l_8">[21:34:54:459] [StateContainer] btn_server_m_gd_listServer_1 : No data for state '5' (5 states)</li>
			<li class="l_1">[21:34:54:539] [ServerConnection] [server_login] [SND] > ServerSelectionMessage @8</li>
			<li class="l_1">[21:34:54:607] [ServerConnection] [server_login] [RCV] SelectedServerDataMessage @9</li>
			<li class="l_2">[21:34:54:620] [ServerSelectionFrame] Connection to game server using ports : 5554,443</li>
			<li class="l_2">[21:34:54:756] [HaapiKeyManager] TIMER RESET, NOT AUTHENTICATED</li>
			<li class="l_2">[21:34:55:258] [HaapiKeyManager] TIMER RESET, NOT AUTHENTICATED</li>
			<li class="l_1">[21:34:55:607] [ServerConnection] [server_login] Connection closed.</li>
			<li class="l_1">[21:34:55:617] [DisconnectionHandlerFrame] The connection was closed. Checking reasons.</li>
			<li class="l_1">[21:34:55:618] [DisconnectionHandlerFrame] The connection closure was expected (reason: 1). Dispatching the message.</li>
			<li class="l_4">[21:34:55:618] [Worker] Adding frame: [object GameServerApproachFrame]</li>
			<li class="l_8">[21:34:55:618] [MultiConnection] Adding connection server_game</li>
			<li class="l_4">[21:34:55:618] [Worker] Adding frame: [object HandshakeFrame]</li>
			<li class="l_4">[21:34:55:618] [ServerConnection] [server_game] Connecting to 34.243.87.134:5554...</li>
			<li class="l_4">[21:34:55:620] [Worker] Adding frame: [object MiscFrame]</li>
			<li class="l_4">[21:34:55:620] [Worker] Adding frame: [object FeatureFrame]</li>
			<li class="l_1">[21:34:55:646] [ServerConnection] [server_game] Connection opened.</li>
			<li class="l_1">[21:34:55:672] [ServerConnection] [server_game] [RCV] ProtocolRequired @10</li>
			<li class="l_1">[21:34:55:672] [ServerConnection] [server_game] [RCV] HelloGameMessage @11</li>
			<li class="l_4">[21:34:55:679] [HandshakeFrame] Server version is 1.0.1-ad7c4fd. Client version is 1.0.1-ad7c4fd.</li>
			<li class="l_4">[21:34:55:679] [Worker] Removing frame: [object HandshakeFrame]</li>
			<li class="l_1">[21:34:55:688] [ServerConnection] [server_game] [SND] > AuthenticationTicketMessage @12</li>
			<li class="l_1">[21:34:55:719] [ServerConnection] [server_game] [RCV] AuthenticationTicketAcceptedMessage @13</li>
			<li class="l_1">[21:34:55:719] [ServerConnection] [server_game] [RCV] BasicTimeMessage @14</li>
			<li class="l_1">[21:34:55:720] [ServerConnection] [server_game] [RCV] ServerSettingsMessage @15</li>
			<li class="l_1">[21:34:55:720] [ServerConnection] [server_game] [RCV] ServerOptionalFeaturesMessage @16</li>
			<li class="l_1">[21:34:55:730] [ServerConnection] [server_game] [RCV] ServerSessionConstantsMessage @17</li>
			<li class="l_1">[21:34:55:731] [ServerConnection] [server_game] [RCV] AccountCapabilitiesMessage @18</li>
			<li class="l_1">[21:34:55:731] [ServerConnection] [server_game] [RCV] TrustStatusMessage @19</li>
			<li class="l_4">[21:34:55:746] [FeatureFrame] Receiving features from the server</li>
			<li class="l_4">[21:34:55:747] [FeatureFrame] Resetting enabled server features</li>
			<li class="l_4">[21:34:55:747] [FeatureManager] Resetting enabled server features</li>
			<li class="l_4">[21:34:55:747] [FeatureFrame] Activating current server features</li>
