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LAST FULL.lua

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--[[

 UT8 File made by Zuhligan
 v0.3
 
 NIL1 & NIL2 are undiscover morph
 Skill that can't be morph may have a wrong suffix ( already seen this in french transl )

 
"Blitzfeld"						= "Lightning Splash",       --@ No Suffix ?
No Suffix on DE and FR client on US Serveur... Why ?!

 TODO : Compl DK Spell
 TODO : Templar spell
 TODO : Nightblade spell
 TODO : Vamp & WW Spell
 TODO : All NIL

--]]


Zigou.DE = {

-- CLASS	-- CLASS	-- CLASS	-- CLASS	-- CLASS

	-- DK	-- DK	-- DK
	
	["Standarte der Macht^f"]				= "Standard of Might",
	["bewegliche Standarte^f"]				= "Shifting Standard",
	["Standarte der Macht^f"]				= "Standard of Might",
	["verlängerte Ketten^p"]				= "Extended Chains",
	["stärkende Ketten^p"]					= "Empowering Chains",
	["verlängerte Ketten^p"]				= "Extended Chains",
	["brennende Glut^f"]					= "Burning Embers",
	["instabile Flamme^f"]					= "Unstable Flame",
	["brennende Glut^f"]					= "Burning Embers",
	["feuriger Odem^m"]						= "Fiery Breath",
	["brennender Odem^m"]					= "Burning Breath",
	["einhüllende Flammen^p"]				= "Engulfing Flames",
	["Lavapeitsche^f"]						= "Lava Whip",
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
	["Inferno^n"]	= "Inferno",
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
	["Drachensprung^m"]						= "Dragon Leap",
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
	["Klingenrüstung^f"]					= "Razor Armor", --@ Morphed
	["Klingenrüstung^f"]					= "Razor Armor",
	["explosive Rüstung^f"]					= "Volatile Armor",
	["brennende Krallen^p"]					= "Burning Talons", --@ Morphed
	["brennende Krallen^p"]					= "Burning Talons",
	["würgende Krallen^p"]					= "Choking Talons",
	["Drachenblut^n"]						= "Dragon Blood",
	["grünes Drachenblut^n"]				= "Green Dragon Blood",
	["gerinnendes Blut^n"]					= "Coagulating Blood",
	["reflektierende Schuppe^f"]			= "Reflective Scale",
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
	["Inhalieren^n"]						= "Inhale",
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
	["Magmarüstung^f"]						= "Magma Armor",
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
	["Steinfaust^f"]						= "Stonefist",
	["Obsidianscherbe^f"]					= "Obsidian Shard",
	["Steinriese^m"]						= "Stone Giant",
	["geschmolzenes Arsenal^n"]				= "Molten Armaments",  --@ Morphed
	["eruptive Waffen^p"]					= "Igneous Weapons",
	["geschmolzenes Arsenal^n"]				= "Molten Armaments",
	["Obsidianschild^m"]					= "Obsidian Shield",
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
	["Versteinern^n"]						= "Petrify",
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
	["Aschenwolke^f"]						= "Ash Cloud",
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
	
