<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
        <Script file="XPerl_Party.lua"/>

        <!-- Frame to display Party's health -->

        <Frame name="XPerl_Party_EventFrame">
                <Scripts>
                        <OnLoad>
                                XPerl_Party_OnLoadEvents()
                        </OnLoad>
                </Scripts>
        </Frame>

        <Frame name="XPerl_Party_FrameTemplate" clampedToScreen="true" frameStrata="LOW" movable="true" virtual="true">
		<Size>
			<!-- The size of this frame determines what can be clicked for the menu and moving, hence it is the same size as the name frame. -->
			<AbsDimension x="100" y="60"/>
		</Size>
		<Anchors>
			<Anchor point="TOPLEFT">
				<Offset>
					<AbsDimension x="500" y="-200"/>
				</Offset>
			</Anchor>
		</Anchors>

		<!-- Script Events -->

		<Scripts>
			<OnLoad>
                                XPerl_Party_OnLoad()
			</OnLoad>
			<OnEnter>
                                XPerl_Party_PlayerTip()
			</OnEnter>
			<OnLeave>
                                XPerl_PlayerTipHide()
			</OnLeave>
                        <OnShow>
                                XPerl_Party_UpdatePortrait(this)
                        </OnShow>
		</Scripts>

		<Frames>
                        <!-- Party Portrait -->
                        <Frame name="$parent_PortraitFrame" inherits="XPerl_Portrait_Template" hidden="true">
				<Anchors>
                                        <Anchor point="TOPLEFT"/>
				</Anchors>
			</Frame>

			<!-- Party Name -->
			<Frame name="$parent_NameFrame">
				<Size>
                                        <AbsDimension x="106" y="24"/>
				</Size>
				<Anchors>
                                        <Anchor point="TOPLEFT"/>
				</Anchors>
                                <Backdrop bgFile="Interface\Addons\XPerl\Images\XPerl_FrameBack" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
					<EdgeSize>
						<AbsValue val="16"/>
					</EdgeSize>
					<TileSize>
                                                <AbsValue val="32"/>
					</TileSize>
					<BackgroundInsets>
						<AbsInset left="5" right="5" top="5" bottom="5"/>
					</BackgroundInsets>
				</Backdrop>
				<Layers>
					<Layer level="OVERLAY">
                                                <!-- Combat Icon -->
                                                <Texture name="$parent_ActivityStatus" file="Interface\CharacterFrame\UI-StateIcon" hidden="true">
							<Size>
								<AbsDimension x="32" y="31"/>
							</Size>
							<Anchors>
                                                                <Anchor point="RIGHT"/>
							</Anchors>
                                                        <TexCoords left="0.5" right = "1.0" top="0.0" bottom="0.5"/>
						</Texture>

						<!-- PVP Icon -->
                                                <Texture name="$parent_PVPStatus" file="Interface\TargetingFrame\UI-PVP-FFA" hidden="true">
							<Size>
								<AbsDimension x="48" y="48"/>
							</Size>
							<Anchors>
								<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
									<Offset>
										<AbsDimension x="78" y="5"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>

                                                <!-- Out of Range Icon -->
                                                <Texture name="$parent_RangeStatus" file="Interface\Addons\XPerl\images\XPerl_30Yard" hidden="true">
							<Size>
                                                                <AbsDimension x="48" y="19"/>
							</Size>
							<Anchors>
                                                                <Anchor point="CENTER" relativePoint="TOP">
									<Offset>
                                                                                <AbsDimension x="0" y="-2"/>
									</Offset>
								</Anchor>
							</Anchors>
                                                        <TexCoords left="0" right="1" top="0" bottom="0.4" />
						</Texture>
                                        </Layer>

					<Layer level="OVERLAY">
						<!-- Leader Icon -->
						<Texture name="$parent_LeaderIcon" file="Interface\GroupFrame\UI-Group-LeaderIcon" hidden="true">
							<Size>
								<AbsDimension x="16" y="16"/>
							</Size>
							<Anchors>
								<Anchor point="TOPLEFT">
									<Offset>
                                                                                <AbsDimension x="10" y="7"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>
						<!-- Master Icon -->
						<Texture name="$parent_MasterIcon" file="Interface\GroupFrame\UI-Group-MasterLooter" hidden="true">
							<Size>
								<AbsDimension x="16" y="16"/>
							</Size>
							<Anchors>
								<Anchor point="TOPLEFT">
									<Offset>
                                                                                <AbsDimension x="25" y="7"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>