			<li class="l_4">[21:34:55:747] [FeatureManager] Feature trade.averagePricesAutoUpdate (ID: 3) [Client/Server] enabled</li>
			<li class="l_4">[21:34:55:747] [FeatureManager] Feature web.shopInClient (ID: 7) [Client/Server] enabled</li>
			<li class="l_4">[21:34:55:748] [FeatureManager] Feature character.xp.bonusForYoungerCharacters (ID: 20) [Client/Server] enabled</li>
			<li class="l_4">[21:34:55:748] [FeatureManager] Feature pvp.kis (ID: 23) [Client/Server] enabled</li>
			<li class="l_16">[21:34:55:748] [FeatureManager] Tried to enable non-existing feature (ID: 104). Is this an export issue? Aborting</li>
			<li class="l_16">[21:34:55:748] [FeatureFrame] A problem occurred with the feature with an ID 104</li>
			<li class="l_4">[21:34:55:748] [FeatureFrame] Finished activating server features</li>
			<li class="l_4">[21:34:55:748] [FeatureFrame] Resetting enabled server-connection features</li>
			<li class="l_4">[21:34:55:748] [FeatureManager] Resetting enabled server-connection features</li>
			<li class="l_4">[21:34:55:748] [FeatureFrame] Activating server-connection client features</li>
			<li class="l_4">[21:34:55:754] [FeatureFrame] Feature temporis.achievementProgress (ID: 111) [Client] will not be enabled on the server.</li>
			<li class="l_4">[21:34:55:754] [FeatureFrame] Feature temporis.drops (ID: 112) [Client] will not be enabled on the server.</li>
			<li class="l_4">[21:34:55:754] [FeatureFrame] Finished activating server-connection client features</li>
			<li class="l_2">[21:34:55:755] [SecureModeManager] SECURE MODE IS ACTIVE : false</li>
			<li class="l_2">[21:34:55:773] [HaapiKeyManager] ON TIMER END :: ASK FOR API KEY</li>
			<li class="l_1">[21:34:55:773] [ServerConnection] [server_game] [SND] > HaapiApiKeyRequestMessage @20</li>
			<li class="l_1">[21:34:55:786] [ServerConnection] [server_game] [RCV] HaapiSessionMessage @21</li>
			<li class="l_2">[21:34:55:788] [HaapiKeyManager] CALL WITH API KEY</li>
			<li class="l_2">[21:34:55:788] [HaapiKeyManager] CALL WITH API KEY :: API KEY IS NULL</li>
			<li class="l_1">[21:34:55:859] [ServerConnection] [server_game] [RCV] HaapiApiKeyMessage @22</li>
			<li class="l_2">[21:34:55:880] [MiscFrame] RECEIVED API KEY : 8e3fc</li>
			<li class="l_2">[21:34:55:880] [HaapiKeyManager] SAVE API KEY</li>
			<li class="l_4">[21:34:55:882] [StatisticsManager] Calling method SendDeviceInfos</li>
			<li class="l_1">[21:34:56:254] [ServerConnection] [server_game] [SND] > CharactersListRequestMessage @23</li>
			<li class="l_1">[21:34:56:282] [ServerConnection] [server_game] [RCV] QueueStatusMessage @24</li>
			<li class="l_1">[21:34:56:282] [ServerConnection] [server_game] [RCV] QueueStatusMessage @25</li>
			<li class="l_4">[21:34:56:315] [UiRenderManager] Ankama_Common::queuePopup rendered in 14 ms (parsing: 0 ms, build: 14 ms, script:1 ms )</li>
			<li class="l_4">[21:34:56:319] [Berilia] queuePopup correctly unloaded in 3ms</li>
			<li class="l_1">[21:34:56:355] [ServerConnection] [server_game] [RCV] QueueStatusMessage @26</li>
			<li class="l_1">[21:34:56:358] [ServerConnection] [server_game] [RCV] CharactersListMessage @27</li>
