DisplayName = Mk.15 mod.31 SeaRAM
AddDisplayName = ja_JP, Mk.15 mod.31 SeaRAM
ItemID = 28602
MaxHp = 200
EnableNightVision = true
EnableEntityRadar = true
HideEntity = true
MinRotationPitch = -80
MaxRotationPitch =  25
DamageFactor = 0.0
CameraZoom = 3
CameraPosition = 0.0, 2.57, 0.0

; M = Military,  M = Missile(ミサイル)
Category = M.M

HUD = vehicle

AddSeat = 0.00, 1.57, 0.0

; AddPart = DrawFirstPerson[T/F], RotationYaw[T/F], RotationPitch[T/F], PartType[0~], PoxX, PoxY, PoxZ
;脚
AddPart		= true, true, false, 0,   0, 0.20, 0.0
;本体-砲身
AddPart		= false,true, true,  0,   0, 2.00, 0.0

AddWeapon = ram116, -0.43, 1.61, 2.5,   0.0, 0.0
AddWeapon = ram116, -0.14, 1.61, 2.5,   0.0, 0.0
AddWeapon = ram116,  0.14, 1.61, 2.5,   0.0, 0.0
AddWeapon = ram116,  0.43, 1.61, 2.5,   0.0, 0.0

AddWeapon = ram116, -0.28, 1.30, 2.5,   0.0, 0.0
AddWeapon = ram116,  0.00, 1.30, 2.5,   0.0, 0.0
AddWeapon = ram116,  0.28, 1.30, 2.5,   0.0, 0.0

AddWeapon = ram116, -0.43, 0.98, 2.5,   0.0, 0.0
AddWeapon = ram116, -0.14, 0.98, 2.5,   0.0, 0.0
AddWeapon = ram116,  0.14, 0.98, 2.5,   0.0, 0.0
AddWeapon = ram116,  0.43, 0.98, 2.5,   0.0, 0.0

AddRecipe = " Y ",  " X ",  "XRX",  X,iron_block, Y,glass, R,redstone_block

BoundingBox =  0.0, 2.5, 0.0,  2.0, 4.6