                                                <!-- Warning Icon -->
                                                <Texture name="$parent_Warning" file="Interface\Minimap\Ping\ping6" alphaMode="ADD" hidden="true">
							<Size>
								<AbsDimension x="32" y="31"/>
							</Size>
							<Anchors>
                                                                <Anchor point="TOP" relativePoint="TOP">
									<Offset>
                                                                                <AbsDimension x="0" y="2"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>

                                                <FontString name="$parentText" inherits="GameFontNormal" text="Error!">
							<Anchors>
                                                                <Anchor point="TOPLEFT"/>
                                                                <Anchor point="BOTTOMRIGHT">
									<Offset>
                                                                                <AbsDimension x="0" y="1"/>
									</Offset>
								</Anchor>
							</Anchors>
                                                </FontString>
					</Layer>
				</Layers>
			</Frame>

			<!-- Party Level Frame -->

			<Frame name="$parent_LevelFrame">
				<Size>
					<AbsDimension x="34" y="42"/>
				</Size>
				<Anchors>
                                        <Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parent_NameFrame"/>
				</Anchors>
                                <Backdrop bgFile="Interface\Addons\XPerl\Images\XPerl_FrameBack" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
					<EdgeSize>
						<AbsValue val="16"/>
					</EdgeSize>
					<TileSize>
                                                <AbsValue val="8"/>
					</TileSize>
					<BackgroundInsets>
						<AbsInset left="5" right="5" top="5" bottom="5"/>
					</BackgroundInsets>
				</Backdrop>
				<Layers>
					<Layer level="OVERLAY">
						<!-- Level Text -->
                                                <FontString name="$parent_LevelBarText" inherits="GameFontNormalSmall" text="Error!" setAllPoints="true">
                                                        <Size>
                                                                <AbsDimension x="32" y="12"/>
                                                        </Size>
                                                        <Color r="1.0" g="1.0" b="0"/>
                                                </FontString>
					</Layer>
				</Layers>
			</Frame>

                        <Frame>
				<Layers>
					<Layer level="OVERLAY">
						<!-- Class Icon -->
                                                <Texture name="$parent_LevelFrame_ClassTexture" file="Interface\Glues\CharacterCreate\UI-CharacterCreate-Classes">
							<Size>
                                                                <AbsDimension x="20" y="20"/>
							</Size>
							<Anchors>
								<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
									<Offset>
										<AbsDimension x="5" y="-5"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>
					</Layer>
				</Layers>
			</Frame>

			<!-- Party Stats -->
                        <Frame name="$parent_StatsFrame" inherits="XPerl_Stats_Template">
				<Size>
                                        <AbsDimension x="140" y="41"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" relativeTo="$parent_LevelFrame">
						<Offset>
							<AbsDimension x="-4" y="-1"/>
						</Offset>
					</Anchor>
				</Anchors>
                        </Frame>

                        <Button name="$parent_CastClickOverlay" topLevel="true">
                                <Anchors>
                                        <Anchor point="TOPLEFT" relativeTo="$parent_NameFrame"/>
                                        <Anchor point="BOTTOMRIGHT" relativeTo="$parent_StatsFrame"/>
                                </Anchors>
                                <HighlightTexture file="Interface\Addons\XPerl\Images\XPerl_Highlight" alphaMode="ADD">
                                        <TexCoords left="0.25" right="0.75" top="0" bottom="0.5"/>
                                </HighlightTexture>
                                <Scripts>
                                        <OnLoad>
                                                this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up', 'AnyUp')
                                                this:RegisterForDrag("LeftButton");
                                        </OnLoad>
                                        <OnDragStart>
                                                if (XPerlLocked == 0) then
                                                        this:GetParent():StartMoving();
                                                end
                                        </OnDragStart>
                                        <OnDragStop>
                                                this:GetParent():StopMovingOrSizing();
                                        </OnDragStop>
                                        <OnClick>
                                                XPerl_Party_OnClick(arg1,0);
                                        </OnClick>
                                        <OnEnter>
                                                XPerl_Party_PlayerTip();
                                        </OnEnter>
                                        <OnLeave>
                                                XPerl_PlayerTipHide();
                                        </OnLeave>
                                </Scripts>
                        </Button>