			<li class="l_4">[21:34:56:384] [UiRenderManager] Ankama_Connection::characterSelection rendered in 17 ms (parsing: 0 ms, build: 17 ms, script:0 ms )</li>
			<li class="l_4">[21:34:56:392] [Berilia] serverListSelection correctly unloaded in 8ms</li>
			<li class="l_4">[21:34:57:229] [LibrariesManager] Loaded pak://content/gfx/sprites/bones0.d2p|3307.swl</li>
			<li class="l_8">[21:34:57:231] [AbstractUrlLoaderAdapter] Found and cleaned multiple frames and/or children on the scene of pak://content/gfx/sprites/skins.d2p|1965.swl, its FLA should be cleaned though!</li>
			<li class="l_4">[21:34:57:231] [LibrariesManager] Loaded pak://content/gfx/sprites/skins.d2p|1965.swl</li>
			<li class="l_4">[21:34:57:359] [LibrariesManager] Loaded pak://content/gfx/sprites/skins.d2p|1438.swl</li>
			<li class="l_4">[21:34:57:361] [LibrariesManager] Loaded pak://content/gfx/sprites/bones0.d2p|1-statique.swl</li>
			<li class="l_8">[21:34:57:368] [AbstractUrlLoaderAdapter] Found and cleaned multiple frames and/or children on the scene of pak://content/gfx/sprites/skins.d2p|2229.swl, its FLA should be cleaned though!</li>
			<li class="l_4">[21:34:57:369] [LibrariesManager] Loaded pak://content/gfx/sprites/skins.d2p|2229.swl</li>
			<li class="l_4">[21:34:57:371] [LibrariesManager] Loaded pak://content/gfx/sprites/skins.d2p|3052.swl</li>
			<li class="l_4">[21:34:57:398] [LibrariesManager] Loaded pak://content/gfx/sprites/skins.d2p|3067.swl</li>
			<li class="l_4">[21:34:57:414] [LibrariesManager] Loaded pak://content/gfx/sprites/skins.d2p|3548.swl</li>
			<li class="l_4">[21:34:57:429] [LibrariesManager] Loaded pak://content/gfx/sprites/skins.d2p|1344.swl</li>
			<li class="l_4">[21:34:57:538] [TiphonSprite] Add subentity instance2025 to instance2023 (cat: 1)</li>
			<li class="l_1">[21:35:49:833] [ServerConnection] [server_game] [SND] > CharacterSelectionMessage @28</li>
			<li class="l_1">[21:35:49:860] [ServerConnection] [server_game] [RCV] QueueStatusMessage @29</li>
			<li class="l_1">[21:35:49:934] [ServerConnection] [server_game] [RCV] HavenBagRoomUpdateMessage @30</li>
			<li class="l_4">[21:35:49:947] [CleanupCrewFrame] [Warning] HavenBagRoomUpdateMessage wasn't stopped by a frame.</li>
			<li class="l_1">[21:35:49:958] [ServerConnection] [server_game] [RCV] NotificationListMessage @31</li>
			<li class="l_1">[21:35:49:958] [ServerConnection] [server_game] [RCV] CharacterSelectedSuccessMessage @32</li>
			<li class="l_1">[21:35:49:962] [ServerConnection] [server_game] [RCV] MountSetMessage @33</li>
			<li class="l_1">[21:35:49:963] [ServerConnection] [server_game] [RCV] MountXpRatioMessage @34</li>
			<li class="l_1">[21:35:49:963] [ServerConnection] [server_game] [RCV] EmoteAddMessage @35</li>
			<li class="l_1">[21:35:49:963] [ServerConnection] [server_game] [RCV] EmoteAddMessage @36</li>
			<li class="l_1">[21:35:49:964] [ServerConnection] [server_game] [RCV] SpellListMessage @37</li>
			<li class="l_1">[21:35:49:965] [ServerConnection] [server_game] [RCV] ShortcutBarContentMessage @38</li>
			<li class="l_1">[21:35:49:965] [ServerConnection] [server_game] [RCV] EmoteAddMessage @39</li>