	-- MAGE	-- MAGE	-- MAGE 

	["Magienegation^f"]						= "Negate Magic",
	["Unterdrückungsfeld^n"]				= "Suppression Field",
	["Absorbtionsfeld^n"]					= "Absorption Field",
	["Kristallscherbe^f"]					= "Crystal Shard",
	["Kristallexplosion^f"]					= "Crystal Blast",
	["Kristallfragmente^p"]					= "Crystal Fragments",
	["Einhüllen^n"]							= "Encase",
	["zersplitterndes Gefängnis^n"]			= "Shattering Prison",
	["zurückhaltendes Gefängnis^n"]			= "Restraining Prison",
	["Runengefängnis^n"]					= "Rune Prison",
	["Runenkäfig^m"]						= "Rune Cage",
	["schwächendes Gefängnis^n"]			= "Weakening Prison",
	["dunkler Austausch^m"]					= "Dark Exchange",
	["dunkles Abkommen^n"]					= "Dark Deal",
	["dunkle Umwandlung^f"]					= "Dark Conversion",
	["daedrische Minen^p"]					= "Daedric Mines",
	["daedrisches Grabmal^n"]				= "Daedric Tomb",
	["daedrisches Minenfeld^n"]				= "Daedric Minefield",
	["Sturmatronachen beschwören^N"]		= "Summon Storm Atronach",
	["größerer Sturmatronach^m"]			= "Greater Storm Atronach",
	["geladenen Atronachen beschwören^N"]	= "Summon Charged Atronach",
	["instabiler Begleiter^m"]				= "Unstable Familiar",
	["instabiler Clannbann^m"]				= "Unstable Clannfear",
	["explosiver Begleiter^m"]				= "Volatile Familiar",
	["daedrischer Fluch^m"]					= "Daedric Curse",
	["explosiver Fluch^m"]					= "Explosive Curse",
	["bösartiger Fluch^m"]					= "Velocious Curse",
	["Zwielichtschwinge beschwören^N"]		= "Summon Winged Twilight",
	["Zwielichtwahrerin beschwören^N"]		= "Summon Restoring Twilight",
	["Zwielichtmatriarchin beschwören^N"]	= "Summon Twilight Matriarch",
	["gebundene Rüstung^f"]					= "Bound Armor",
	["gebundene Wehr^f"]					= "Bound Armaments",
	["gebundene Ägis^f"]					= "Bound Aegis",
	["beschworener Schutz^m"]				= "Conjured Ward",
	["gehärteter Schutz^m"]					= "Hardened Ward",
	["bemächtigter Schutz^m"]				= "Empowered Ward",
	["Überladung^f"]						= "Overload",
	["Kraftüberladung^f"]					= "Power Overload",
	["Energieüberladung^f"]					= "Energy Overload",
	["Magierzorn^m"]						= "Mages' Fury",
	["Magierrage^m"]						= "Mages' Wrath",
	["endloser Zorn^m"]						= "Endless Fury",
	["Blitzgestalt^f"]						= "Lightning Form",
	["donnernde Präsenz^f"]					= "Thundering Presence",
	["grenzenloser Sturm^m"]				= "Boundless Storm",
	["Blitzfeld^n"]							= "Lightning Splash",
	["Blitzfluss^m"]						= "Liquid Lightning",
	["Blitzflut^f"]							= "Lightning Flood",
	["Woge^f"]								= "Surge",
	["Kraftwoge^f"]							= "Power Surge",
	["kritische Woge^f"]					= "Critical Surge",
	["Funkenschlag^m"]						= "Bolt Escape",
	["Blitzschlag^m"]						= "Streak",
	["Funkenzug^m"]							= "Ball of Lightning",

