package net.minecraft.entity.ai.brain.task;

import com.google.common.collect.ImmutableMap;
import net.minecraft.entity.ai.RandomPositionGenerator;
import net.minecraft.entity.ai.brain.memory.MemoryModuleStatus;
import net.minecraft.entity.ai.brain.memory.MemoryModuleType;
import net.minecraft.entity.ai.brain.memory.WalkTarget;
import net.minecraft.entity.merchant.villager.VillagerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.SectionPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.village.PointOfInterestManager;
import net.minecraft.world.server.ServerWorld;

public class WalkToPOITask extends Task<VillagerEntity> {
   private final float field_225445_a;
   private final int field_225446_b;

   public WalkToPOITask(float p_i51557_1_, int p_i51557_2_) {
      super(ImmutableMap.of(MemoryModuleType.WALK_TARGET, MemoryModuleStatus.VALUE_ABSENT));
      this.field_225445_a = p_i51557_1_;
      this.field_225446_b = p_i51557_2_;
   }

   protected boolean shouldExecute(ServerWorld worldIn, VillagerEntity owner) {
      return !worldIn.func_217483_b_(new BlockPos(owner));
   }

   protected void startExecuting(ServerWorld worldIn, VillagerEntity entityIn, long gameTimeIn) {
      PointOfInterestManager pointofinterestmanager = worldIn.func_217443_B();
      int i = pointofinterestmanager.func_219150_a(SectionPos.from(new BlockPos(entityIn)));
      Vec3d vec3d = null;

      for(int j = 0; j < 5; ++j) {
         Vec3d vec3d1 = RandomPositionGenerator.func_221024_a(entityIn, 15, 7, (p_225444_1_) -> {
            return (double)(-worldIn.func_217486_a(SectionPos.from(p_225444_1_)));
         });
         if (vec3d1 != null) {
            int k = pointofinterestmanager.func_219150_a(SectionPos.from(new BlockPos(vec3d1)));
            if (k < i) {
               vec3d = vec3d1;
               break;
            }

            if (k == i) {
               vec3d = vec3d1;
            }
         }
      }

      if (vec3d != null) {
         entityIn.getBrain().setMemory(MemoryModuleType.WALK_TARGET, new WalkTarget(vec3d, this.field_225445_a, this.field_225446_b));
      }

   }
}