if not(GetLocale() == "esMX") then
  return
end

local L = WeakAuras.L

-- WeakAuras/Templates
	L[" (Channeling)"] = "(Canalizando)"
	L[" (Healing received increase)"] = "(Aumento de curación recibido)"
	L["- Any"] = "- Todos"
	L["- Death Knight 2P Bonus"] = "- Caballero de la muerte Bonus 2P "
	L["- Death Knight Unholy 4P Bonus"] = "- Caballero de la muerte profano Bonus 4P"
	L["- Deathknight 2P Bonus"] = "- Caballero de la muerte Bonus 2P "
	L["- Deathknight Unholy 4P Bonus"] = "- Caballero de la muerte profano Bonus 4P"
	L["- Holy Word: Chastise"] = "- Palabra sagrada: Castigar"
	L["- Holy Word: Sanctify"] = "- Palabra sagrada: Santificar"
	L["- Holy Word: Serenity"] = "- Palabra sagrada: Serenidad"
	L["- Monk Windwalker 4P Bonus"] = "- Monje viajero del viento Bonus 4P"
	L["- Paladin Protection 2P Bonus"] = "- Paladín protección Bonus 2P "
	L["- Paladin Retribution 2P Bonus"] = "- Paladín reprensión Bonus 2P "
	L["- Paladin T19 Retribution 4P Bonus"] = "- Paladin reprensión T19 Bonus 4P "
	L["- Rogue Assassination/Outlaw 4P Bonus"] = "- Pícaro asesinato/forajido Bonus 4P"
	L["- Rogue Subtlety 4P Bonus"] = "- Pícaro sutileza Bonus 4P"
	L["- Rogue T19 Outlaw 4P Bonus"] = "- Pícaro T19 forajido Bonus 4P"
	L["- Shaman Elemental 4P Bonus"] = "- Chamán elemental Bonus 4P"
	L["- Shaman Enhancement 2P Bonus"] = "- Chamán mejora Bonus 2P"
	L["- T19 Druid Guardian 4P Bonus"] = "- Druida guadrían Bonus 4P"
	L["- Warlock Affliction 4P/Demonology 2P Bonus"] = "- Brujo aflicción 4P/Demonología Bonus 2P "
	L["- Warlock T19 Destruction 4P Bonus"] = "- Destrucción del Guerrero T19 Bonus 2P"
	L["- Warrior 2P Bonus"] = "- Guerrero Bonus 2P"
	L["- Warrior T19 Fury 2P Bonus"] = "- Guerrero T19 Bonus 2P"
	L["(Pet)"] = "(Mascota)"
	L["(Water Elemental)"] = "(Elemental de agua)"
	L["Ability Charges"] = "Cargas de habilidad"
	L["Add Triggers"] = "Agregar desencadenadores"
	L["Always Active"] = "Siempre activo"
	L["Back"] = "Atrás"
	L["Bleed"] = "Sangrado"
	L["BloodLust/Heroism"] = "Sed de sangre/Heroísmo"
	L["Bloodlust/Heroism"] = "Sed de sangre/Heroísmo"
	L["buff"] = "beneficio"
	L["Buff"] = "Beneficio"
	L["Buffs"] = "Beneficios"
	L["Cancel"] = "Cancelar"
	L["Cast"] = "Lanzar hechizo"
	L["cooldown"] = "enfriamiento"
	L["Cooldowns"] = "Tiempos de reutilización"
	L["Crimson Vial Item Count"] = "Contador de objetos Vial Carmesí"
	L["debuff"] = "perjuicio"
	L["Debuffs"] = "Perjuicios"
	L["Enchants"] = "Encantamientos"
	L["General"] = "General"
	L["Health"] = "Salud"
	L["Keeps existing triggers intact"] = "Desencadenadores intactos"
	L["Legendaries"] = "Legendarios"
	L["Nimble Brew Item Count"] = "Contador de objetos - Brebaje Avezado"
	L["Pet alive"] = "Mascota viva"
	L["Pet Behavior"] = "Comportamiento de la mascota"
	L["PVP Set"] = "JcJ - Conjuntos"
	L["PvP Talents"] = "JcJ - Talentos"
	L["PVP Trinkets"] = "JcJ - Abalorios "
	L["Replace all existing triggers"] = "Reemplazar todos los desencadenadores existentes"
	L["Replace Triggers"] = "Reemplazar desencadenadores"
	L["Resources"] = "Recursos"
	L["Resources and Shapeshift Form"] = "Recursos y cambios de forma"
	L["Rooted"] = "Arraigado"
	L["Runes"] = "Runas"
	L["Shapeshift Form"] = "Cambiar de forma"
	L["Slowed"] = "Relentizado"
	L["Stagger"] = "Tambaleo"
	L["Stun"] = "Aturdir"
	L["T19 Damage Trinkets"] = "Abalorios de daño T19"
	L["T19 Healer Trinkets"] = "Abalorios de curación T19"
	L["T19 Sets"] = "Conjuntos T19"
	L["T19 Tank Trinkets"] = "Abalorios de tanque T19"
	L["Totem"] = "Tótem"
	L["Totems"] = "Tótems"
	L["Unknown Item"] = "Objeto desconocido"
	L["Unknown Spell"] = "Hechizo desconocido"

