package net.minecraft.world.gen.feature.structure;

import com.google.common.collect.ImmutableList;
import com.mojang.datafixers.util.Pair;
import net.minecraft.block.Blocks;
import net.minecraft.block.CampfireBlock;
import net.minecraft.block.PaneBlock;
import net.minecraft.tags.BlockTags;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.gen.feature.ConfiguredFeature;
import net.minecraft.world.gen.feature.Feature;
import net.minecraft.world.gen.feature.IFeatureConfig;
import net.minecraft.world.gen.feature.jigsaw.EmptyJigsawPiece;
import net.minecraft.world.gen.feature.jigsaw.FeatureJigsawPiece;
import net.minecraft.world.gen.feature.jigsaw.JigsawManager;
import net.minecraft.world.gen.feature.jigsaw.JigsawPattern;
import net.minecraft.world.gen.feature.jigsaw.SingleJigsawPiece;
import net.minecraft.world.gen.feature.template.AlwaysTrueRuleTest;
import net.minecraft.world.gen.feature.template.BlockMatchRuleTest;
import net.minecraft.world.gen.feature.template.BlockStateMatchRuleTest;
import net.minecraft.world.gen.feature.template.RandomBlockMatchRuleTest;
import net.minecraft.world.gen.feature.template.RuleEntry;
import net.minecraft.world.gen.feature.template.RuleStructureProcessor;
import net.minecraft.world.gen.feature.template.StructureProcessor;
import net.minecraft.world.gen.feature.template.TagMatchRuleTest;

public class TaigaVillagePools {
   public static void init() {
   }

   static {
      ImmutableList<StructureProcessor> immutablelist = ImmutableList.of(new RuleStructureProcessor(ImmutableList.of(new RuleEntry(new RandomBlockMatchRuleTest(Blocks.COBBLESTONE, 0.8F), AlwaysTrueRuleTest.INSTANCE, Blocks.MOSSY_COBBLESTONE.getDefaultState()), new RuleEntry(new TagMatchRuleTest(BlockTags.DOORS), AlwaysTrueRuleTest.INSTANCE, Blocks.AIR.getDefaultState()), new RuleEntry(new BlockMatchRuleTest(Blocks.TORCH), AlwaysTrueRuleTest.INSTANCE, Blocks.AIR.getDefaultState()), new RuleEntry(new BlockMatchRuleTest(Blocks.WALL_TORCH), AlwaysTrueRuleTest.INSTANCE, Blocks.AIR.getDefaultState()), new RuleEntry(new BlockMatchRuleTest(Blocks.CAMPFIRE), AlwaysTrueRuleTest.INSTANCE, Blocks.CAMPFIRE.getDefaultState().with(CampfireBlock.LIT, Boolean.valueOf(false))), new RuleEntry(new RandomBlockMatchRuleTest(Blocks.COBBLESTONE, 0.08F), AlwaysTrueRuleTest.INSTANCE, Blocks.COBWEB.getDefaultState()), new RuleEntry(new RandomBlockMatchRuleTest(Blocks.SPRUCE_LOG, 0.08F), AlwaysTrueRuleTest.INSTANCE, Blocks.COBWEB.getDefaultState()), new RuleEntry(new RandomBlockMatchRuleTest(Blocks.GLASS_PANE, 0.5F), AlwaysTrueRuleTest.INSTANCE, Blocks.COBWEB.getDefaultState()), new RuleEntry(new BlockStateMatchRuleTest(Blocks.GLASS_PANE.getDefaultState().with(PaneBlock.NORTH, Boolean.valueOf(true)).with(PaneBlock.SOUTH, Boolean.valueOf(true))), AlwaysTrueRuleTest.INSTANCE, Blocks.BROWN_STAINED_GLASS_PANE.getDefaultState().with(PaneBlock.NORTH, Boolean.valueOf(true)).with(PaneBlock.SOUTH, Boolean.valueOf(true))), new RuleEntry(new BlockStateMatchRuleTest(Blocks.GLASS_PANE.getDefaultState().with(PaneBlock.EAST, Boolean.valueOf(true)).with(PaneBlock.WEST, Boolean.valueOf(true))), AlwaysTrueRuleTest.INSTANCE, Blocks.BROWN_STAINED_GLASS_PANE.getDefaultState().with(PaneBlock.EAST, Boolean.valueOf(true)).with(PaneBlock.WEST, Boolean.valueOf(true))), new RuleEntry(new RandomBlockMatchRuleTest(Blocks.WHEAT, 0.3F), AlwaysTrueRuleTest.INSTANCE, Blocks.PUMPKIN_STEM.getDefaultState()), new RuleEntry(new RandomBlockMatchRuleTest(Blocks.WHEAT, 0.2F), AlwaysTrueRuleTest.INSTANCE, Blocks.POTATOES.getDefaultState()))));
