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Log.txt

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I - Flame Leviathan

Flame Leviathan; HP = 30; Treath = 4; 4 XP
<b>Assault 5, Smash</b>
Flame Leviathan have <b>Assault 1</b> less for each tower you control.
When the last tower leave play, flip this card.

Tower of Life = 0/1; 1 XP
At the end of your turn, put a +1[Health]counter on target Tower.
<b>Death Rattle</b> -> Flame Leviathan suffer 6 unpreventable damages.

Tower of Storms = 0/1; 1 XP
Whenever a friendly character is dealt damage, this ally deals this amount as[Arcane]damage to the hero of the the source of the damages.
<b>Death Rattle</b> -> Flame Leviathan suffer 6 unpreventable damages.

Tower of Flames = 0/1; 1 XP
Flame Leviathan have <b>Assault 3</b> and <b>Conspicious</b>.
<b>Death Rattle</b> -> Flame Leviathan suffer 6 unpreventable damages.

Tower of Frost = 0/1; 1 XP
Exhausted allies can't ready.
<b>Death Rattle</b> -> Flame Leviathan suffer 6 unpreventable damages.

Flame Leviathan flip; HP = 30; Treath = 5; 6 XP
<b>Assault 10, Smash</b>
Flame Leviathan can't be protected against.

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Boss Estimated XP amount: 32 + 5x2 - 36 + 5x2 XP
Boss Estimated XP amount: 42 - 46 XP
Total Estimated XP amount: 42 - 46 XP
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II - Ignis, the Furnace Master

Ignis, the Furnace Master; HP = 19; Treath = 5; 1 Event; 5 XP
<b>Assault 3, Smash</b>
When a raider cast an ability, Ignis deals[Fire]damage to his hero equal to half his cost, rounded up.
At the end of your turn, put a Forge Construct into play.

Forge Construct = 2/5; 2 XP
<b>Protector, Frost Weakness</b>
This ally can protect without exhausting (he can protect while exhausted).
<b>Last Breath</b> -> Flip a coin, if it's face, flip Ignis, if not, the next time you flip a coin you may flip it another time.

Ignis, the Furnace Master; HP = 19; Treath = 5; 11 XP
Ignis throw target hero in his pot, destroying an equipment he control and dealing[Fire]damage to him equal to the number of cards in his hand. Flip Ignis.

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Boss Estimated XP amount: 28 + 2x2 - 48 + 3x2 XP
Boss Estimated XP amount: 32 - 54 XP
Total Estimated XP amount: 74 - 100 XP
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III - Razorscale

Razorscale; HP = 26; Treath = 7; 2 Events
<b>Immune</b>
When an opposing ally, ability or equipment exhaust, add a Breath counter. If there's 5 Breath counters, remove them and cast Deep Breath. When the last Dark Rune Drill Machine leaves play flip Razorscale.

Deep Breath, Instant = The raider with the highest curent[Health]discard the top two cards of his deck and the second raider with the highest[Health]discard the top card of his deck. Their hero suffer[Fire]damage equal to the total cost of the cards they respectively discarded this way.

Dark Rune Drill Machine = 0/5; 0 XP
At the end of your turn, roll two dice:
1,2 -> Put a Dark Rune Guardian into play.
3,4 -> Put a Dark Rune Watcher into play.
5,6 -> Put a Dark Rune Sentinel into play.

Dark Rune Guardian = 2/2; 0 XP
<b>Protector</b>

Dark Rune Watcher = 2/3; 0 XP
[exhaust] -> This ally deals 3[Nature]damage to target hero or ally.

Dark Rune Sentinel = 3/3; 0 XP
If this ally deals fatal damages and is still alive after the combat, he heals all damage from himself and gain a Victory counter. This ally have +1[Melee]/+1[Health]per Victory counter on him.

Razorscale flip; HP = 26; Treath = 7; 3 XP
<b>Assault 5, Smash</b>
When Razorscale flip to this side and at the end of your turn, cast Flame Breath.
<b>Last Breath</b> -> Cast Flame Breath.

Flame Breath, Instant = The raiders choose X characters they own and they suffer 3[Fire]damage, where X is the number of opposing ally, ability and equipment divided by the number of raiders (rounded up). If all characters are targets, a single character can be targeted multiple times.

