using Plus.HabboHotel.GameClients;
using Plus.HabboHotel.Rooms;

namespace Plus.HabboHotel.Items.Interactor
{
    public interface IFurniInteractor
    {
        void OnPlace(GameClient Session, Item Item);
        void OnRemove(GameClient Session, Item Item);
        void OnTrigger(GameClient Session, Item Item, int Request, bool HasRights);
        void OnWiredTrigger(Item Item);

    }
    public interface IFurniInteractor2
    {
        void OnPlace(GameClient Session, Item Item);
        void OnRemove(GameClient Session, Item Item);
        void OnTrigger(GameClient Session, Item Item, int Request, bool HasRights);
        void OnWiredTrigger(Item Item);
        void BeforeRoomLoad(Item item);

    }
}