			<li class="l_1">[21:35:49:965] [ServerConnection] [server_game] [RCV] EmoteAddMessage @40</li>
			<li class="l_4">[21:35:49:988] [ConnectionsHandler] Pause connection</li>
			<li class="l_4">[21:35:49:988] [Worker] Removing frame: [object ServerSelectionFrame]</li>
			<li class="l_4">[21:35:49:988] [Worker] Adding frame: [object LoadingModuleFrame]</li>
			<li class="l_4">[21:35:49:988] [Worker] Worker is paused, all queueable messages will be queued : </li>
			<li class="l_8">[21:35:49:989] [UiModuleManager] Reset des modules</li>
			<li class="l_4">[21:35:49:991] [Berilia] connectionBackground correctly unloaded in 1ms</li>
			<li class="l_4">[21:35:50:004] [Berilia] characterSelection correctly unloaded in 13ms</li>
			<li class="l_4">[21:35:50:006] [Berilia] characterHeader correctly unloaded in 2ms</li>
			<li class="l_4">[21:35:50:013] [Berilia] gameMenu correctly unloaded in 6ms</li>
			<li class="l_4">[21:35:50:014] [Berilia] betaMenu correctly unloaded in 1ms</li>
			<li class="l_8">[21:35:50:025] [UiModuleManager] Bind module shortcuts start for : Common</li>
			<li class="l_8">[21:35:50:034] [UiModuleManager] Bind module shortcuts finished for : Common</li>
			<li class="l_1">[21:35:50:034] [UiModuleManager] Reenabling module : Ankama_Common</li>
			<li class="l_1">[21:35:50:034] [UiModuleManager] Load script Ankama_Common, 1/24</li>
			<li class="l_1">[21:35:50:034] [UiModuleManager] Reenabling module : Ankama_Config</li>
			<li class="l_1">[21:35:50:034] [UiModuleManager] Load script Ankama_Config, 2/24</li>
			<li class="l_8">[21:35:50:034] [UiModuleManager] Bind module shortcuts start for : Console</li>
			<li class="l_8">[21:35:50:034] [UiModuleManager] Bind module shortcuts finished for : Console</li>
			<li class="l_1">[21:35:50:034] [UiModuleManager] Reenabling module : Ankama_Console</li>
			<li class="l_1">[21:35:50:034] [UiModuleManager] Load script Ankama_Console, 3/24</li>
			<li class="l_1">[21:35:50:034] [UiModuleManager] Reenabling module : Ankama_ContextMenu</li>
			<li class="l_1">[21:35:50:034] [UiModuleManager] Load script Ankama_ContextMenu, 4/24</li>
			<li class="l_1">[21:35:50:043] [UiModuleManager] Reenabling module : Ankama_Tooltips</li>
			<li class="l_1">[21:35:50:043] [UiModuleManager] Load script Ankama_Tooltips, 5/24</li>
			<li class="l_8">[21:35:50:088] [UiModuleManager] Start load of module : Ankama_Cartography.d2ui</li>
			<li class="l_8">[21:35:50:089] [UiModuleManager] UIModule created : Ankama_Cartography.d2ui</li>
			<li class="l_1">[21:35:50:090] [UiModuleManager] Load script Ankama_Cartography, 6/24</li>
			<li class="l_8">[21:35:50:091] [UiModuleManager] No shortcuts for module : Ankama_Cartography.d2ui   loadbytes finished</li>
			<li class="l_8">[21:35:50:091] [UiModuleManager] DmOrD2UI function finished for : Ankama_Cartography.d2ui</li>
			<li class="l_8">[21:35:50:091] [Pool] Pool of [class PoolableURLLoader] size beyond the warning limit. Size: 11, limit: 10.</li>
			<li class="l_8">[21:35:50:091] [Pool] Pool of [class PoolableURLLoader] size beyond the warning limit. Size: 13, limit: 10.</li>
			<li class="l_8">[21:35:50:206] [Worker] Queued message: MountSetMessage @33</li>
