using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Plus.Communication.Packets.Outgoing.Catalog
{
    class ClubGiftsComposer : ServerPacket
    {
        public ClubGiftsComposer() 
            : base(ServerPacketHeader.ClubGiftsMessageComposer)
        {
            base.WriteInteger(-1);//Days until next gift. base.WriteInteger(0);//Gifts available
base.WriteInteger(12);//Count?
{
base.WriteInteger(12701);
base.WriteString("hc16_1");
base.WriteBoolean(false);
base.WriteInteger(1);
base.WriteInteger(0);
base.WriteInteger(0);
base.WriteBoolean(true);
base.WriteInteger(1);//Count for some reason
{
base.WriteString("s");
base.WriteInteger(8228);
base.WriteString("");
base.WriteInteger(1);
base.WriteBoolean(false);
}
// base.WriteInteger(0);
//base.WriteBoolean(true);
}


base.WriteInteger(0);//Count
{
//int, bool, int, bool
base.WriteInteger(3253248);//Maybe the item id?


base.WriteBoolean(false);//Can we get?
base.WriteInteger(256);//idk
base.WriteBoolean(false);//idk
base.WriteInteger(0);
base.WriteBoolean(true);
              }
            }
        }
    }

