package net.minecraft.world.biome;

import com.google.common.collect.Lists;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.fluid.Fluids;
import net.minecraft.world.gen.GenerationStage;
import net.minecraft.world.gen.Heightmap;
import net.minecraft.world.gen.carver.WorldCarver;
import net.minecraft.world.gen.feature.BigMushroomFeatureConfig;
import net.minecraft.world.gen.feature.BlockBlobConfig;
import net.minecraft.world.gen.feature.BlockWithContextConfig;
import net.minecraft.world.gen.feature.BushConfig;
import net.minecraft.world.gen.feature.DoublePlantConfig;
import net.minecraft.world.gen.feature.Feature;
import net.minecraft.world.gen.feature.GrassFeatureConfig;
import net.minecraft.world.gen.feature.IFeatureConfig;
import net.minecraft.world.gen.feature.IcebergConfig;
import net.minecraft.world.gen.feature.LakesConfig;
import net.minecraft.world.gen.feature.LiquidsConfig;
import net.minecraft.world.gen.feature.MultipleRandomFeatureConfig;
import net.minecraft.world.gen.feature.MultipleWithChanceRandomFeatureConfig;
import net.minecraft.world.gen.feature.OreFeatureConfig;
import net.minecraft.world.gen.feature.ProbabilityConfig;
import net.minecraft.world.gen.feature.ReplaceBlockConfig;
import net.minecraft.world.gen.feature.SeaGrassConfig;
import net.minecraft.world.gen.feature.SphereReplaceConfig;
import net.minecraft.world.gen.feature.TwoFeatureChoiceConfig;
import net.minecraft.world.gen.feature.structure.BuriedTreasureConfig;
import net.minecraft.world.gen.feature.structure.MineshaftConfig;
import net.minecraft.world.gen.feature.structure.MineshaftStructure;
import net.minecraft.world.gen.feature.structure.OceanRuinConfig;
import net.minecraft.world.gen.feature.structure.OceanRuinStructure;
import net.minecraft.world.gen.feature.structure.PillagerOutpostConfig;
import net.minecraft.world.gen.feature.structure.ShipwreckConfig;
import net.minecraft.world.gen.feature.structure.VillageConfig;
import net.minecraft.world.gen.placement.AtSurfaceWithExtraConfig;
import net.minecraft.world.gen.placement.CaveEdgeConfig;
import net.minecraft.world.gen.placement.ChanceConfig;
import net.minecraft.world.gen.placement.CountRangeConfig;
import net.minecraft.world.gen.placement.DepthAverageConfig;
import net.minecraft.world.gen.placement.DungeonRoomConfig;
import net.minecraft.world.gen.placement.FrequencyConfig;
import net.minecraft.world.gen.placement.HeightWithChanceConfig;
import net.minecraft.world.gen.placement.IPlacementConfig;
import net.minecraft.world.gen.placement.LakeChanceConfig;
import net.minecraft.world.gen.placement.NoiseDependant;
import net.minecraft.world.gen.placement.Placement;
import net.minecraft.world.gen.placement.TopSolidWithNoiseConfig;

public class DefaultBiomeFeatures {
   public static void addCarvers(Biome biomeIn) {
      biomeIn.addCarver(GenerationStage.Carving.AIR, Biome.createCarver(WorldCarver.CAVE, new ProbabilityConfig(0.14285715F)));
      biomeIn.addCarver(GenerationStage.Carving.AIR, Biome.createCarver(WorldCarver.CANYON, new ProbabilityConfig(0.02F)));
   }

   public static void addOceanCarvers(Biome biomeIn) {
      biomeIn.addCarver(GenerationStage.Carving.AIR, Biome.createCarver(WorldCarver.CAVE, new ProbabilityConfig(0.06666667F)));
      biomeIn.addCarver(GenerationStage.Carving.AIR, Biome.createCarver(WorldCarver.CANYON, new ProbabilityConfig(0.02F)));
      biomeIn.addCarver(GenerationStage.Carving.LIQUID, Biome.createCarver(WorldCarver.UNDERWATER_CANYON, new ProbabilityConfig(0.02F)));
      biomeIn.addCarver(GenerationStage.Carving.LIQUID, Biome.createCarver(WorldCarver.UNDERWATER_CAVE, new ProbabilityConfig(0.06666667F)));
   }

