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autoexec.cfg

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Fichier CFG de 7 Ko (text/plain)
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clear
echo" _   _   _____   _____   _   _ " 
echo"| | | | /  ___| /  ___| | | | |" 
echo"| |_| | | |     | |     | |_| |"
echo"|  _  | | |  _  | |  _  |  _  |"
echo"| | | | | |_| | | |_| | | | | |"
echo"|_| |_| \_____/ \_____/ |_| |_|"

	// REGLAGES CLIENT \\


rate 				"75000"
net_splitpacket_maxrate 	"65000"
net_splitrate 			"70000"
cl_updaterate 			"66"
cl_cmdrate 			"66"
cl_interp 			"0"
cl_interpolate 			"0"
cl_interp_ratio 		"0"
cl_smooth 			"1"
cl_lagcomp_errorcheck 		"1"
cl_lagcompensation 		"1" 
cl_smoothtime		        "0"
cl_resend			"6"
cl_predict                  	"1"
cl_predictweapons               "1"
cl_interp_fix                   "1"
cl_latency	                "-10"
cd_fps	                        "1"
cl_interp_all                   "1"
cl_interp_npcs 			"0" 
cl_yawspeed 			"800"
net_graph 			"1"
net_maxfragments 		"1280"
cl_idealpitchscale 		"0.02"
cl_resend 			"0"
cl_wpn_sway_interp 		"0"
cl_wpn_sway_scale 		"0" 
cl_gunlowerangle 		"0"



