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// ____________________________________________________ // | Miaouw's CFG 2k11 edition| // ---------------------------------------------------- //crosshair cl_crosshaircolor "4" cl_dynamiccrosshair "0" cl_crosshairspreadscale "0.5" cl_scalecrosshair "1" cl_crosshairscale "1400" cl_crosshairalpha "255" cl_crosshairusealpha "1" cl_crosshairsize "3" cl_crosshairthickness "0.5" cl_crosshairdot "0" cl_crosshaircolor_r "50.000000" cl_crosshaircolor_g "250.000000" cl_crosshaircolor_b "250.000000" cl_legacy_crosshair_recoil "0" cl_legacy_crosshair_scale "1" //BIND weapon bind KP_INS "buy deagle" bind "KP_END" "buy awp" bind "KP_DOWNARROW" "buy m4a1;buy ak47" bind "KP_PGDN" "buy m4a1;buy ak47" bind "KP_LEFTARROW" "buy flashbang;" bind "KP_5" "buy hegrenade" bind "KP_RIGHTARROW" "buy smokegrenade" //CVARS zoom_sensitivity_ratio "1.0" cl_downloadfilter "nosounds" cl_dynamiccrosshair "0" cl_minmodels "1" cl_min_ct "4" cl_min_t "2" jpeg_quality "100" fps_max "999" net_graph "1" clientport "1337" // CL_ cl_clearhinthistory "1" cl_debugrumble "0" cl_detaildist "0" cl_detailfade "400" cl_drawmonitors "0" cl_ejectbrass "0" cl_forcepreload "1" cl_phys_props_enable "0" cl_phys_props_max "0" cl_playerspraydisable "0" cl_ragdoll_collide "0" cl_ragdoll_physics_enable "0"// players may wish to change this value cl_rumblescale "0" cl_show_splashes "0" cl_showhelp "0" cl_showpluginmessages "0" // VIOLENCE violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1" // MAT_ mat_aaquality "0" mat_alphacoverage "0" mat_antialias "0" mat_autoexposure_max "0" mat_autoexposure_min "0" mat_bloom_scalefactor_scalar "0" mat_bloomscale "0" mat_bufferprimitives "0" mat_bumpmap "0" mat_clipz "1" mat_colorcorrection "0" mat_compressedtextures "1" mat_debugdepthval "0" mat_debugdepthvalmax "0" mat_diffuse "1" mat_disable_bloom "1" mat_disable_fancy_blending "1" mat_disable_lightwarp "1" mat_disable_ps_patch "1" mat_envmapsize "0" mat_envmaptgasize "0" mat_fastspecular "1" mat_filterlightmaps "0" mat_filtertextures "1"// players may wish to change this value mat_forceaniso "0" mat_forcehardwaresync "0" mat_forcemanagedtextureintohardware "0" mat_framebuffercopyoverlaysize "0" mat_hdr_enabled "0" mat_hdr_level "0" mat_max_worldmesh_vertices "0" mat_maxframelatency "0" mat_mipmaptextures "1" mat_non_hdr_bloom_scalefactor "0" mat_parallaxmap "0" mat_picmip "2" mat_reducefillrate "1" mat_shadowstate "0" mat_software_aa_blur_one_pixel_lines "0" mat_software_aa_strength "0" mat_software_aa_strength_vgui "0" mat_software_aa_tap_offset "0" mat_softwarelighting "0" mat_specular "0" mat_trilinear "0" mat_use_compressed_hdr_textures "0" mat_wateroverlaysize "0" // MISC adsp_debug "0" budget_show_history "0" commentary "0" flex_smooth "0" func_break_max_pieces "0" g_ragdoll_fadespeed "0" g_ragdoll_lvfadespeed "0" gl_clear "0" jpeg_quality "100" lod_transitiondist "0" mp_decals "200" muzzleflash_light "0" overview_mode "0" prop_active_gib_limit "0" props_break_max_pieces "0" showhitlocation "1" sv_forcepreload "1" // MULTICORE cl_interp_threadmodeticks "0" cl_threaded_bone_setup "0" cl_threaded_client_leaf_system "0" host_thread_mode "0" mat_queue_mode "2" mp_usehwmmodels "-1" mp_usehwmvcds "-1" r_queued_decals "0" r_queued_post_processing "0" r_queued_ropes "0" r_threaded_client_shadow_manager "0" r_threaded_particles "1" r_threaded_renderables "0" threadpool_affinity "0" // NETCODE rate "35000" cl_cmdrate "66" cl_updaterate "66" cl_interp "0" cl_interp_ratio "1" cl_lagcomp_errorcheck "0" cl_lagcompensation "1" cl_predictweapons "1" cl_smooth "0" cl_smoothtime "0.01" // MonitorGamma differents Maps alias nnuke "mat_monitorgamma_tv_enabled 1;mat_monitorgamma_tv_exp 2" alias dd2 "mat_monitorgamma_tv_enabled 1;mat_monitorgamma_tv_exp 1.8" alias ttrain "mat_monitorgamma_tv_enabled 1;mat_monitorgamma_tv_exp 2.2" alias ddisable "mat_monitorgamma_tv_enabled 0" // R_ r_3dsky "0" r_PhysPropStaticLighting "0" r_ambientboost "0" r_ambientfactor "0" r_ambientmin "0" r_bloomtintb "0" r_bloomtintexponent "0" r_bloomtintg "0" r_bloomtintr "0" r_cheapwaterend "1" r_cheapwaterstart "1" r_decal_cullsize "15" r_decals "200" r_decalstaticprops "0" r_dopixelvisibility "0" r_drawbatchdecals "0" r_drawdetailprops "0" r_drawflecks "0" r_drawmodeldecals "0" r_dynamic "0" r_eyes "0" r_fastzreject "1" r_flex "0" r_forcewaterleaf "1" r_hunkalloclightmaps "0" r_lightaverage "0" r_lightcache_zbuffercache "0" r_lod "2" r_maxdlights "0" r_maxmodeldecal "0" r_maxnewsamples "0" r_maxsampledist "0" r_minnewsamples "0" r_occlusion "1" r_propsmaxdist "0" r_renderoverlayfragment "0" r_rootlod "2" r_ropetranslucent "0" r_shadowmaxrendered "32" r_shadowrendertotexture "1" r_shadows "1" r_spray_lifetime "0" r_staticprop_lod "3" r_teeth "0" r_waterdrawreflection "0" r_waterdrawrefraction "0" r_waterforceexpensive "0" r_waterforcereflectentities "0" r_worldlights "0" // ROPES rope_averagelight "0" rope_collide "0" rope_smooth "0" rope_smooth_enlarge "0" rope_subdiv "0" rope_wind_dist "0" // SENS m_customaccel "0" m_customaccel_exponent "1" m_customaccel_max "0" m_customaccel_scale "0.04" m_filter "0" m_mouseaccel1 "0" m_mouseaccel2 "0" m_pitch "0.022" m_yaw "0.022" // SOUND dsp_enhance_stereo "0" dsp_slow_cpu "1" dsp_spatial "40" dsp_speaker "50" dsp_volume "1" dsp_water "14" snd_mixahead "0.05" soundscape_flush "1" // ZBLOCK setinfo zb_wantautocashcalling 1