   public static void addStructures(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_STRUCTURES, Biome.createDecoratedFeature(Feature.MINESHAFT, new MineshaftConfig((double)0.004F, MineshaftStructure.Type.NORMAL), Placement.NOPE, IPlacementConfig.NO_PLACEMENT_CONFIG));
      biomeIn.addFeature(GenerationStage.Decoration.SURFACE_STRUCTURES, Biome.createDecoratedFeature(Feature.PILLAGER_OUTPOST, new PillagerOutpostConfig(0.004D), Placement.NOPE, IPlacementConfig.NO_PLACEMENT_CONFIG));
      biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_STRUCTURES, Biome.createDecoratedFeature(Feature.STRONGHOLD, IFeatureConfig.NO_FEATURE_CONFIG, Placement.NOPE, IPlacementConfig.NO_PLACEMENT_CONFIG));
      biomeIn.addFeature(GenerationStage.Decoration.SURFACE_STRUCTURES, Biome.createDecoratedFeature(Feature.SWAMP_HUT, IFeatureConfig.NO_FEATURE_CONFIG, Placement.NOPE, IPlacementConfig.NO_PLACEMENT_CONFIG));
      biomeIn.addFeature(GenerationStage.Decoration.SURFACE_STRUCTURES, Biome.createDecoratedFeature(Feature.DESERT_PYRAMID, IFeatureConfig.NO_FEATURE_CONFIG, Placement.NOPE, IPlacementConfig.NO_PLACEMENT_CONFIG));
      biomeIn.addFeature(GenerationStage.Decoration.SURFACE_STRUCTURES, Biome.createDecoratedFeature(Feature.JUNGLE_TEMPLE, IFeatureConfig.NO_FEATURE_CONFIG, Placement.NOPE, IPlacementConfig.NO_PLACEMENT_CONFIG));
      biomeIn.addFeature(GenerationStage.Decoration.SURFACE_STRUCTURES, Biome.createDecoratedFeature(Feature.IGLOO, IFeatureConfig.NO_FEATURE_CONFIG, Placement.NOPE, IPlacementConfig.NO_PLACEMENT_CONFIG));
      biomeIn.addFeature(GenerationStage.Decoration.SURFACE_STRUCTURES, Biome.createDecoratedFeature(Feature.SHIPWRECK, new ShipwreckConfig(false), Placement.NOPE, IPlacementConfig.NO_PLACEMENT_CONFIG));
      biomeIn.addFeature(GenerationStage.Decoration.SURFACE_STRUCTURES, Biome.createDecoratedFeature(Feature.OCEAN_MONUMENT, IFeatureConfig.NO_FEATURE_CONFIG, Placement.NOPE, IPlacementConfig.NO_PLACEMENT_CONFIG));
      biomeIn.addFeature(GenerationStage.Decoration.SURFACE_STRUCTURES, Biome.createDecoratedFeature(Feature.WOODLAND_MANSION, IFeatureConfig.NO_FEATURE_CONFIG, Placement.NOPE, IPlacementConfig.NO_PLACEMENT_CONFIG));
      biomeIn.addFeature(GenerationStage.Decoration.SURFACE_STRUCTURES, Biome.createDecoratedFeature(Feature.OCEAN_RUIN, new OceanRuinConfig(OceanRuinStructure.Type.COLD, 0.3F, 0.9F), Placement.NOPE, IPlacementConfig.NO_PLACEMENT_CONFIG));
      biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_STRUCTURES, Biome.createDecoratedFeature(Feature.BURIED_TREASURE, new BuriedTreasureConfig(0.01F), Placement.NOPE, IPlacementConfig.NO_PLACEMENT_CONFIG));
      biomeIn.addFeature(GenerationStage.Decoration.SURFACE_STRUCTURES, Biome.createDecoratedFeature(Feature.VILLAGE, new VillageConfig("village/plains/town_centers", 6), Placement.NOPE, IPlacementConfig.NO_PLACEMENT_CONFIG));
   }

