Nos partenaires et nous-mêmes utilisons différentes technologies, telles que les cookies, pour personnaliser les contenus et les publicités, proposer des fonctionnalités sur les réseaux sociaux et analyser le trafic. Merci de cliquer sur le bouton ci-dessous pour donner votre accord. Vous pouvez changer d’avis et modifier vos choix à tout moment. Informations RGPD
[VR] fKickbackMaxOffset=20.0 fKickbackMinOffset=2.0 fKickbackMaxDuration=2.8 fKickbackMinDuration=0.25 fRecoilSpeedMultiplier=1.0 fRecoilVertMultiplier=1.0 fRecoilMaxVertDeg=35.0 fRecoilMaxHorizDeg=3.0 fPrimaryWorkshopGrabDistance=1200 [VRInput] fFavoritesTouchpadCenterButtonPercent=.5 fTouchpadOffsetX=0.0 fTouchpadOffsetY=-3.5 fTouchpadOffsetZ=0.56 fTouchpadRotationPitch=-6 fPrimaryTouchpadScale = 140.0 fTouchpadCursorSpeed=300 [VRPipboy] fPipboyTouchpadCenterButtonPercent=.5 fPipboyTouchpadOffsetX=6.75 fPipboyTouchpadOffsetY=-1.65 fPipboyTouchpadOffsetZ=-5.65 fPipboyTouchpadRotateX=-90 fPipboyTouchpadRotateY=180 fPipboyTouchpadRotateZ=0 fPipboyTouchpadScale=0.0005 fPipboyDynamicScalePerFrameDecay=.2 fTouchpadMapPanSpeed=30 fTouchpadMapMoveThreshold=0.03 [VRTeleport] fOverEncumberedDrainPerTeleportDistance=0.1 [VRWand] fWandModelScale=70 fVRInputHoverRumbleDuration=.01 fVRInputHoverRumbleIntensity=.300 fVRInputConfirmRumbleDuration=0 fPrimaryWandMaxGrabDistance=96.0 fSecondaryWandMaxGrabDistance=96.0 [VRUI] fLockpickModelX=0.0 fLockpickModelY=55.0 fLockpickModelZ=-2.0 fLockModelScale=0.7 fUIOcclusionTestRadius=25.0 fUIOcclusionTestForward=35.0 fUIOcclusionTestRadiusLarge=70.0 fUIOcclusionTestForwardLarge=60.0 fUIOcclusionDownardAngle=10.0 fPrimaryTouchpadInputScale = .00075 fWorkshopPalleteItemRadius=8.0 fWorkshopPalleteItemSpacing=5.0 bCircularWorkshopPallete=1 fLoadingMenuScreenModelOffsetX=75 fLoadingMenuScreenModelOffsetY=290 fLoadingMenuScreenModelOffsetZ=0 fLoadingMenuScreenModelScale=90 fHmdRotationLagMaxDistance=45 fHmdRotationLagMinDistance=2.5 fHmdRotationLagDuration=8 fHmdRotationLagRecoveryAcceleration=20 fHmdRotationLagRecoveryMaxSpeed=45 fDialogueRumbleIntensity=0.1 fDialogueRumbleTime=0.5 uDialogueRumblePattern=2 uDialogueRumblePeriod=20 fFlatScreenTranslateX=0 fFlatScreenTranslateY=250 fFlatScreenTranslateZ=0 fFlatScreenScale=2.5 fMoviePlayerX=0 fMoviePlayerY=250 fMoviePlayerZ=0 fMoviePlayerScale=2.5 fMainMenuX=0 fMainMenuY=250 fMainMenuZ=0 fMainMenuScale=2.5 fLoadingMenuX=0 fLoadingMenuY=250 fLoadingMenuZ=0 fLoadingMenuScale=2.5 fHUDLootX=-14.5 fHUDLootY=0.0 fHUDLootZ=8.0 fEnemyHealthX=0 fEnemyHealthY=0 fEnemyHealthZ=45 bEnemyHealthDynamicScale=1 fEnemyHealthScale=0.6 fDynamicScaleMinDist=40 fDynamicScaleFactor=0.003 fVATSX=0 fVATSY=0 fVATSZ=45 bVATSDynamicScale=1 fVATSScale=0.6 fInteractRolloverPrimaryX = 0.0 fInteractRolloverPrimaryY = 3 fInteractRolloverPrimaryZ = 3 fInteractRolloverSecondaryX = 0.0 fInteractRolloverSecondaryY = 3 fInteractRolloverSecondaryZ = 3 fContainer3DItemRadius = 6 ; Power Armor HUD ; LEFT fPADashboardLeftX=100 fPADashboardLeftY=-5 fPADashboardLeftZ=-10 fPADashboardLeftRotateX=-35 fPADashboardLeftRotateY=5 fPADashboardLeftRotateZ=25 fPADashboardLeftScale=0.175 ; RIGHT fPADashboardRightX=100 // -Left or +Right fPADashboardRightY=-5 // +Away or -Towards fPADashboardRightZ=-10 // +Up or -Down fPADashboardRightRotateX=-35 fPADashboardRightRotateY=-5 fPADashboardRightRotateZ=-25 fPADashboardRightScale=0.175 ; MIDDLE fPADashboardMiddleY=-108.5 // +Away or -Towards fPADashboardMiddleZ=-12 // +Up or -Down fPADashboardMiddleRotateX=-30 // -UpToward or +DownAway fPADashboardMiddleRotateY=0 // Side to Side fPADashboardMiddleRotateZ=0 // Left or Right fPADashboardMiddleScale=0.175 ; Power Armor Frame fPowerArmorOverlay_ForwardDistance= 27 fPowerArmorOverlay_MaxAngleLeft= 13 fPowerArmorOverlay_MaxAngleRight= 13 fPowerArmorOverlay_MaxAngleUp = 0 fPowerArmorOverlay_MaxAngleDown = 22 fPowerArmorOverlay_Helmet_TranslateX= 0 fPowerArmorOverlay_Helmet_TranslateY = -10 // +Away -Towards fPowerArmorOverlay_Helmet_TranslateZ = -16 // +Up -Down fPowerArmorOverlay_Helmet_RotateX = 0 // -Towards you +Away from you fPowerArmorOverlay_Helmet_RotateY = 0 fPowerArmorOverlay_Helmet_RotateZ = 0 fPowerArmorOverlay_Helmet_Scale = 1 [Workshop] fSnapRotationDegrees=60 fSnapHorizontalUnits=512 fSnapVerticalUnits=512 fWorkshopSnapIntersectAdjust=64 fWorkshopItemWouldBeSnappedDistance=64 fWorkshopSnapIntersectTolerance=512 fWorkshopItemConnectPointQueryRadius=48 fWorkshopShaderSolidBurstAmount=-2 fWorkshopShaderOutlineBurstAmount=-2 [VATS] fVATSTargetUpdateSec=0.1 fVATSShapeRadius=0.1 fVATSShapeLength=5000