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 play a history quiz game


The general idea is to put historical events in the right order. In the
beginning, a limited number of events (3 at the time of this writing) is
presented and you have to indicate the right order of these events. All the
following rounds will confront you with just 1 additional event and you must
find for the new event the right spot in the previously ordered list, i.e.
after one of the listed events or earlier than any of the known events. After
each round, the first one inclusive, your performance is evaluated. You can
then choose to continue with a new event or, if you like, read a short
description of any of the events, already in the list.

The game continues in this way until you push the 'q' button to quit or until
all the events that are known to the game, are listed.

You do not need to know it all
Beware that to win a round, it is oftentimes not necessary to really know the
date of an event. Pure logic and reasonable guesses may be sufficient to find
the right spot within a historical context or to exclude events as too far in
the past or future of the currently handled event. Reading the descriptive
comments to an event may later help you get different events into context.

Calling timequiz on the command-line, you are confronted with three arbitrary,
historical events, like in the following screen:

|Put the following events into the right chronological order (e.g.: 2 3 1). |
|                                                                           |
|1) The Roman emperor Diocletian devides the empire in two                  |
|2) End of the "War of the mercenaries"                                     |
|3) Destruction of Nimrod and Ninive by the Medians and Neo-Babylonians     |
|                                                                           | 
|Available: 1, 2, 3)                                                        |

You type in the three numbers in the order that you consider chronologically
correct, like "321" (you do not have to push return after each number). The
game will respond by showing you the correct order of events with the
corresponding years and an evaluation of your input. You are also prompted to
decide if you want to play with a new arbitrary event or first be shown some
information about the listed events:

|Enter number for more information about an event, 'a' to play with one new, random event, 'q' to quit.|

If you push 'a', a new event is shown:

|Indicate the event from the previous list, which precedes the following, or '0' (zero) to put it in front:|
|                                                                                                          |
|The Italian painter Lorenzo Lotto dies.                                                                   |

You can now decide, which of the three previous events precedes the death of
the Italian painter and either put in the (current) number of that previous
event or the number 0 (zero) if you consider that Lorenzo Lotto died well
before any of the other events (which would, of course, be false in the
example).  You have to push the return-button after your input, as it can
contain an arbitrary number of ciphers, later in the game.
Other Information
Development and source code
  timequiz has been written in Ruby. As Ruby is an interpreted programming
  language, the executable file and all those that it may refer to at one point
  in time, are themselves the source-files of the current program-version. You
  can open them in any text-editor to scrutinize the source-code. If you have
  received the program as a Ruby-gem, you can also decompress a copy of the
  gem-file with *tar -x*, then *tar -xzf*. 

  None known at this time

  timequiz is distributed under the conditions of the GNU General Public
  License, version 3.

  timequiz has been developed by Michael Uplawski

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