   public static void addLakes(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, Biome.createDecoratedFeature(Feature.LAKE, new LakesConfig(Blocks.WATER.getDefaultState()), Placement.WATER_LAKE, new LakeChanceConfig(4)));
      biomeIn.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, Biome.createDecoratedFeature(Feature.LAKE, new LakesConfig(Blocks.LAVA.getDefaultState()), Placement.LAVA_LAKE, new LakeChanceConfig(80)));
   }

   public static void addDesertLakes(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, Biome.createDecoratedFeature(Feature.LAKE, new LakesConfig(Blocks.LAVA.getDefaultState()), Placement.LAVA_LAKE, new LakeChanceConfig(80)));
   }

   public static void addMonsterRooms(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_STRUCTURES, Biome.createDecoratedFeature(Feature.MONSTER_ROOM, IFeatureConfig.NO_FEATURE_CONFIG, Placement.DUNGEONS, new DungeonRoomConfig(8)));
   }

   public static void addStoneVariants(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.DIRT.getDefaultState(), 33), Placement.COUNT_RANGE, new CountRangeConfig(10, 0, 0, 256)));
      biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.GRAVEL.getDefaultState(), 33), Placement.COUNT_RANGE, new CountRangeConfig(8, 0, 0, 256)));
      biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.GRANITE.getDefaultState(), 33), Placement.COUNT_RANGE, new CountRangeConfig(10, 0, 0, 80)));
      biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.DIORITE.getDefaultState(), 33), Placement.COUNT_RANGE, new CountRangeConfig(10, 0, 0, 80)));
      biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.ANDESITE.getDefaultState(), 33), Placement.COUNT_RANGE, new CountRangeConfig(10, 0, 0, 80)));
   }

   public static void addOres(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.COAL_ORE.getDefaultState(), 17), Placement.COUNT_RANGE, new CountRangeConfig(20, 0, 0, 128)));
      biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.IRON_ORE.getDefaultState(), 9), Placement.COUNT_RANGE, new CountRangeConfig(20, 0, 0, 64)));
      biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.GOLD_ORE.getDefaultState(), 9), Placement.COUNT_RANGE, new CountRangeConfig(2, 0, 0, 32)));
      biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.REDSTONE_ORE.getDefaultState(), 8), Placement.COUNT_RANGE, new CountRangeConfig(8, 0, 0, 16)));
      biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.DIAMOND_ORE.getDefaultState(), 8), Placement.COUNT_RANGE, new CountRangeConfig(1, 0, 0, 16)));
      biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.LAPIS_ORE.getDefaultState(), 7), Placement.COUNT_DEPTH_AVERAGE, new DepthAverageConfig(1, 16, 16)));
   }

   public static void addExtraGoldOre(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.GOLD_ORE.getDefaultState(), 9), Placement.COUNT_RANGE, new CountRangeConfig(20, 32, 32, 80)));
   }

   public static void addExtraEmeraldOre(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.EMERALD_ORE, new ReplaceBlockConfig(Blocks.STONE.getDefaultState(), Blocks.EMERALD_ORE.getDefaultState()), Placement.EMERALD_ORE, IPlacementConfig.NO_PLACEMENT_CONFIG));
   }

   public static void addInfestedStone(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_DECORATION, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.INFESTED_STONE.getDefaultState(), 9), Placement.COUNT_RANGE, new CountRangeConfig(7, 0, 0, 64)));
   }

   public static void addSedimentDisks(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.DISK, new SphereReplaceConfig(Blocks.SAND.getDefaultState(), 7, 2, Lists.newArrayList(Blocks.DIRT.getDefaultState(), Blocks.GRASS_BLOCK.getDefaultState())), Placement.COUNT_TOP_SOLID, new FrequencyConfig(3)));
      biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.DISK, new SphereReplaceConfig(Blocks.CLAY.getDefaultState(), 4, 1, Lists.newArrayList(Blocks.DIRT.getDefaultState(), Blocks.CLAY.getDefaultState())), Placement.COUNT_TOP_SOLID, new FrequencyConfig(1)));
      biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.DISK, new SphereReplaceConfig(Blocks.GRAVEL.getDefaultState(), 6, 2, Lists.newArrayList(Blocks.DIRT.getDefaultState(), Blocks.GRASS_BLOCK.getDefaultState())), Placement.COUNT_TOP_SOLID, new FrequencyConfig(1)));
   }

