package net.minecraft.world.chunk;

import java.util.Arrays;
import java.util.List;
import java.util.function.Predicate;
import javax.annotation.Nullable;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.entity.Entity;
import net.minecraft.fluid.Fluids;
import net.minecraft.fluid.IFluidState;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Util;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.world.World;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.biome.Biomes;
import net.minecraft.world.lighting.WorldLightManager;
import net.minecraft.world.server.ChunkHolder;

public class EmptyChunk extends Chunk {
   private static final Biome[] BIOMES = Util.make(new Biome[256], (p_203406_0_) -> {
      Arrays.fill(p_203406_0_, Biomes.PLAINS);
   });

   public EmptyChunk(World p_i49950_1_, ChunkPos p_i49950_2_) {
      super(p_i49950_1_, p_i49950_2_, BIOMES);
   }

   public BlockState getBlockState(BlockPos pos) {
      return Blocks.VOID_AIR.getDefaultState();
   }

   @Nullable
   public BlockState setBlockState(BlockPos pos, BlockState state, boolean isMoving) {
      return null;
   }

   public IFluidState getFluidState(BlockPos pos) {
      return Fluids.EMPTY.getDefaultState();
   }

   @Nullable
   public WorldLightManager getWorldLightManager() {
      return null;
   }

   public int getLightValue(BlockPos pos) {
      return 0;
   }

   /**
    * Adds an entity to the chunk.
    */
   public void addEntity(Entity entityIn) {
   }

   /**
    * removes entity using its y chunk coordinate as its index
    */
   public void removeEntity(Entity entityIn) {
   }

   /**
    * Removes entity at the specified index from the entity array.
    */
   public void removeEntityAtIndex(Entity entityIn, int index) {
   }

   @Nullable
   public TileEntity getTileEntity(BlockPos pos, Chunk.CreateEntityType creationMode) {
      return null;
   }

   public void addTileEntity(TileEntity tileEntityIn) {
   }

   public void addTileEntity(BlockPos pos, TileEntity tileEntityIn) {
   }

   public void removeTileEntity(BlockPos pos) {
   }

   /**
    * Sets the isModified flag for this Chunk
    */
   public void markDirty() {
   }

   /**
    * Fills the given list of all entities that intersect within the given bounding box that aren't the passed entity.
    */
   public void getEntitiesWithinAABBForEntity(@Nullable Entity entityIn, AxisAlignedBB aabb, List<Entity> listToFill, Predicate<? super Entity> filter) {
   }

   /**
    * Gets all entities that can be assigned to the specified class.
    */
   public <T extends Entity> void getEntitiesOfTypeWithinAABB(Class<? extends T> entityClass, AxisAlignedBB aabb, List<T> listToFill, Predicate<? super T> filter) {
   }

   public boolean isEmpty() {
      return true;
   }

   /**
    * Returns whether the ExtendedBlockStorages containing levels (in blocks) from arg 1 to arg 2 are fully empty (true)
    * or not (false).
    */
   public boolean isEmptyBetween(int startY, int endY) {
      return true;
   }

   public ChunkHolder.LocationType func_217321_u() {
      return ChunkHolder.LocationType.BORDER;
   }
}