      ImmutableList<StructureProcessor> immutablelist1 = ImmutableList.of(new RuleStructureProcessor(ImmutableList.of(new RuleEntry(new RandomBlockMatchRuleTest(Blocks.COBBLESTONE, 0.1F), AlwaysTrueRuleTest.INSTANCE, Blocks.MOSSY_COBBLESTONE.getDefaultState()))));
      JigsawManager.field_214891_a.register(new JigsawPattern(new ResourceLocation("village/taiga/town_centers"), new ResourceLocation("empty"), ImmutableList.of(new Pair<>(new SingleJigsawPiece("village/taiga/town_centers/taiga_meeting_point_1", immutablelist1), 49), new Pair<>(new SingleJigsawPiece("village/taiga/town_centers/taiga_meeting_point_2", immutablelist1), 49), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/town_centers/taiga_meeting_point_1", immutablelist), 1), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/town_centers/taiga_meeting_point_2", immutablelist), 1)), JigsawPattern.PlacementBehaviour.RIGID));
      ImmutableList<StructureProcessor> immutablelist2 = ImmutableList.of(new RuleStructureProcessor(ImmutableList.of(new RuleEntry(new BlockMatchRuleTest(Blocks.GRASS_PATH), new BlockMatchRuleTest(Blocks.WATER), Blocks.SPRUCE_PLANKS.getDefaultState()), new RuleEntry(new RandomBlockMatchRuleTest(Blocks.GRASS_PATH, 0.2F), AlwaysTrueRuleTest.INSTANCE, Blocks.GRASS_BLOCK.getDefaultState()), new RuleEntry(new BlockMatchRuleTest(Blocks.GRASS_BLOCK), new BlockMatchRuleTest(Blocks.WATER), Blocks.WATER.getDefaultState()), new RuleEntry(new BlockMatchRuleTest(Blocks.DIRT), new BlockMatchRuleTest(Blocks.WATER), Blocks.WATER.getDefaultState()))));
      JigsawManager.field_214891_a.register(new JigsawPattern(new ResourceLocation("village/taiga/streets"), new ResourceLocation("village/taiga/terminators"), ImmutableList.of(new Pair<>(new SingleJigsawPiece("village/taiga/streets/corner_01", immutablelist2), 2), new Pair<>(new SingleJigsawPiece("village/taiga/streets/corner_02", immutablelist2), 2), new Pair<>(new SingleJigsawPiece("village/taiga/streets/corner_03", immutablelist2), 2), new Pair<>(new SingleJigsawPiece("village/taiga/streets/straight_01", immutablelist2), 4), new Pair<>(new SingleJigsawPiece("village/taiga/streets/straight_02", immutablelist2), 4), new Pair<>(new SingleJigsawPiece("village/taiga/streets/straight_03", immutablelist2), 4), new Pair<>(new SingleJigsawPiece("village/taiga/streets/straight_04", immutablelist2), 7), new Pair<>(new SingleJigsawPiece("village/taiga/streets/straight_05", immutablelist2), 7), new Pair<>(new SingleJigsawPiece("village/taiga/streets/straight_06", immutablelist2), 4), new Pair<>(new SingleJigsawPiece("village/taiga/streets/crossroad_01", immutablelist2), 1), new Pair<>(new SingleJigsawPiece("village/taiga/streets/crossroad_02", immutablelist2), 1), new Pair<>(new SingleJigsawPiece("village/taiga/streets/crossroad_03", immutablelist2), 2), new Pair<>(new SingleJigsawPiece("village/taiga/streets/crossroad_04", immutablelist2), 2), new Pair<>(new SingleJigsawPiece("village/taiga/streets/crossroad_05", immutablelist2), 2), new Pair<>(new SingleJigsawPiece("village/taiga/streets/crossroad_06", immutablelist2), 2), new Pair<>(new SingleJigsawPiece("village/taiga/streets/turn_01", immutablelist2), 3)), JigsawPattern.PlacementBehaviour.TERRAIN_MATCHING));
      JigsawManager.field_214891_a.register(new JigsawPattern(new ResourceLocation("village/taiga/zombie/streets"), new ResourceLocation("village/taiga/terminators"), ImmutableList.of(new Pair<>(new SingleJigsawPiece("village/taiga/zombie/streets/corner_01", immutablelist2), 2), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/streets/corner_02", immutablelist2), 2), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/streets/corner_03", immutablelist2), 2), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/streets/straight_01", immutablelist2), 4), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/streets/straight_02", immutablelist2), 4), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/streets/straight_03", immutablelist2), 4), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/streets/straight_04", immutablelist2), 7), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/streets/straight_05", immutablelist2), 7), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/streets/straight_06", immutablelist2), 4), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/streets/crossroad_01", immutablelist2), 1), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/streets/crossroad_02", immutablelist2), 1), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/streets/crossroad_03", immutablelist2), 2), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/streets/crossroad_04", immutablelist2), 2), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/streets/crossroad_05", immutablelist2), 2), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/streets/crossroad_06", immutablelist2), 2), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/streets/turn_01", immutablelist2), 3)), JigsawPattern.PlacementBehaviour.TERRAIN_MATCHING));
      ImmutableList<StructureProcessor> immutablelist3 = ImmutableList.of(new RuleStructureProcessor(ImmutableList.of(new RuleEntry(new RandomBlockMatchRuleTest(Blocks.WHEAT, 0.3F), AlwaysTrueRuleTest.INSTANCE, Blocks.PUMPKIN_STEM.getDefaultState()), new RuleEntry(new RandomBlockMatchRuleTest(Blocks.WHEAT, 0.2F), AlwaysTrueRuleTest.INSTANCE, Blocks.POTATOES.getDefaultState()))));
      JigsawManager.field_214891_a.register(new JigsawPattern(new ResourceLocation("village/taiga/houses"), new ResourceLocation("village/taiga/terminators"), ImmutableList.of(new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_small_house_1", immutablelist1), 4), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_small_house_2", immutablelist1), 4), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_small_house_3", immutablelist1), 4), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_small_house_4", immutablelist1), 4), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_small_house_5", immutablelist1), 4), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_medium_house_1", immutablelist1), 2), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_medium_house_2", immutablelist1), 2), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_medium_house_3", immutablelist1), 2), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_medium_house_4", immutablelist1), 2), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_butcher_shop_1", immutablelist1), 2), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_tool_smith_1", immutablelist1), 2), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_fletcher_house_1", immutablelist1), 2), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_shepherds_house_1", immutablelist1), 2), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_armorer_house_1", immutablelist1), 1), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_armorer_2", immutablelist1), 1), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_fisher_cottage_1", immutablelist1), 3), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_tannery_1", immutablelist1), 2), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_cartographer_house_1", immutablelist1), 2), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_library_1", immutablelist1), 2), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_masons_house_1", immutablelist1), 2), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_weaponsmith_1", immutablelist1), 2), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_weaponsmith_2", immutablelist1), 2), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_temple_1", immutablelist1), 2), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_large_farm_1", immutablelist3), 6), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_large_farm_2", immutablelist3), 6), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_small_farm_1", immutablelist1), 1), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_animal_pen_1", immutablelist1), 2), Pair.of(EmptyJigsawPiece.INSTANCE, 6)), JigsawPattern.PlacementBehaviour.RIGID));
      JigsawManager.field_214891_a.register(new JigsawPattern(new ResourceLocation("village/taiga/zombie/houses"), new ResourceLocation("village/taiga/terminators"), ImmutableList.of(new Pair<>(new SingleJigsawPiece("village/taiga/zombie/houses/taiga_small_house_1", immutablelist), 4), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/houses/taiga_small_house_2", immutablelist), 4), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/houses/taiga_small_house_3", immutablelist), 4), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/houses/taiga_small_house_4", immutablelist), 4), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/houses/taiga_small_house_5", immutablelist), 4), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/houses/taiga_medium_house_1", immutablelist), 2), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/houses/taiga_medium_house_2", immutablelist), 2), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/houses/taiga_medium_house_3", immutablelist), 2), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/houses/taiga_medium_house_4", immutablelist), 2), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_butcher_shop_1", immutablelist), 2), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/houses/taiga_tool_smith_1", immutablelist), 2), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_fletcher_house_1", immutablelist), 2), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/houses/taiga_shepherds_house_1", immutablelist), 2), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_armorer_house_1", immutablelist), 1), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/houses/taiga_fisher_cottage_1", immutablelist), 2), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_tannery_1", immutablelist), 2), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/houses/taiga_cartographer_house_1", immutablelist), 2), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/houses/taiga_library_1", immutablelist), 2), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_masons_house_1", immutablelist), 2), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_weaponsmith_1", immutablelist), 2), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/houses/taiga_weaponsmith_2", immutablelist), 2), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/houses/taiga_temple_1", immutablelist), 2), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_large_farm_1", immutablelist), 6), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/houses/taiga_large_farm_2", immutablelist), 6), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_small_farm_1", immutablelist), 1), new Pair<>(new SingleJigsawPiece("village/taiga/houses/taiga_animal_pen_1", immutablelist), 2), Pair.of(EmptyJigsawPiece.INSTANCE, 6)), JigsawPattern.PlacementBehaviour.RIGID));