   public static void addSwampClayDisks(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.DISK, new SphereReplaceConfig(Blocks.CLAY.getDefaultState(), 4, 1, Lists.newArrayList(Blocks.DIRT.getDefaultState(), Blocks.CLAY.getDefaultState())), Placement.COUNT_TOP_SOLID, new FrequencyConfig(1)));
   }

   public static void addTaigaRocks(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, Biome.createDecoratedFeature(Feature.FOREST_ROCK, new BlockBlobConfig(Blocks.MOSSY_COBBLESTONE.getDefaultState(), 0), Placement.FOREST_ROCK, new FrequencyConfig(3)));
   }

   public static void addTaigaLargeFerns(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.DOUBLE_PLANT, new DoublePlantConfig(Blocks.LARGE_FERN.getDefaultState()), Placement.COUNT_HEIGHTMAP_32, new FrequencyConfig(7)));
   }

   public static void addSparseBerryBushes(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.SWEET_BERRY_BUSH, IFeatureConfig.NO_FEATURE_CONFIG, Placement.CHANCE_HEIGHTMAP_DOUBLE, new ChanceConfig(12)));
   }

   public static void addBerryBushes(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.SWEET_BERRY_BUSH, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(1)));
   }

   public static void addBamboo(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.BAMBOO, new ProbabilityConfig(0.0F), Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(16)));
   }

   public static void addBambooJungleVegetation(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.BAMBOO, new ProbabilityConfig(0.2F), Placement.TOP_SOLID_HEIGHTMAP_NOISE_BIASED, new TopSolidWithNoiseConfig(160, 80.0D, 0.3D, Heightmap.Type.WORLD_SURFACE_WG)));
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.RANDOM_SELECTOR, new MultipleRandomFeatureConfig(new Feature[]{Feature.FANCY_TREE, Feature.JUNGLE_GROUND_BUSH, Feature.MEGA_JUNGLE_TREE}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG, IFeatureConfig.NO_FEATURE_CONFIG, IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.05F, 0.15F, 0.7F}, Feature.JUNGLE_GRASS, IFeatureConfig.NO_FEATURE_CONFIG), Placement.COUNT_EXTRA_HEIGHTMAP, new AtSurfaceWithExtraConfig(30, 0.1F, 1)));
   }

   public static void addTaigaConifers(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.RANDOM_SELECTOR, new MultipleRandomFeatureConfig(new Feature[]{Feature.PINE_TREE}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.33333334F}, Feature.SPRUCE_TREE, IFeatureConfig.NO_FEATURE_CONFIG), Placement.COUNT_EXTRA_HEIGHTMAP, new AtSurfaceWithExtraConfig(10, 0.1F, 1)));
   }

   public static void func_222296_u(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.RANDOM_SELECTOR, new MultipleRandomFeatureConfig(new Feature[]{Feature.FANCY_TREE}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.1F}, Feature.NORMAL_TREE, IFeatureConfig.NO_FEATURE_CONFIG), Placement.COUNT_EXTRA_HEIGHTMAP, new AtSurfaceWithExtraConfig(0, 0.1F, 1)));
   }

   public static void addBirchTrees(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.BIRCH_TREE, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_EXTRA_HEIGHTMAP, new AtSurfaceWithExtraConfig(10, 0.1F, 1)));
   }

   public static void addForestTrees(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.RANDOM_SELECTOR, new MultipleRandomFeatureConfig(new Feature[]{Feature.BIRCH_TREE, Feature.FANCY_TREE}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG, IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.2F, 0.1F}, Feature.NORMAL_TREE, IFeatureConfig.NO_FEATURE_CONFIG), Placement.COUNT_EXTRA_HEIGHTMAP, new AtSurfaceWithExtraConfig(10, 0.1F, 1)));
   }

   public static void func_222336_x(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.RANDOM_SELECTOR, new MultipleRandomFeatureConfig(new Feature[]{Feature.SUPER_BIRCH_TREE}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.5F}, Feature.BIRCH_TREE, IFeatureConfig.NO_FEATURE_CONFIG), Placement.COUNT_EXTRA_HEIGHTMAP, new AtSurfaceWithExtraConfig(10, 0.1F, 1)));
   }