-- WEAPON	-- WEAPON	-- WEAPON	-- WEAPON	-- WEAPON

	["Trennen^n"]							= "Cleave",
	["Schnitzen^n"]							= "Carve",
	["Schläger^m"]							= "Brawler",
	["kritisches Stürmen^n"]				= "Critical Charge",
	["kritisches Toben^n"]					= "Stampede",
	["kritisches Preschen^n"]				= "Critical Rush",
	["Aufwärtsschnitt^m"]					= "Uppercut",
	["verwirrender Schwung^m"]				= "Dizzying Swing",
	["vernichtender Schlag^m"]				= "Wrecking Blow",
	["Umkehrschnitt^m"]						= "Reverse Slash",
	["Umkehrschlag^m"]						= "Reverse Slice",
	["Henker^m"]							= "Executioner",
	["Momentum^n"]							= "Momentum",
	["gerichtetes Momentum^n"]				= "Forward Momentum",
	["ruhendes Momentum^n"]					= "Rally",
	["Durchstoß^m"]							= "Puncture",
	["Durchwühlen^n"]						= "Ransack",
	["Durchschlag^m"]						= "Pierce Armor",
	["niederer Schnitt^m"]					= "Low Slash",
	["tiefer Schnitt^m"]					= "Deep Slash",
	["verkrüppelnder Schnitt^m"]			= "Crippling Slash",
	["defensive Haltung^f"]					= "Defensive Posture",
	["defensiver Stand^m"]					= "Defensive Stance",
	["Magie absorbieren^N"]					= "Absorb Magic",
	["Schildlauf^m"]						= "Shield Charge",
	["Schildsturm^m"]						= "Shielded Assault",
	["Invasion^f"]							= "Invasion",
	["Schildstoß^m"]						= "Power Bash",
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
	["Doppelschnitte^p"]					= "Twin Slashes",
	["Trennschnitte^p"]						= "Rending Slashes",
	["Blutwahn^m"]							= "Blood Craze",
	["Unruhe^f"]							= "Flurry",
	["schnelle Stöße^p"]					= "Rapid Strikes",
	["blendende Wut^f"]						= "Blinding Flurry",
	["Wirbelwind^m"]						= "Whirlwind",
	["wirbelnde Klingen^p"]					= "Whirling Blades",
	["Stahltornado^m"]						= "Steel Tornado",
	["blitzende Klingen^p"]					= "Sparks",
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
	["verborgene Klinge^f"]					= "Hidden Blade",
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
	["Giftpfeil^m"]							= "Poison Arrow",
	["Giftschuss^m"]						= "Venom Arrow",
	["Giftinjektion^f"]						= "Poison Injection",
	["Pfeilsalve^f"]						= "Volley",
	["verbrannte Erde^f"]					= "Scorched Earth",
	["Pfeilhagel^m"]						= "Arrow Barrage",
	["Trennschuss^m"]						= "Scatter Shot",
	["großer Schuss^m"]						= "Magnum Shot",
	["entziehender Schuss^m"]				= "Draining Shot",
	["Pfeilfächer^m"]						= "Arrow Spray",
	["Bombarde^f"]							= "Bombard",
	["Säurefächer^m"]						= "Acid Spray",
	["Präzissionsschuss^m"]					= "Snipe",
	["tödlicher Pfeil^m"]					= "Lethal Arrow",
	["gezielter Schuss^m"]					= "Focused Aim",
	["zerstörerische Berührung^f"]			= "Destructive Touch",
	["zerstörerischer Hieb^m"]				= "Destructive Clench",
	["zerstörerische Faust^f"]				= "Destructive Reach",
	["elementare Wand^f"]					= "Wall of Elements",
	["instabile elementare Wand^f"]			= "Unstable Wall of Elements",
	["elementare Blockade^f"]				= "Elemental Blockade",
	["Kraftschlag^m"]						= "Force Shock",
	["zermalmender Schlag^m"]				= "Crushing Shock",
	["Kraftimpuls^m"]						= "Force Pulse",
	["Schwäche gegen die Elemente^f"]		= "Weakness to Elements",
	["elementare Anfälligkeit^f"]			= "Elemental Susceptibility",
	["elementarer Entzug^m"]				= "Elemental Drain",
	["Impuls^m"]							= "Impulse",
	["elementarer Ring^m"]					= "Elemental Ring",
	["Pulsar^m"]							= "Pulsar",
	["große Heilung^f"]						= "Grand Healing",
	["erhabene Heilung^f"]					= "Illustrious Healing",
	["heilende Quellen^p"]					= "Healing Springs",
	["Regeneration^f"]						= "Regeneration",
	["rasche Regeneration^f"]				= "Rapid Regeneration",
	["Mutagen^n"]							= "Mutagen",
	["Segen des Schutzes^m"]				= "Blessing of Protection",
	["Segen der Wiederherstellung^m"]		= "Blessing Of Restoration",
	["Kampfgebet^n"]						= "Combat Prayer",
	["standhafter Schutz^m"]				= "Steadfast Ward",
	["Verbündeten schützen^N"]				= "Ward Ally",
	["heilender Schutz^m"]					= "Healing Ward",
	["Kraftabsaugung^f"]					= "Force Siphon",
	["Geistabsaugung^f"]					= "Siphon Spirit",
	["schnelle Absaugung^f"]				= "Quick Siphon",
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2