      JigsawManager.field_214891_a.register(new JigsawPattern(new ResourceLocation("village/taiga/terminators"), new ResourceLocation("empty"), ImmutableList.of(new Pair<>(new SingleJigsawPiece("village/plains/terminators/terminator_01", immutablelist2), 1), new Pair<>(new SingleJigsawPiece("village/plains/terminators/terminator_02", immutablelist2), 1), new Pair<>(new SingleJigsawPiece("village/plains/terminators/terminator_03", immutablelist2), 1), new Pair<>(new SingleJigsawPiece("village/plains/terminators/terminator_04", immutablelist2), 1)), JigsawPattern.PlacementBehaviour.TERRAIN_MATCHING));
      JigsawManager.field_214891_a.register(new JigsawPattern(new ResourceLocation("village/taiga/decor"), new ResourceLocation("empty"), ImmutableList.of(new Pair<>(new SingleJigsawPiece("village/taiga/taiga_lamp_post_1"), 10), new Pair<>(new SingleJigsawPiece("village/taiga/taiga_decoration_1"), 4), new Pair<>(new SingleJigsawPiece("village/taiga/taiga_decoration_2"), 1), new Pair<>(new SingleJigsawPiece("village/taiga/taiga_decoration_3"), 1), new Pair<>(new SingleJigsawPiece("village/taiga/taiga_decoration_4"), 1), new Pair<>(new SingleJigsawPiece("village/taiga/taiga_decoration_5"), 2), new Pair<>(new SingleJigsawPiece("village/taiga/taiga_decoration_6"), 1), new Pair<>(new FeatureJigsawPiece(new ConfiguredFeature<>(Feature.SPRUCE_TREE, IFeatureConfig.NO_FEATURE_CONFIG)), 4), new Pair<>(new FeatureJigsawPiece(new ConfiguredFeature<>(Feature.PINE_TREE, IFeatureConfig.NO_FEATURE_CONFIG)), 4), new Pair<>(new FeatureJigsawPiece(new ConfiguredFeature<>(Feature.PUMPKIN_PILE, IFeatureConfig.NO_FEATURE_CONFIG)), 2), new Pair<>(new FeatureJigsawPiece(new ConfiguredFeature<>(Feature.TAIGA_GRASS, IFeatureConfig.NO_FEATURE_CONFIG)), 4), new Pair<>(new FeatureJigsawPiece(new ConfiguredFeature<>(Feature.SWEET_BERRY_BUSH, IFeatureConfig.NO_FEATURE_CONFIG)), 1), Pair.of(EmptyJigsawPiece.INSTANCE, 4)), JigsawPattern.PlacementBehaviour.RIGID));
      JigsawManager.field_214891_a.register(new JigsawPattern(new ResourceLocation("village/taiga/zombie/decor"), new ResourceLocation("empty"), ImmutableList.of(new Pair<>(new SingleJigsawPiece("village/taiga/taiga_decoration_1"), 4), new Pair<>(new SingleJigsawPiece("village/taiga/taiga_decoration_2"), 1), new Pair<>(new SingleJigsawPiece("village/taiga/taiga_decoration_3"), 1), new Pair<>(new SingleJigsawPiece("village/taiga/taiga_decoration_4"), 1), new Pair<>(new FeatureJigsawPiece(new ConfiguredFeature<>(Feature.SPRUCE_TREE, IFeatureConfig.NO_FEATURE_CONFIG)), 4), new Pair<>(new FeatureJigsawPiece(new ConfiguredFeature<>(Feature.PINE_TREE, IFeatureConfig.NO_FEATURE_CONFIG)), 4), new Pair<>(new FeatureJigsawPiece(new ConfiguredFeature<>(Feature.PUMPKIN_PILE, IFeatureConfig.NO_FEATURE_CONFIG)), 2), new Pair<>(new FeatureJigsawPiece(new ConfiguredFeature<>(Feature.TAIGA_GRASS, IFeatureConfig.NO_FEATURE_CONFIG)), 4), new Pair<>(new FeatureJigsawPiece(new ConfiguredFeature<>(Feature.SWEET_BERRY_BUSH, IFeatureConfig.NO_FEATURE_CONFIG)), 1), Pair.of(EmptyJigsawPiece.INSTANCE, 4)), JigsawPattern.PlacementBehaviour.RIGID));
      JigsawManager.field_214891_a.register(new JigsawPattern(new ResourceLocation("village/taiga/villagers"), new ResourceLocation("empty"), ImmutableList.of(new Pair<>(new SingleJigsawPiece("village/taiga/villagers/nitwit"), 1), new Pair<>(new SingleJigsawPiece("village/taiga/villagers/baby"), 1), new Pair<>(new SingleJigsawPiece("village/taiga/villagers/unemployed"), 10)), JigsawPattern.PlacementBehaviour.RIGID));
      JigsawManager.field_214891_a.register(new JigsawPattern(new ResourceLocation("village/taiga/zombie/villagers"), new ResourceLocation("empty"), ImmutableList.of(new Pair<>(new SingleJigsawPiece("village/taiga/zombie/villagers/nitwit"), 1), new Pair<>(new SingleJigsawPiece("village/taiga/zombie/villagers/unemployed"), 10)), JigsawPattern.PlacementBehaviour.RIGID));
   }
}