   public static void addSavannaTrees(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.RANDOM_SELECTOR, new MultipleRandomFeatureConfig(new Feature[]{Feature.SAVANNA_TREE}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.8F}, Feature.NORMAL_TREE, IFeatureConfig.NO_FEATURE_CONFIG), Placement.COUNT_EXTRA_HEIGHTMAP, new AtSurfaceWithExtraConfig(1, 0.1F, 1)));
   }

   public static void addShatteredSavannaTrees(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.RANDOM_SELECTOR, new MultipleRandomFeatureConfig(new Feature[]{Feature.SAVANNA_TREE}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.8F}, Feature.NORMAL_TREE, IFeatureConfig.NO_FEATURE_CONFIG), Placement.COUNT_EXTRA_HEIGHTMAP, new AtSurfaceWithExtraConfig(2, 0.1F, 1)));
   }

   public static void func_222343_A(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.RANDOM_SELECTOR, new MultipleRandomFeatureConfig(new Feature[]{Feature.SPRUCE_TREE, Feature.FANCY_TREE}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG, IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.666F, 0.1F}, Feature.NORMAL_TREE, IFeatureConfig.NO_FEATURE_CONFIG), Placement.COUNT_EXTRA_HEIGHTMAP, new AtSurfaceWithExtraConfig(0, 0.1F, 1)));
   }

   public static void func_222304_B(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.RANDOM_SELECTOR, new MultipleRandomFeatureConfig(new Feature[]{Feature.SPRUCE_TREE, Feature.FANCY_TREE}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG, IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.666F, 0.1F}, Feature.NORMAL_TREE, IFeatureConfig.NO_FEATURE_CONFIG), Placement.COUNT_EXTRA_HEIGHTMAP, new AtSurfaceWithExtraConfig(3, 0.1F, 1)));
   }

   public static void func_222323_C(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.RANDOM_SELECTOR, new MultipleRandomFeatureConfig(new Feature[]{Feature.FANCY_TREE, Feature.JUNGLE_GROUND_BUSH, Feature.MEGA_JUNGLE_TREE}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG, IFeatureConfig.NO_FEATURE_CONFIG, IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.1F, 0.5F, 0.33333334F}, Feature.JUNGLE_TREE, IFeatureConfig.NO_FEATURE_CONFIG), Placement.COUNT_EXTRA_HEIGHTMAP, new AtSurfaceWithExtraConfig(50, 0.1F, 1)));
   }

   public static void func_222290_D(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.RANDOM_SELECTOR, new MultipleRandomFeatureConfig(new Feature[]{Feature.FANCY_TREE, Feature.JUNGLE_GROUND_BUSH}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG, IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.1F, 0.5F}, Feature.JUNGLE_TREE, IFeatureConfig.NO_FEATURE_CONFIG), Placement.COUNT_EXTRA_HEIGHTMAP, new AtSurfaceWithExtraConfig(2, 0.1F, 1)));
   }

   public static void func_222327_E(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.NORMAL_TREE, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_EXTRA_HEIGHTMAP, new AtSurfaceWithExtraConfig(5, 0.1F, 1)));
   }

   public static void func_222284_F(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.SPRUCE_TREE, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_EXTRA_HEIGHTMAP, new AtSurfaceWithExtraConfig(0, 0.1F, 1)));
   }

   public static void func_222316_G(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.RANDOM_SELECTOR, new MultipleRandomFeatureConfig(new Feature[]{Feature.MEGA_SPRUCE_TREE, Feature.PINE_TREE}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG, IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.33333334F, 0.33333334F}, Feature.SPRUCE_TREE, IFeatureConfig.NO_FEATURE_CONFIG), Placement.COUNT_EXTRA_HEIGHTMAP, new AtSurfaceWithExtraConfig(10, 0.1F, 1)));
   }

   public static void func_222285_H(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.RANDOM_SELECTOR, new MultipleRandomFeatureConfig(new Feature[]{Feature.MEGA_SPRUCE_TREE, Feature.MEGA_PINE_TREE, Feature.PINE_TREE}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG, IFeatureConfig.NO_FEATURE_CONFIG, IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.025641026F, 0.30769232F, 0.33333334F}, Feature.SPRUCE_TREE, IFeatureConfig.NO_FEATURE_CONFIG), Placement.COUNT_EXTRA_HEIGHTMAP, new AtSurfaceWithExtraConfig(10, 0.1F, 1)));
   }