                        <!-- Party Target Frame -->
                        <Button name="$parent_TargetFrame" hidden="true" frameStrata="MEDIUM">
				<Size>
                                        <AbsDimension x="68" y="20"/>
				</Size>
				<Anchors>
                                        <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT" relativeTo="$parent_NameFrame">
						<Offset>
                                                        <AbsDimension x="-2" y="2"/>
						</Offset>
					</Anchor>
				</Anchors>
                                <Backdrop bgFile="Interface\Addons\XPerl\Images\XPerl_FrameBack" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
					<EdgeSize>
						<AbsValue val="16"/>
					</EdgeSize>
					<TileSize>
                                                <AbsValue val="32"/>
					</TileSize>
					<BackgroundInsets>
						<AbsInset left="5" right="5" top="5" bottom="5"/>
					</BackgroundInsets>
				</Backdrop>
				<Layers>
					<Layer level="OVERLAY">
                                                <!-- Combat Icon -->
                                                <Texture name="$parent_TargetActivityStatus" file="Interface\CharacterFrame\UI-StateIcon" hidden="true">
							<Size>
                                                                <AbsDimension x="22" y="21"/>
							</Size>
							<Anchors>
                                                                <Anchor point="RIGHT"/>
							</Anchors>
						</Texture>

						<!-- PVP Icon -->
                                                <Texture name="$parent_TargetPVPStatus" file="Interface\TargetingFrame\UI-PVP-FFA" hidden="true">
							<Size>
                                                                <AbsDimension x="32" y="32"/>
							</Size>
							<Anchors>
								<Anchor point="TOPLEFT" relativePoint="TOPLEFT">
									<Offset>
                                                                                <AbsDimension x="-3" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</Texture>

                                                <FontString name="$parent_Target" inherits="GameFontNormalSmall" text="Error!" setAllPoints="true"/>
					</Layer>
				</Layers>
                                <HighlightTexture file="Interface\Addons\XPerl\Images\XPerl_Highlight" alphaMode="ADD">
                                        <TexCoords left="0" right="1" top="0.5" bottom="1"/>
                                </HighlightTexture>
                                <Scripts>
                                        <OnLoad>
                                                this:RegisterForClicks('LeftButtonUp', 'RightButtonUp', 'MiddleButtonUp', 'Button4Up', 'Button5Up', 'AnyUp');
                                        </OnLoad>
                                        <OnClick>
                                                XPerl_Party_OnClick(arg1,1);
                                        </OnClick>
                                        <OnEnter>
                                                XPerl_Party_PlayerTip(true);
                                        </OnEnter>
                                        <OnLeave>
                                                XPerl_PlayerTipHide();
                                        </OnLeave>
                                </Scripts>
                        </Button>

			<!-- Buffs Frame -->
                        <Frame name="$parent_BuffFrame">
				<Size>
					<AbsDimension x="170" y="20"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativePoint="BOTTOMLEFT" relativeTo="$parent_StatsFrame">
						<Offset>
                                                        <AbsDimension x="5" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Frame>
		</Frames>
	</Frame>

        <!-- The Real Frames -->

        <Frame name="XPerl_party1" inherits="XPerl_Party_FrameTemplate" parent="UIParent" toplevel="true" id="1" hidden="true">
		<Anchors>
			<Anchor point="TOPLEFT">
				<Offset>
					<AbsDimension x="0" y="-150"/>
				</Offset>
			</Anchor>
		</Anchors>
	</Frame>
        <Frame name="XPerl_party2" inherits="XPerl_Party_FrameTemplate" parent="UIParent" toplevel="true" id="2" hidden="true">
		<Anchors>
			<Anchor point="TOPLEFT">
				<Offset>
					<AbsDimension x="0" y="-230"/>
				</Offset>
			</Anchor>
		</Anchors>
	</Frame>
        <Frame name="XPerl_party3" inherits="XPerl_Party_FrameTemplate" parent="UIParent" toplevel="true" id="3" hidden="true">
		<Anchors>
			<Anchor point="TOPLEFT">
				<Offset>
					<AbsDimension x="0" y="-310"/>
				</Offset>
			</Anchor>
		</Anchors>
	</Frame>
        <Frame name="XPerl_party4" inherits="XPerl_Party_FrameTemplate" parent="UIParent" toplevel="true" id="4" hidden="true">
		<Anchors>
			<Anchor point="TOPLEFT">
				<Offset>
					<AbsDimension x="0" y="-390"/>
				</Offset>
			</Anchor>
		</Anchors>
	</Frame>
</Ui>
