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music server.xml

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Fichier XML de 4 Ko (application/xml)
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<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<settings>
	<!-- override a map's custom music? -->
	<override_map>true</override_map>

	<!-- automatically load next song upon next map? -->
	<auto_nextsong>true</auto_nextsong>

	<!-- automatically shuffle songs at start-up & reload? -->
	<auto_shuffle>true</auto_shuffle>

	<!-- allow jukeboxing songs by players? -->
	<allow_jukebox>true</allow_jukebox>

	<!-- strip subdirs when showing song files? -->
	<strip_subdirs>true</strip_subdirs>

	<!-- strip extensions when showing song files? -->
	<strip_exts>true</strip_exts>

	<!-- read tags from all .ogg songs? -->
	<cache_tags>true</cache_tags>

	<!-- use read-only cache file? -->
	<cache_readonly>false</cache_readonly>

	<!-- filename in main directory to store tags -->
	<cache_file>cache/musictags.xml</cache_file>

	<!-- full http link to directory holding the song files     -->
	<!-- http server must allow direct download of those files  -->
	<!-- OR a path below the server's "GameData" directory (e.g.  -->
	<!-- "Music/") which allows serving songs without webserver -->
	<music_server>http://xasecomusic.altervista.org/upload/music</music_server>

	<!--
	For song files which are stored remotely you can setup how many bytes will be transfered to parse for OGG tags,
	512 bytes will be enough in the most case, but some files have to retrieve full (because the OGG tags are at the end of the file).
	Adjust this if you miss some Artist/Title entries in <cache_file>. To retrieve the full file, set this to '-1'.
	//-->
	<maxlen>512</maxlen>

	<!-- list of song files at your music server in .ogg or .mux   -->
	<!-- avoid spaces and special characters in the filenames and  -->
	<!-- http link, and observe correct upper/lowercase characters -->
	<song_files>
		<song>Turbokiller.ogg</song>
		<song>Turbokiller.ogg</song>
		<song>Turbokiller.ogg</song>
		<!-- and so on -->
	</song_files>

	<messages>
		<current>{#server}» {#music}The current song is: {#highlite}{1}</current>
		<next>{#server}» {#music}{1}$z$s {#highlite}{2}$z$s{#music} loaded the next song: {#highlite}{3}</next>
		<reloaded>{#server}» {#music}{1}$z$s {#highlite}{2}$z$s{#music} reloaded music config and cleared jukebox!</reloaded>
		<sorted>{#server}» {#music}{1}$z$s {#highlite}{2}$z$s{#music} sorted song list and cleared jukebox!</sorted>
		<shuffled>{#server}» {#music}{1}$z$s {#highlite}{2}$z$s{#music} shuffled song list and cleared jukebox!</shuffled>
		<jukebox>{#server}» {#highlite}{1}{#music} jukeboxed song: {#highlite}{2}</jukebox>
		<jukebox_already>{#server}» {#music}You already have a song in the jukebox! Wait till it's been played before adding another.</jukebox_already>
		<jukebox_dupl>{#server}» {#music}This song has already been added to the jukebox, pick another one.</jukebox_dupl>
		<jukebox_notfound>{#server}» {#music}Song_ID not found - Type {#highlite}/music list{#music} to see all songs.</jukebox_notfound>
		<jukebox_drop>{#server}» {#music}Player {#highlite}{1}{#music} dropped his/her song {#highlite}{2}{#music} from jukebox!</jukebox_drop>
		<jukebox_nodrop>{#server}» {#music}You don't have a song in the jukebox, use {#highlite}/music Song_ID{#music} to add one...</jukebox_nodrop>
		<jukebox_empty>{#server}» {#music}No songs in the jukebox, use {#highlite}/music Song_ID{#music} to add one...</jukebox_empty>
		<no_jukebox>{#server}» {#highlite}/music #{#music} is not currently enabled on this server.</no_jukebox>
		<shutdown>{#server}» {#music}{1}$z$s {#highlite}{2}$z$s{#music} disabled server music!</shutdown>
	</messages>
</settings>



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