   public static void addJungleGrass(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.JUNGLE_GRASS, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(25)));
   }

   public static void func_222344_J(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.DOUBLE_PLANT, new DoublePlantConfig(Blocks.TALL_GRASS.getDefaultState()), Placement.COUNT_HEIGHTMAP_32, new FrequencyConfig(7)));
   }

   public static void func_222314_K(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.GRASS, new GrassFeatureConfig(Blocks.GRASS.getDefaultState()), Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(5)));
   }

   public static void func_222339_L(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.GRASS, new GrassFeatureConfig(Blocks.GRASS.getDefaultState()), Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(20)));
   }

   public static void func_222308_M(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.GRASS, new GrassFeatureConfig(Blocks.GRASS.getDefaultState()), Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(1)));
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.DEAD_BUSH, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(20)));
   }

   public static void addDoubleFlowers(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.RANDOM_RANDOM_SELECTOR, new MultipleWithChanceRandomFeatureConfig(new Feature[]{Feature.DOUBLE_PLANT, Feature.DOUBLE_PLANT, Feature.DOUBLE_PLANT, Feature.GENERAL_FOREST_FLOWER}, new IFeatureConfig[]{new DoublePlantConfig(Blocks.LILAC.getDefaultState()), new DoublePlantConfig(Blocks.ROSE_BUSH.getDefaultState()), new DoublePlantConfig(Blocks.PEONY.getDefaultState()), IFeatureConfig.NO_FEATURE_CONFIG}, 0), Placement.COUNT_HEIGHTMAP_32, new FrequencyConfig(5)));
   }

   public static void addGrass(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.GRASS, new GrassFeatureConfig(Blocks.GRASS.getDefaultState()), Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(2)));
   }

   public static void addSwampVegetation(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.SWAMP_TREE, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_EXTRA_HEIGHTMAP, new AtSurfaceWithExtraConfig(2, 0.1F, 1)));
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.SWAMP_FLOWER, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_32, new FrequencyConfig(1)));
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.GRASS, new GrassFeatureConfig(Blocks.GRASS.getDefaultState()), Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(5)));
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.DEAD_BUSH, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(1)));
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.WATERLILY, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(4)));
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.BUSH, new BushConfig(Blocks.BROWN_MUSHROOM.getDefaultState()), Placement.COUNT_CHANCE_HEIGHTMAP, new HeightWithChanceConfig(8, 0.25F)));
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.BUSH, new BushConfig(Blocks.RED_MUSHROOM.getDefaultState()), Placement.COUNT_CHANCE_HEIGHTMAP_DOUBLE, new HeightWithChanceConfig(8, 0.125F)));
   }

   public static void addHugeMushrooms(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.RANDOM_BOOLEAN_SELECTOR, new TwoFeatureChoiceConfig(Feature.HUGE_RED_MUSHROOM, new BigMushroomFeatureConfig(false), Feature.HUGE_BROWN_MUSHROOM, new BigMushroomFeatureConfig(false)), Placement.COUNT_HEIGHTMAP, new FrequencyConfig(1)));
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.BUSH, new BushConfig(Blocks.BROWN_MUSHROOM.getDefaultState()), Placement.COUNT_CHANCE_HEIGHTMAP, new HeightWithChanceConfig(1, 0.25F)));
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.BUSH, new BushConfig(Blocks.RED_MUSHROOM.getDefaultState()), Placement.COUNT_CHANCE_HEIGHTMAP_DOUBLE, new HeightWithChanceConfig(1, 0.125F)));
   }

   public static void func_222299_R(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.RANDOM_SELECTOR, new MultipleRandomFeatureConfig(new Feature[]{Feature.FANCY_TREE}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.33333334F}, Feature.NORMAL_TREE, IFeatureConfig.NO_FEATURE_CONFIG), Placement.COUNT_EXTRA_HEIGHTMAP, new AtSurfaceWithExtraConfig(0, 0.05F, 1)));
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.PLAIN_FLOWER, IFeatureConfig.NO_FEATURE_CONFIG, Placement.NOISE_HEIGHTMAP_32, new NoiseDependant(-0.8D, 15, 4)));
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.GRASS, new GrassFeatureConfig(Blocks.GRASS.getDefaultState()), Placement.NOISE_HEIGHTMAP_DOUBLE, new NoiseDependant(-0.8D, 5, 10)));
   }