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Boss Estimated XP amount: 24 + 9x2 - 24 + 15x2 XP
Boss Estimated XP amount: 42 - 54 XP
Total Estimated XP amount: 116 - 154 XP
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IV - XT-002 Deconstructor

XT-002 Deconstructor; HP = 60; Treath = 8; 2 Events; 5 XP
<b>Assault 6, Smash, Resilient</b>
When XT-002 attacks, he smashes 3[Melee]damage to another character in the group of the defender.
When XT-002 reach 45 and 30 HP, flip it at the end of the turn.

Heart of the Deconstructor; HP = 19; Treath = 9; 10 XP
All damages suffered by this card are transfered twice on XT-002 when flipped back. At the start of your turn, flip XT-002, destroy Mechanical Anarchy and cast Tympanic Tantrum.
<b>Last Breath</b> -> Flip this card and cast Heartbreak.

XE-321 Boombot = 0/1; 0 XP
<b>Last Breath</b> -> Destroy target equipment or ability.

XS-013 Salvage Bot = 1/1; 0 XP
<b>Last Breath</b> -> XT-002 heals 5 damages from himself.

Heartbreak = XT-002 fully heals himself, destroy two of his ressources and draw two cards.
<b>Ongoing</b> -> Mechanical Anarchy can only leave play when XT-002 suffer fatal damages but trigger it's effect each two turn. XE-321 and XS-013 no longer have an XP value. XT-002 can no longer flip himself. At the start of your turn, if you didn't cast Tympanic Tantrum during your last turn, cast it.

[1] Sigil of the Vengeful Heart = [b]Relic[/b]
[1], Exhaust this card [b]?[/b] Ready target Ghoul.
When you play a weapon, ready this item.

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Boss Estimated XP amount: 20 + 9x2 - 40 + 9x2 XP
Boss Estimated XP amount: 38 - 58 XP
Total Estimated XP amount: 154 - 212 XP
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V - Iron Council

The Iron Council; HP = 20; Treath = 9; 3 Events
<b>Immune</b>
When a member leaves play, flip him and heal all remaining members for all their missing[Health].
If there's exactly one member in play, flip this card.

Runemaster Molgeim = 2/10; 4 XP
<b>Boss, Resilient, Ferocity, Long-Range</b>
At the start of your turn, target raider discard the top card of his deck and Molgeim may destroy a card of that kind that's in play.

Lightning Elemental = 1/2; 0 XP
<b>Last Breath</b> -> Remove from the game target card in a graveyard. If you can't target a card, target hero suffer 3[Nature]damage.

Steelbreaker = 4/10; 2 XP
<b>Boss, Resilient, Ferocity, Smash</b>
At the start of your turn you may destroy target equipment with a cost of 4 or less. If you don't, draw a card.

Fusion Punch, Instant = Attach this card to the last character that have been damaged by Steelbreaker.
<b>Ongoing</b> -> At the start of each turn, attached character suffer 1[Nature]damage.

Stormcaller Brundir = 2/10; 3 XP
<b>Boss, Resilient, Ferocity, Long-Range</b>
Whenever a raider cast an ability, Brundir deals X[Nature]damage to his hero, where X is the cost of this ability.

The Iron Council flip; HP = 22; Treath = 9
<b>Immune</b>
The remaining member gain +12[Health].
When he suffer fatal damages, destroy The Iron Council.

[1] Stormtip = 1/3
[b]Dagger[/b]
When you play a card, add a Surge counter.
[2], Exhaust your hero, remove all Surge counters [b]?[/b] Your hero deals 1 Frost damage to target character for each counter removed this way.

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Boss Estimated XP amount: 36 + 3x2 - 36 + 13x2 XP
Boss Estimated XP amount: 42 - 62 XP
Total Estimated XP amount: 196 - 274 XP
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VI - Kologarn

Kologarn; HP = 32; Treath = 10; 4 Events; 4 XP
<b>Resilient</b>
Whenever Kologarn flip to this side, resurrect both his Arms and/or heal them for all their missing[Health].
Kologarn have <b>Hardiness 25%</b> (rounded down) for each alive Arm.
At the end of your turn, flip Kologarn.

Kologarn flip; HP = 32; Treath = 10; 4 XP
<b>Resilient</b>
Kologarn have <b>Hardiness 25%</b> (rounded down) for each alive Arm.
At the start of each turn, put a Rock Elemental into play.
At the start of your turn, cast OBLIVION!.
At the end of your turn, flip Kologarn.

Left Arm = 0/6; 1 XP
<b>Boss, Assault 4, Ferocity, Smash</b>
At the end of your turn, destroy target ressource. If it's a quest, this ally deals[Melee]damages to each opposing hero equal to the number of cards that's possible to draw with it's effect.