			<li class="l_8">[21:35:50:206] [Worker] Queued message: MountXpRatioMessage @34</li>
			<li class="l_8">[21:35:50:206] [Worker] Queued message: EmoteAddMessage @35</li>
			<li class="l_8">[21:35:50:206] [Worker] Queued message: EmoteAddMessage @36</li>
			<li class="l_8">[21:35:50:206] [Worker] Queued message: SpellListMessage @37</li>
			<li class="l_8">[21:35:50:207] [Worker] Queued message: ShortcutBarContentMessage @38</li>
			<li class="l_8">[21:35:50:207] [Worker] Queued message: EmoteAddMessage @39</li>
			<li class="l_8">[21:35:50:207] [Worker] Queued message: EmoteAddMessage @40</li>
			<li class="l_8">[21:35:50:226] [UiModuleManager] Start load of module : Ankama_Document.d2ui</li>
			<li class="l_8">[21:35:50:232] [UiModuleManager] UIModule created : Ankama_Document.d2ui</li>
			<li class="l_1">[21:35:50:232] [UiModuleManager] Load script Ankama_Document, 7/24</li>
			<li class="l_8">[21:35:50:232] [UiModuleManager] No shortcuts for module : Ankama_Document.d2ui   loadbytes finished</li>
			<li class="l_8">[21:35:50:233] [UiModuleManager] DmOrD2UI function finished for : Ankama_Document.d2ui</li>
			<li class="l_8">[21:35:50:244] [UiModuleManager] Start load of module : Ankama_Dungeon.d2ui</li>
			<li class="l_8">[21:35:50:245] [UiModuleManager] UIModule created : Ankama_Dungeon.d2ui</li>
			<li class="l_1">[21:35:50:245] [UiModuleManager] Load script Ankama_Dungeon, 8/24</li>
			<li class="l_8">[21:35:50:245] [UiModuleManager] No shortcuts for module : Ankama_Dungeon.d2ui   loadbytes finished</li>
			<li class="l_8">[21:35:50:245] [UiModuleManager] DmOrD2UI function finished for : Ankama_Dungeon.d2ui</li>
			<li class="l_8">[21:35:50:259] [UiModuleManager] Start load of module : Ankama_Exchange.d2ui</li>
			<li class="l_8">[21:35:50:259] [UiModuleManager] UIModule created : Ankama_Exchange.d2ui</li>
			<li class="l_1">[21:35:50:259] [UiModuleManager] Load script Ankama_Exchange, 9/24</li>
			<li class="l_8">[21:35:50:260] [UiModuleManager] No shortcuts for module : Ankama_Exchange.d2ui   loadbytes finished</li>
			<li class="l_8">[21:35:50:260] [UiModuleManager] DmOrD2UI function finished for : Ankama_Exchange.d2ui</li>
			<li class="l_8">[21:35:50:263] [UiModuleManager] Start load of module : Ankama_CharacterSheet.d2ui</li>
			<li class="l_8">[21:35:50:263] [UiModuleManager] UIModule created : Ankama_CharacterSheet.d2ui</li>
			<li class="l_1">[21:35:50:263] [UiModuleManager] Load script Ankama_CharacterSheet, 10/24</li>
			<li class="l_8">[21:35:50:268] [UiModuleManager] No shortcuts for module : Ankama_CharacterSheet.d2ui   loadbytes finished</li>
			<li class="l_8">[21:35:50:269] [UiModuleManager] DmOrD2UI function finished for : Ankama_CharacterSheet.d2ui</li>
			<li class="l_8">[21:35:50:285] [UiModuleManager] Start load of module : Ankama_GameUiCore.d2ui</li>
			<li class="l_8">[21:35:50:286] [UiModuleManager] UIModule created : Ankama_GameUiCore.d2ui</li>
			<li class="l_8">[21:35:50:286] [UiModuleManager] Module has shortcuts : Ankama_GameUiCore.d2ui</li>
			<li class="l_8">[21:35:50:286] [UiModuleManager] DmOrD2UI function finished for : Ankama_GameUiCore.d2ui</li>