   public static void addDeadBushes(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.DEAD_BUSH, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(2)));
   }

   public static void func_222303_T(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.TAIGA_GRASS, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(7)));
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.DEAD_BUSH, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(1)));
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.BUSH, new BushConfig(Blocks.BROWN_MUSHROOM.getDefaultState()), Placement.COUNT_CHANCE_HEIGHTMAP, new HeightWithChanceConfig(3, 0.25F)));
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.BUSH, new BushConfig(Blocks.RED_MUSHROOM.getDefaultState()), Placement.COUNT_CHANCE_HEIGHTMAP_DOUBLE, new HeightWithChanceConfig(3, 0.125F)));
   }

   public static void addDefaultFlowers(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.DEFAULT_FLOWER, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_32, new FrequencyConfig(2)));
   }

   public static void addExtraDefaultFlowers(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.DEFAULT_FLOWER, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_32, new FrequencyConfig(4)));
   }

   public static void func_222348_W(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.GRASS, new GrassFeatureConfig(Blocks.GRASS.getDefaultState()), Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(1)));
   }

   public static void func_222319_X(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.TAIGA_GRASS, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(1)));
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.BUSH, new BushConfig(Blocks.BROWN_MUSHROOM.getDefaultState()), Placement.COUNT_CHANCE_HEIGHTMAP, new HeightWithChanceConfig(1, 0.25F)));
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.BUSH, new BushConfig(Blocks.RED_MUSHROOM.getDefaultState()), Placement.COUNT_CHANCE_HEIGHTMAP_DOUBLE, new HeightWithChanceConfig(1, 0.125F)));
   }

   public static void func_222283_Y(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.DOUBLE_PLANT, new DoublePlantConfig(Blocks.TALL_GRASS.getDefaultState()), Placement.NOISE_HEIGHTMAP_32, new NoiseDependant(-0.8D, 0, 7)));
   }

   public static void addMushrooms(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.BUSH, new BushConfig(Blocks.BROWN_MUSHROOM.getDefaultState()), Placement.CHANCE_HEIGHTMAP_DOUBLE, new ChanceConfig(4)));
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.BUSH, new BushConfig(Blocks.RED_MUSHROOM.getDefaultState()), Placement.CHANCE_HEIGHTMAP_DOUBLE, new ChanceConfig(8)));
   }

   public static void addReedsAndPumpkins(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.REED, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(10)));
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.PUMPKIN, IFeatureConfig.NO_FEATURE_CONFIG, Placement.CHANCE_HEIGHTMAP_DOUBLE, new ChanceConfig(32)));
   }

   public static void addReedsPumpkinsCactus(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.REED, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(13)));
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.PUMPKIN, IFeatureConfig.NO_FEATURE_CONFIG, Placement.CHANCE_HEIGHTMAP_DOUBLE, new ChanceConfig(32)));
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.CACTUS, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(5)));
   }

   public static void addJunglePlants(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.MELON, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(1)));
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.VINES, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHT_64, new FrequencyConfig(50)));
   }

   public static void addExtraReedsPumpkinsCactus(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.REED, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(60)));
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.PUMPKIN, IFeatureConfig.NO_FEATURE_CONFIG, Placement.CHANCE_HEIGHTMAP_DOUBLE, new ChanceConfig(32)));
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.CACTUS, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(10)));
   }

   public static void func_222329_ae(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.REED, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(20)));
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.PUMPKIN, IFeatureConfig.NO_FEATURE_CONFIG, Placement.CHANCE_HEIGHTMAP_DOUBLE, new ChanceConfig(32)));
   }

