<?xml version="1.0" encoding="UTF-8" ?>
<UIRelatedTextures>
	<Items>
	
		<Item>
			<name>MainPanel</name>
			<textureItem href="Panel/MyPanel.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		<Item>
			<name>Empty</name>
			<textureItem href="Panel/Empty.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
	
		<Item>
			<name>diamToD</name>
			<textureItem href="Mark/diamToD.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		<Item>
			<name>diamToM</name>
			<textureItem href="Mark/diamToM.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		<Item>
			<name>diamToR</name>
			<textureItem href="Mark/diamToR.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		<Item>
			<name>diamToL</name>
			<textureItem href="Mark/diamToL.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		<Item>
			<name>diamToN</name>
			<textureItem href="Mark/diamToInvulnerable.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		
		
		<Item>
			<name>Target</name>
			<textureItem href="Mark/Target.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		<Item>
			<name>TargetD</name>
			<textureItem href="Mark/TargetD.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		<Item>
			<name>TargetM</name>
			<textureItem href="Mark/TargetM.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		<Item>
			<name>TargetTo3D</name>
			<textureItem href="Mark/TargetTo3D.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>

		
		<Item>
			<name>BOSS</name>
			<textureItem href="CrownTextures/BOSS.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		<Item>
			<name>MarkCrownSilver</name>
			<textureItem href="CrownTextures/MarkCrownSilver.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		
		
		<Item>
			<name>Agr_red</name>
			<textureItem href="AgrTextures/Agr_red.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		<Item>
			<name>Agr_green</name>
			<textureItem href="AgrTextures/Agr_green.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		<Item>
			<name>Agr_Aggres</name>
			<textureItem href="AgrTextures/Agr_Aggres.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		
		<!-- Класс -->
		<Item>
			<name>BardIcon</name>
			<textureItem href="Class/Bard.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		<Item>
			<name>DruidIcon</name>
			<textureItem href="Class/Druid.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		<Item>
			<name>MageIcon</name>
			<textureItem href="Class/Mage.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		<Item>
			<name>PaladinIcon</name>
			<textureItem href="Class/Paladin.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		<Item>
			<name>PriestIcon</name>
			<textureItem href="Class/Priest.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		<Item>
			<name>PsionicIcon</name>
			<textureItem href="Class/Psionic.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		<Item>
			<name>StalkerIcon</name>
			<textureItem href="Class/Stalker.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		<Item>
			<name>WarriorIcon</name>
			<textureItem href="Class/Warrior.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		<Item>
			<name>NecromancerIcon</name>
			<textureItem href="Class/Necromancer.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		<Item>
			<name>UnknownIcon</name>
			<textureItem href="Class/Unknown.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		<Item>
			<name>Unknown2Icon</name>
			<textureItem href="Class/Unknown2.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		
		<!-- Хелпер -->
		<Item>
			<name>Party1</name>
			<textureItem href="TreatmentList/Buttons/Party1.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		<Item>
			<name>Party2</name>
			<textureItem href="TreatmentList/Buttons/Party2.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		<Item>
			<name>Party3</name>
			<textureItem href="TreatmentList/Buttons/Party3.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		<Item>
			<name>Party4</name>
			<textureItem href="TreatmentList/Buttons/Party4.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>

		<Item>
			<name>TankIcon</name>
			<textureItem href="TreatmentList/shield.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		<Item>
			<name>DebuffIcon</name>
			<textureItem href="TreatmentList/exclamation.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
		<Item>
			<name>HealthBarBorder</name>
			<textureItem href="TreatmentList/HealthBarBorder.(UISingleTexture).xdb#xpointer(/UISingleTexture)" />
		</Item>
	</Items>
</UIRelatedTextures>