-- ARMOR	-- ARMOR	-- ARMOR	-- ARMOR	-- ARMOR

	["neutralisierende Magie^f"]			= "Annulment",
	["dämpfende Magie^f"]					= "Dampen Magic",
	["absorbierende Magie^f"]				= "Harness Magicka",
	["Ausweichen^n"]						= "Evasion",
	["Stellungswechsel^m"]					= "Shuffle",
	["Entrinnen^n"]							= "Elude",
	["fester Stand^m"]						= "Immovable",
	["wehrhafter Stand^m"]					= "Immovable Brute",
	["sicherer Stand^m"]					= "Unstoppable",

-- WORLD	-- WORLD	-- WORLD	-- WORLD	-- WORLD

	["Seelenschlag^m"]						= "Soul Strike",
	["Seelenangriff^m"]						= "Soul Assault",
	["Seelenbersten^n"]						= "Shatter Soul",
	["Seelenfalle^f"]						= "Soul Trap",
	["trennende Seelenfalle^f"]				= "Soul Splitting Trap",
	["erholende Seelenfalle^f"]				= "Consuming Trap",
	["Seelenbruch^m"]						= "Soul Shatter",
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2

-- GUILD	-- GUILD	-- GUILD	-- GUILD	-- GUILD

	["Dämmerbrecher^m"]						= "Dawnbreaker",
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
	["Silberbolzen^p"]						= "Silver Bolts",
	["Silbersplitter^p"]					= "Silver Shards",
	["Silberleine^f"]						= "Silver Leash",
	["Zirkel des Schutzes^m"]				= "Circle of Protection",
	["Untote verbannen^N"]					= "Turn Undead",
	["Ring der Erhaltung^m"]				= "Ring of Preservation",
	["Meisterjäger^m"]						= "Expert Hunter",
	["Jäger des Bösen^m"]					= "Evil Hunter",
	["getarnter Jäger^m"]					= "Camouflaged Hunter",
	["Bestienfalle^f"]						= "Trap Beast",
	["nachladende Falle^f"]					= "Rearming Trap",
	["leichte Bestienfalle^f"]				= "Lightweight Beast Trap",
	["Meteor^m"]							= "Meteor",
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
	["Magierlicht^n"]						= "Magelight",
	["inneres Licht^n"]						= "Inner Light",
	["strahlendes Magierlicht^n"]			= "Radiant Magelight",
	["Entropie^f"]							= "Entropy",
	["Degeneration^f"]						= "Degeneration",
	["strukturierte Entropie^f"]			= "Structured Entropy",
	["Feuerrune^f"]							= "Fire Rune",
	["Vulkanrune^f"]						= "Volcanic Rune",
	["Sengrune^f"]							= "Scalding Rune",
	["Äquilibrium^n"]						= "Equilibrium",
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
	["blutiger Altar^m"]					= "Blood Altar",
	["Sanguines Altar^Mg"					= "Sanguine Altar",
	["überfließender Altar^m"]				= "Overflowing Altar",
	["einfangende Netze^p"]					= "Trapping Webs",
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
	["inneres Feuer^n"]						= "Inner Fire",
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
	["Knochenschild^m"]						= "Bone Shield",
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
	["nekrotische Kugel^f"]					= "Necrotic Orb",
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2

-- AVA	-- AVA	-- AVA	-- AVA	-- AVA

	["Kriegshorn^n"]						= "War Horn",
	["aggressives Signal^n"]				= "Aggressive Horn",
	["kraftvolles Signal^n"]				= "Sturdy Horn",
	["hastiges Manöver^n"]					= "Rapid Maneuver",
	["defensives Manöver^n"]				= "Retreating Maneuver",
	["vorpreschendes Manöver^n"]			= "Charging Maneuver",
	["Krähenfüsse^p"]						= "Caltrops",
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
	["Barriere^f"]							= "Barrier",
		-- NIL 1	NIL 1
		-- NIL 2	NIL 2
	["Belagerungsschild^m"]					= "Siege Shield",
	["Belagerungswaffenschild^m"]			= "Siege Weapon Shield",
	["wuchtender Schild^m"]					= "Propelling Shield",
	["Läuterung^f"]							= "Purge",
	["effiziente Läuterung^f"]				= "Efficient Purge",
	["Reinigung^f"]							= "Cleanse",
	
	}


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