   public static void addDesertFeatures(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.SURFACE_STRUCTURES, Biome.createDecoratedFeature(Feature.DESERT_WELL, IFeatureConfig.NO_FEATURE_CONFIG, Placement.CHANCE_HEIGHTMAP, new ChanceConfig(1000)));
      biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_DECORATION, Biome.createDecoratedFeature(Feature.FOSSIL, IFeatureConfig.NO_FEATURE_CONFIG, Placement.CHANCE_PASSTHROUGH, new ChanceConfig(64)));
   }

   public static void addFossils(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_DECORATION, Biome.createDecoratedFeature(Feature.FOSSIL, IFeatureConfig.NO_FEATURE_CONFIG, Placement.CHANCE_PASSTHROUGH, new ChanceConfig(64)));
   }

   public static void func_222287_ah(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.KELP, IFeatureConfig.NO_FEATURE_CONFIG, Placement.TOP_SOLID_HEIGHTMAP_NOISE_BIASED, new TopSolidWithNoiseConfig(120, 80.0D, 0.0D, Heightmap.Type.OCEAN_FLOOR_WG)));
   }

   public static void func_222320_ai(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.SIMPLE_BLOCK, new BlockWithContextConfig(Blocks.SEAGRASS.getDefaultState(), new BlockState[]{Blocks.STONE.getDefaultState()}, new BlockState[]{Blocks.WATER.getDefaultState()}, new BlockState[]{Blocks.WATER.getDefaultState()}), Placement.CARVING_MASK, new CaveEdgeConfig(GenerationStage.Carving.LIQUID, 0.1F)));
   }

   public static void func_222309_aj(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.SEAGRASS, new SeaGrassConfig(80, 0.3D), Placement.TOP_SOLID_HEIGHTMAP, IPlacementConfig.NO_PLACEMENT_CONFIG));
   }

   public static void func_222340_ak(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.SEAGRASS, new SeaGrassConfig(80, 0.8D), Placement.TOP_SOLID_HEIGHTMAP, IPlacementConfig.NO_PLACEMENT_CONFIG));
   }

   public static void addKelp(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.KELP, IFeatureConfig.NO_FEATURE_CONFIG, Placement.TOP_SOLID_HEIGHTMAP_NOISE_BIASED, new TopSolidWithNoiseConfig(80, 80.0D, 0.0D, Heightmap.Type.OCEAN_FLOOR_WG)));
   }

   public static void addSprings(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.SPRING_FEATURE, new LiquidsConfig(Fluids.WATER.getDefaultState()), Placement.COUNT_BIASED_RANGE, new CountRangeConfig(50, 8, 8, 256)));
      biomeIn.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.SPRING_FEATURE, new LiquidsConfig(Fluids.LAVA.getDefaultState()), Placement.COUNT_VERY_BIASED_RANGE, new CountRangeConfig(20, 8, 16, 256)));
   }

   public static void addIcebergs(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, Biome.createDecoratedFeature(Feature.ICEBERG, new IcebergConfig(Blocks.PACKED_ICE.getDefaultState()), Placement.ICEBERG, new ChanceConfig(16)));
      biomeIn.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, Biome.createDecoratedFeature(Feature.ICEBERG, new IcebergConfig(Blocks.BLUE_ICE.getDefaultState()), Placement.ICEBERG, new ChanceConfig(200)));
   }

   public static void addBlueIce(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.SURFACE_STRUCTURES, Biome.createDecoratedFeature(Feature.BLUE_ICE, IFeatureConfig.NO_FEATURE_CONFIG, Placement.RANDOM_COUNT_RANGE, new CountRangeConfig(20, 30, 32, 64)));
   }

   public static void addFreezeTopLayer(Biome biomeIn) {
      biomeIn.addFeature(GenerationStage.Decoration.TOP_LAYER_MODIFICATION, Biome.createDecoratedFeature(Feature.FREEZE_TOP_LAYER, IFeatureConfig.NO_FEATURE_CONFIG, Placement.NOPE, IPlacementConfig.NO_PLACEMENT_CONFIG));
   }

   public static void func_225489_aq(Biome p_225489_0_) {
      p_225489_0_.addFeature(GenerationStage.Decoration.SURFACE_STRUCTURES, Biome.createDecoratedFeature(Feature.END_CITY, IFeatureConfig.NO_FEATURE_CONFIG, Placement.NOPE, IPlacementConfig.NO_PLACEMENT_CONFIG));
   }
}