	// FPS MAX \\


fog_enable 			"0"
mat_bumpmap 			"0"
mat_clipz 			"0"
mat_mipmaptextures 		"0"
mat_specular 			"0"
mp_decals 			"0" 
r_decal_cullsize 		"0"
r_lod 				"1"
r_propsmaxdist 			"1" 
r_rainsimulate 			"0"
r_shadows 			"0"
r_3dsky 			"0"
mat_antialias 			"0"
mat_hdr_enabled 		"0"
mat_hdr_level 			"0"
mat_motion_blur_enabled 	"0"
mat_reducefillrate 		"0"
mat_trilinear 			"0"
r_shadowrendertotexture 	"0"
r_waterforcereflectentities 	"0"
cl_ejectbrass               	"0"
mat_filmgrain 	           	"0"
r_phong			    	"0" 
cl_drawshadowtexture        	"0"
cl_ejectbrass               	"0"
cl_forcepreload             	"0" 
cl_identiconmode            	"0"
cl_muzzleflash_dlight_1st   	"0"
cl_muzzleflash_dlight_3rd   	"0"
cl_phys_props_enable        	"0"
cl_phys_props_max           	"0"
cl_ragdoll_fade_time        	"0"
cl_ragdoll_physics_enable   	"1"
cl_show_splashes            	"0"
cl_wpn_sway_scale           	"0"
gl_max_size                 	"156"
mat_bloom                   	"0" 
mat_bumpmap                 	"0"
mat_clipz                  	"0"
mat_compressedtextures      	"0"
mat_fastnobump              	"1"
mat_fastspecular            	"1"
mat_forcedynamic            	"0"
mat_mipmaptextures          	"1"
mat_reducefillrate          	"0"
mat_picmip	           	"0"
mat_showlightmapcomponent   	"0"
mat_specular               	"0"
mat_texture_limit           	"-1"
mat_trilinear               	"0"
mat_vsync                   	"0"
mp_decals                   	"0"
muzzleflash_light           	"0"
r_avglight                  	"0"
r_cheapwaterend             	"1"
r_cheapwaterstart           	"1"
r_decals                    	"0"
r_dispfullradius            	"1" 
r_DispUseStaticMeshes       	"0"
r_drawdetailprops           	"0" 
r_drawmodeldecals           	"0"
r_drawparticles             	"0" 
r_dynamic                   	"0"
r_eyes                      	"0"   
r_fastzreject               	"1"
r_lightaverage              	"0"
r_lightinterp              	"0"
r_lod                      	-1" 
r_modellodscale             	"0.1"
r_propsmaxdist              	"10"
r_rainradius                	"0"
r_renderoverlayfragment     	"0"
r_rainsplashpercentage      	"0"
r_rootlod                   	"1" 
r_shadows                   	"0"
r_shadowrendertotexture     	"0"
r_teeth                     	"0"
r_WaterDrawReflection       	"0"
r_waterforceexpensive       	"0"
rope_averagelight           	"0"
rope_smooth                 	"0"
rope_subdiv                 	"0"
rope_wind_dist             	"0"
r_3dsky 		   	"0"
r_phong			    	"0" 
r_worldlights               	"0"
mat_filmgrain 	            	"0"
cl_enabledeathfilmgrain     	"0"
cl_deathicon_bg_alpha 	    	"1"
mat_hdr_enabled 	    	"0"
mat_hdr_level 		    	"0"
mat_forceaniso 		    	"0"
mat_antialias               	"0"
mat_alphacoverage 		"0"
mat_autoexposure_max 		"0"
mat_autoexposure_min 		"0"
mat_bloomscale 			"0"
mat_bloom_scalefactor_scalar 	"0"
mat_bufferprimitives 		"0"
mat_bumpmap 			"0"
mat_clipz 			"0" 
mat_colorcorrection 		"0"
mat_debugdepth 			"0"	
mat_debugdepthmode		"0"
mat_disable_bloom 		"0"
mat_disable_fancy_blending 	"0"
mat_disable_ps_patch 		"0" 
mat_envmapsize 			"0"
mat_envmaptgasize 		"0"
mat_fastspecular 		"0"
mat_filterlightmaps 		"0 
mat_forceaniso 			"0"
mat_forcehardwaresync 		"0"
mat_framebuffercopyoverlaysize 	"0"
mat_hdr_enabled 		"0"
mat_hdr_level 			"0"
mat_maxframelatency 		"0"
mat_max_worldmesh_vertices 	"0"
mat_shadowstate 		"0"
mat_specular 			"0"
mat_trilinear 			"0"
mat_use_compressed_hdr_textures "0"
mat_vsync 			"0"
mat_wateroverlaysize 		"0"
r_bloomtintb 			"0"
r_bloomtintexponent 		"0"
r_bloomtintg 			"0"
r_bloomtintr 			"0"
r_decalstaticprops 		"0"
r_dopixelvisibility		"0"
r_drawrain 			"0"
r_drawbatchdecals 		"0" 
r_drawflecks 			"0"  
r_drawmodeldecals 		"0"
r_dynamic 			"0"
r_eyes 				"0" 
r_eyegloss			"0"
r_eyemove 			"0"
r_eyeshift_x 			"0"
r_eyeshift_y 			"0"
r_eyeshift_z 			"0"
r_eyesize 			"0"
r_fastzreject 			"1"
r_flex 				"0"
r_forcewaterleaf 		"0"
r_hunkalloclightmaps 		"0"
r_lightaverage 			"0"
r_maxdlights 			"0"
r_maxnewsamples 		"0"
r_maxmodeldecal 		"0"
r_maxsampledist 		"0"
r_minnewsamples 		"0"
r_occlusion 			"0"
r_physpropstaticlighting 	"0"
r_staticprop_lod 		"1"
rope_averagelight 		"0"
rope_collide 			"0"
rope_shake 			"0"
rope_smooth 			"0"
rope_smooth_enlarge 		"0"
rope_smooth_maxalpha 		"0"
rope_smooth_maxalphawidth 	"0"
rope_smooth_minwidth 		"0"
rope_subdiv 			"0"
rope_wind_dist 			"0"
budget_averages_window 		"0"
budget_background_alpha 	"0"
budget_history_numsamplesvisible"0"
budget_history_range_ms 	"6"
budget_peaks_window 		"0"
budget_show_averages 		"0"
budget_show_history 		"0"
budget_show_peaks 		"0"
g_ragdoll_fadespeed 		"0"
g_ragdoll_important_maxcount 	"0"
g_ragdoll_lvfadespeed 		"0"
g_ragdoll_maxcount 		"0"
violence_ablood 		"1"
violence_agibs 			"1"
violence_hblood 		"1"
violence_hgibs 			"1"  
texture_budget_background_alpha "9999999"
texture_budget_panel_height 	"0"
texture_budget_panel_width 	"0"
prop_active_gib_limit 		"0"
props_break_max_pieces 		"0"
props_break_max_pieces_perframe "0"
blink_duration			"0"
dsp_slow_cpu 			"1"
flex_smooth 			"0"
func_break_max_pieces 		"0"
lod_TransitionDist 		"0"
ragdoll_sleepaftertime		"5.0f"
showhitlocation 		"1" 



	// Multicore \\

r//CPU 
r_3dnow 1 
r_sse2 1 

// MultiCore \\ 

mat_queue_mode "-1" // c2d: 2 - def: -1 

mp_usehwmmodels -1 
mp_usehwmvcds -1



	 // SOUNDS \\

dod_playachievementsound "0"
dod_playwinmusic "0"
snd_legacy_surround "0"
snd_pitchquality "1"
volume "0.800000"
snd_musicvolume "0.000000"
snd_mixahead "0.1"
snd_ducktovolume "0.55"
snd_duckerattacktime "0.5"
snd_duckerreleasetime "2.5"
snd_duckerthreshold "0.15"
dsp_slow_cpu "1"
dsp_volume "1.0"
dsp_enhance_stereo "0"
voice_scale "1"
voice_enable "1"
voice_forcemicrecord "0"
dod_playrivalrysound 0
echo "sound - *cvars loaded*"
cl_downloadfilter "all" 





	// SOUNDS \\


cl_downloadfilter "all"
cl_allowdownload "1" 


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