/*****************
* CONFIGURATIONS
******************/

if SERVER then
	resource.AddWorkshop("1091022309")
end

/*****************
* ADDON CONFIG
******************/
----------------------------------
	-- PLEASE SET BASE OF YOUR GAMEMODE ( 2.6 or 2.5 or 2.4 (2.4.3))
	SWM_GM_VERSION    = 2.6
	-- Draw distance
	SWM_DISTANCE      = 512
	-- Tools which helps players cut trees.
	SWM_CUTTING_TOOLS = {"swm_chopping_axe"}
----------------------------------
/*****************
* JOB CONFIG
******************/
----------------------------------
	-- Name of job
	SWM_JOB_NAME     = "Lumberjack"
	-- Color
	SWM_JOB_COLOR    = Color(255,150,0,255)
	-- Description of job
	SWM_JOB_DESC     = [[This text will serve as the description of
					   this team.]]
	-- List of models for job
	SWM_JOB_MODELS   = {
					   "models/player/Group03/Female_01.mdl",
					   "models/player/Group03/Female_02.mdl"
					   }
	-- Command to change job on that
	SWM_JOB_CMD      = "bcmlumberjack"
	-- Auto-give weapons from that list
	SWM_JOB_WEAPON   = SWM_CUTTING_TOOLS
	-- Max amount of players can get that job
	SWM_JOB_MAX      = 1
	-- Salary
	SWM_JOB_SALARY   = 45
	-- The name of the category it is in. Note: the category must be created!
	SWM_JOB_CATEGORY = "Other"
----------------------------------
/*****************
* STORE CONFIG
******************/
----------------------------------
	-- Name of cart in entities tab
	SWM_CART_NAME      = "Lumberjack's Cart"
	-- Price of cart
	SWM_CART_PRICE     = 250
	-- Max amount of purchasing cart
	SWM_MAXAMOUNT_CART = 2
----------------------------------
/*****************
* TREES CONFIG
******************/
----------------------------------
	-- Set tree's health.
	SWM_TREE_HEALTH            = 10
	-- Respawning trees time.
	SWM_TREE_REPLACE_TIMER     = 10
	-- Set Red tree's health
	SWM_TREE_RED_HEALTH        = 13
	-- Respawning Red trees time
	SWM_TREE_RED_REPLACE_TIMER = 10

	--Custom models for standart trees
	SWM_TREE_MODELS            = {"models/props/de_inferno/tree_small.mdl"}
	--Custom models for Red trees
	SWM_TREE_RED_MODELS        = {"models/props/CS_militia/tree_large_militia.mdl"}
----------------------------------
/*****************
* LOGS CONFIG
******************/
----------------------------------
	-- Price for one Log.
	SWM_LOG_PRICE       = 20
	-- Removing log time which isn't used
	SWM_LOG_REMOVE_TIME = 60
	-- Maximum logs in cart.
	SWM_CART_MAX_LOGS   = 10
----------------------------------
/*****************
* SAWMILL CONFIG
******************/
----------------------------------
	-- Sawing time.
	SWM_SAW_TIME   = 10
	-- Safe mode. If you sets 'false' it will spawn money as entity, else money would be add to player.
	SWM_SAFEMODE   = false
	-- Enable sawing effects.
	SWM_SAW_EFFECT = true
----------------------------------
