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loadout.lua

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-- Edit the table below for more loadouts!
LOADOUTS =  {
    ["mafia"] = {
        name = "Mafia",
        permission_level = 1,
        weapons = { "WEAPON_Bottle", "WEAPON_PetrolCan" },
        skins = { "G_M_M_ArmGoon_01" }
    },
    ["ballas"] = {
        name = "Ballas",
        permission_level = 1,
        weapons = { "WEAPON_Bottle", "WEAPON_PetrolCan" },
        skins = { "CSB_BallasOG" }
    },
    ["groove"] = {
        name = "Groove",
        permission_level = 1,
        weapons = { "WEAPON_Bottle", "WEAPON_PetrolCan" },
        skins = { "G_F_Y_Families_01" }
    },
    ["red"] = {
        name = "Red",
        permission_level = 1,
        weapons = { "WEAPON_Bottle", "WEAPON_PetrolCan" },
        skins = { "IG_claypain" }
    },
    ["cadet"] = {
        name = "cadet",
        permission_level = 50,
        weapons = { "WEAPON_PISTOL50", "WEAPON_STUNGUN", "WEAPON_NIGHTSTICK", "WEAPON_FLAREGUN" },
        skins = { "s_m_y_cop_01" }
    },
	["officier"] = {
        name = "officier",
        permission_level = 51,
        weapons = { "WEAPON_PISTOL50", "WEAPON_STUNGUN", "WEAPON_NIGHTSTICK", "WEAPON_PUMPSHOTGUN", "WEAPON_FLAREGUN" },
        skins = { "s_m_y_cop_01" }
    },
	["sergent"] = {
        name = "sergent",
        permission_level = 52,
        weapons = { "WEAPON_PISTOL50", "WEAPON_STUNGUN", "WEAPON_NIGHTSTICK", "WEAPON_PUMPSHOTGUN", "WEAPON_FLAREGUN", "WEAPON_ASSAULTSMG" },
        skins = { "s_m_y_cop_01" }
    },
	["commissaire"] = {
        name = "commissaire",
        permission_level = 53,
        weapons = { "WEAPON_PISTOL50", "WEAPON_STUNGUN", "WEAPON_NIGHTSTICK", "WEAPON_PUMPSHOTGUN", "WEAPON_FLAREGUN", "WEAPON_ASSAULTSMG", "WEAPON_SniperRifle" },
        skins = { "s_m_y_cop_01" }
    },
	["swat"] = {
        name = "swat",
        permission_level = 60,
        weapons = { "WEAPON_PISTOL50", "WEAPON_STUNGUN", "WEAPON_NIGHTSTICK", "WEAPON_ASSAULTSHOTGUN", "WEAPON_FLAREGUN", "WEAPON_ASSAULTSMG", "WEAPON_SniperRifle", "WEAPON_GRENADELAUNCHER_SMOKE" },
        skins = { "s_m_y_swat_01" }
    },
	["cswat"] = {
        name = "cswat",
        permission_level = 61,
        weapons = { "WEAPON_PISTOL50", "WEAPON_STUNGUN", "WEAPON_NIGHTSTICK", "WEAPON_ASSAULTSHOTGUN", "WEAPON_FLAREGUN", "WEAPON_ASSAULTSMG", "WEAPON_SniperRifle", "WEAPON_GRENADELAUNCHER_SMOKE" },
        skins = { "s_m_y_swat_01" }
    },
	["militaire"] = {
        name = "militaire",
        permission_level = 70,
        weapons = { "WEAPON_PISTOL50", "WEAPON_STUNGUN", "WEAPON_KNIFE", "WEAPON_ASSAULTSHOTGUN", "WEAPON_FLAREGUN", "WEAPON_ASSAULTSMG", "WEAPON_COMBATMG", "WEAPON_HEAVYSNIPER", "WEAPON_STICKYBOMB", "WEAPON_GRENADE", "WEAPON_RPG" },
        skins = { "S_M_Y_Marine_03" }
    },
	["cmilitaire"] = {
        name = "cmilitaire",
        permission_level = 71,
        weapons = { "WEAPON_PISTOL50", "WEAPON_STUNGUN", "WEAPON_KNIFE", "WEAPON_ASSAULTSHOTGUN", "WEAPON_FLAREGUN", "WEAPON_ASSAULTSMG", "WEAPON_COMBATMG", "WEAPON_HEAVYSNIPER", "WEAPON_STICKYBOMB", "WEAPON_GRENADE", "WEAPON_RPG" },
        skins = { "S_M_Y_Marine_03" }
    },
	["secretaire"] = {
        name = "secretaire",
        permission_level = 79,
        weapons = { "WEAPON_PISTOL50", "WEAPON_STUNGUN", "WEAPON_KNIFE", "WEAPON_ASSAULTSHOTGUN", "WEAPON_FLAREGUN", "WEAPON_ASSAULTSMG", "WEAPON_COMBATMG", "WEAPON_HEAVYSNIPER", "WEAPON_STICKYBOMB", "WEAPON_GRENADE", "WEAPON_RPG" },
        skins = { "s_m_y_swat_01" }
    },
	["lol"] = {
        name = "lol",
        permission_level = 99,
        weapons = { "WEAPON_PISTOL50", "WEAPON_STUNGUN", "WEAPON_NIGHTSTICK", "WEAPON_PUMPSHOTGUN", "WEAPON_FLAREGUN", "WEAPON_ASSAULTSMG", "WEAPON_SniperRifle" },
        skins = { "A_C_Chimp","A_C_Deer","A_C_MtLion", "a_c_boar" }
    },
    ["owner"] = {
        name = "Test Loadout",
        permission_level = 100,
        weapons = { "WEAPON_PISTOL50", "WEAPON_STUNGUN", "WEAPON_NIGHTSTICK", "WEAPON_PUMPSHOTGUN", "WEAPON_FLAREGUN", "WEAPON_ASSAULTSMG", "WEAPON_SniperRifle", "WEAPON_HeavySniper" },
        skins = { "U_M_Y_BABYD", "a_m_y_hiker_01" }
    },
    ["-----"] = {
        name = "random",
        weapons = { "WEAPON_Bottle", "WEAPON_PetrolCan" },
        skins = { "a_m_y_skater_01",
            "a_m_y_skater_02",
            "a_m_m_beach_01",
            "a_m_m_bevhills_01",
            "a_m_m_bevhills_02",
            "a_m_m_business_01",
            "a_m_m_eastsa_01",
            "a_m_m_eastsa_02",
            "a_m_m_farmer_01",
            "a_m_m_genfat_01",
            "a_m_m_golfer_01",
            "a_m_m_hillbilly_01",
            "a_m_m_indian_01",
            "a_m_m_mexcntry_01",
            "a_m_m_paparazzi_01",
            "a_m_m_tramp_01",
            "a_m_y_hiker_01",
            "a_m_y_hippy_01",
            "a_m_y_genstreet_01",
            "a_m_m_socenlat_01",
            "a_m_m_og_boss_01",
            "a_f_y_tourist_02",
            "a_f_y_tourist_01",
            "a_f_y_soucent_01",
            "a_f_y_scdressy_01",
            "a_m_y_cyclist_01",
            "a_m_y_golfer_01"
        }
    }
}


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