Right Arm = 0/6; 1 XP
<b>Boss, Assault 4, Ferocity, Smash</b>
At the start of your turn, destroy target opposing ally.

Rock Elemental = 2/2; 0 XP
<b>Protector</b>
<b>Battlecry</b> -> Flip a coin:
Face -> This ally have +1[Melee].
Reverse -> This ally have +1[Health].

OBLIVION! = Yell "<b>OBLIVION!</b>", then destroy all cards with the most present cost in opponent's parties (if there's a tie, you choose what card's cost is destroyed). Kologarn deals unpreventable[Nature]damage equal to the cost of the destroyed cards plus the number that have been destroyed to each opposing hero.

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Boss Estimated XP amount: 24 + 8x2 - 24 + 13x2 XP
Boss Estimated XP amount: 40 - 50 XP
Total Estimated XP amount: 236 - 324 XP
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VII - Algalon the Observer

Astral Swiftness = When Algalon enters play, draw cards until you have 6 in hand.
<b>Ongoing</b> -> Whenever Algalon deals combat damage to an ally, destroy this ally.

Quantum Strike = Remove from the game up to one ally, equipment and ability (this effect pass throught all keywords).
<b>Ongoing</b> -> [1] -> Ready target weapon.

Meteor Smash = Algalon deal 6*X unpreventable[Fire]damage divided as the raiders want between their characters, where X is the number of raiders. Allies suffer double damages.
<b>Ongoing</b> -> When Algalon's Verdict enter plays, at the start of your next turn Algalon will gain: "At the end of each raider's turn, cast Ascend to the Heavens."

The Celestial Planetarium = Remove Shadow Nova from all your zones (if it's from your hand, draw a card). Raiders shuffle their hand, deck and graveyard together, then build a 18 card deck (max 2 copy of a card), put the rest either in their graveyard or removed from the game and draw 6 cards.
<b>Ongoing</b> -> [1] -> Remove from the game a card in a graveyard.

The Observer's Verdict = Remove Wing Buffet from all your zones (if it's from your hand, draw a card). Shuffle any number of cards from your hand in your deck, then draw cards until you have 5 in hand.
<b>Ongoing</b> -> Raiders can use this power:
[1] -> Reveal the top card of your deck, then draw it. Your hero suffer[Arcane]damage equal to her cost.

Starshard Edge = 4/0
[b]Dagger, Invincible[/b]
If there's a number of opposing allies that's equal or superior to two times the number of raiders, you may put a -1 ATK counter on this card to target two allies and destroy them.

Fang of Oblivion = 1/0
[b]Dagger, Invincible[/b]
When an opposing card is destroyed put an Oblivion counter on this card.
Fang of Oblivion have +1 ATK for each two Oblivion counter.

Algalon the Observer; HP = 110; 5 Algalon's Events
<b>Resilient, Smash</b>
At the end of your turn, ready Starshard Edge and/or Fang of Oblivion, then put a Living Constellation into play and flip Algalon.

Algalon the Observer flip; HP = 110
<b>Resilient, Smash</b>
At the end of the last raider's turn, cast Black Hole Implosion, then trigger a Big Bang and flip Algalon.

Living Constellation = 0/3; 2 XP
At the start of each raider's turn, this ally gain +3[Health].
<b>Last Breath</b> -> Put a Black Hole into play.

Black Hole = <b>Ongoing</b> -> The raiders can use this effect: [1] -> Enter the Void Realm.
While in the Void Realm realm, they aren't affected by Big Bang.
Raiders can only interract with characters in the same realm.
Algalon may interract with both realms throught his abilities.

Black Hole Implosion = Algalon causes a part of the Void realm to implose. The raiders choose one of them and he'll go back to the normal realm.

Big Bang = Destroy a card in the group of each raider. Algalon deals X[Fire]damage to each opposing hero, where X is the combined cost of all cards destroyed by this effect.
Destroy the Black Hole. Raiders are back to the normal realm.

Ascend to the Heavens = This ability must target the hero of the raider that ended his turn.
Say "You are out of time, [Hero's name]", then Algalon deals 700 000 unpreventable[Holy]damage to him.

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Boss Estimated XP amount: 24 + 3x2 - 40 + 5x2 XP
Boss Estimated XP amount: 30 - 50 XP
Total Estimated XP amount: 266 - 374 XP
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