			<li class="l_8">[21:35:50:286] [UiModuleManager] Start load of module : Ankama_Fight.d2ui</li>
			<li class="l_8">[21:35:50:287] [UiModuleManager] UIModule created : Ankama_Fight.d2ui</li>
			<li class="l_1">[21:35:50:287] [UiModuleManager] Load script Ankama_Fight, 11/24</li>
			<li class="l_8">[21:35:50:293] [UiModuleManager] No shortcuts for module : Ankama_Fight.d2ui   loadbytes finished</li>
			<li class="l_8">[21:35:50:293] [UiModuleManager] DmOrD2UI function finished for : Ankama_Fight.d2ui</li>
			<li class="l_8">[21:35:50:315] [UiModuleManager] Start load of module : Ankama_House.d2ui</li>
			<li class="l_8">[21:35:50:316] [UiModuleManager] UIModule created : Ankama_House.d2ui</li>
			<li class="l_1">[21:35:50:316] [UiModuleManager] Load script Ankama_House, 12/24</li>
			<li class="l_8">[21:35:50:317] [UiModuleManager] No shortcuts for module : Ankama_House.d2ui   loadbytes finished</li>
			<li class="l_8">[21:35:50:317] [UiModuleManager] DmOrD2UI function finished for : Ankama_House.d2ui</li>
			<li class="l_8">[21:35:50:333] [UiModuleManager] Start load of module : Ankama_Party.d2ui</li>
			<li class="l_8">[21:35:50:334] [UiModuleManager] UIModule created : Ankama_Party.d2ui</li>
			<li class="l_1">[21:35:50:334] [UiModuleManager] Load script Ankama_Party, 13/24</li>
			<li class="l_8">[21:35:50:335] [UiModuleManager] No shortcuts for module : Ankama_Party.d2ui   loadbytes finished</li>
			<li class="l_8">[21:35:50:335] [UiModuleManager] DmOrD2UI function finished for : Ankama_Party.d2ui</li>
			<li class="l_8">[21:35:50:338] [UiModuleManager] Start load of module : Ankama_Job.d2ui</li>
			<li class="l_8">[21:35:50:344] [UiModuleManager] UIModule created : Ankama_Job.d2ui</li>
			<li class="l_1">[21:35:50:345] [UiModuleManager] Load script Ankama_Job, 14/24</li>
			<li class="l_8">[21:35:50:346] [UiModuleManager] No shortcuts for module : Ankama_Job.d2ui   loadbytes finished</li>
			<li class="l_8">[21:35:50:346] [UiModuleManager] DmOrD2UI function finished for : Ankama_Job.d2ui</li>
			<li class="l_8">[21:35:50:346] [UiModuleManager] Start load of module : Ankama_Mount.d2ui</li>
			<li class="l_8">[21:35:50:347] [UiModuleManager] UIModule created : Ankama_Mount.d2ui</li>
			<li class="l_1">[21:35:50:347] [UiModuleManager] Load script Ankama_Mount, 15/24</li>
			<li class="l_8">[21:35:50:347] [UiModuleManager] No shortcuts for module : Ankama_Mount.d2ui   loadbytes finished</li>
			<li class="l_8">[21:35:50:352] [UiModuleManager] DmOrD2UI function finished for : Ankama_Mount.d2ui</li>
			<li class="l_8">[21:35:50:353] [UiModuleManager] Start load of module : Ankama_Grimoire.d2ui</li>
			<li class="l_8">[21:35:50:354] [UiModuleManager] UIModule created : Ankama_Grimoire.d2ui</li>
			<li class="l_1">[21:35:50:354] [UiModuleManager] Load script Ankama_Grimoire, 16/24</li>
			<li class="l_8">[21:35:50:359] [UiModuleManager] No shortcuts for module : Ankama_Grimoire.d2ui   loadbytes finished</li>
			<li class="l_8">[21:35:50:359] [UiModuleManager] DmOrD2UI function finished for : Ankama_Grimoire.d2ui</li>
			<li class="l_8">[21:35:50:359] [UiModuleManager] Start load of module : Ankama_Roleplay.d2ui</li>


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