if ( GetLocale() == "zhCN" ) then

	-- class names
	TITAN_BUFFREAGENT_CLASS_MAGE       = "法师";
	TITAN_BUFFREAGENT_CLASS_PRIEST     = "牧师";
	TITAN_BUFFREAGENT_CLASS_ROGUE      = "盗贼";
	TITAN_BUFFREAGENT_CLASS_DRUID      = "德鲁伊";
	TITAN_BUFFREAGENT_CLASS_PALA       = "圣骑士";
	TITAN_BUFFREAGENT_CLASS_SHAMAN     = "萨满祭司";
	TITAN_BUFFREAGENT_CLASS_WARLOCK    = "术士";
	
	-- numbers
	TMS_NUMBER_1                       = " I";
	TMS_NUMBER_2                       = " II";
	TMS_NUMBER_3                       = " III";
	TMS_NUMBER_4                       = " IV";
	TMS_NUMBER_5                       = " V";
	TMS_NUMBER_6                       = " VI";
	
	--ranks
	TMS_RANKS_2                        = "初级";
	TMS_RANKS_3                        = "次级";
	TMS_RANKS_4                        = "强效";
	TMS_RANKS_5                        = "极效";
	
-- reagents
    --mage	
    TMS_MAGE_SPELL                     = "奥术光辉";
	TMS_ARCANE_POWDER                  = "魔粉";
	TMS_RUNE_TELEPORT                  = "传送符文";
	TMS_RUNE_PORTAL                    = "传送门符文";
	TMS_LIGHT_FEATHER		           = "轻羽毛";
	--priest
	TMS_PRIEST_SPELL                   = "坚韧祷言";
	TMS_HOLY_CANDLE1                   = "圣洁蜡烛";
	TMS_HOLY_CANDLE                    = "神圣蜡烛";
	-- rogue
	TMS_ROGUE_POWDER                   = "闪光粉";
	TMS_ROGUE_BLIND                    = "致盲粉";
    TMS_ROGUE_THISTLE                  = "菊花茶";
    TMS_ROGUE_INSTANT                  = "速效毒药";
    TMS_ROGUE_DEADLY                   = "致命毒药";
    TMS_ROGUE_CRIPPLING                = "致残毒药";
    TMS_ROGUE_MINDNUMB                 = "麻痹毒药";
    TMS_ROGUE_WOUND                    = "致伤毒药";
	--druid
	TMS_DRUID_SPELL1                   = "野性赐福";
	TMS_DRUID_SPELL2                   = "复生";
	TMS_DRUID_WILDBERRY                = "野生浆果";
	TMS_DRUID_DORN                     = "野生棘根草";
	TMS_DRUID_SEMEN1                   = "枫树种子";
	TMS_DRUID_SEMEN2                   = "荆棘种子";
	TMS_DRUID_SEMEN3                   = "灰木种子";
	TMS_DRUID_SEMEN4                   = "角树种子";
	TMS_DRUID_SEMEN5                   = "铁木种子";
	-- Paladin
	TMS_PALA_KING                      = "王者符印";
	TMS_PALA_SYMBOL                    = "神圣符印";
    -- Shaman
	TMS_SHAMAN_ANKH                    = "十字章";
	TMS_SHAMAN_FISHSCALES              = "闪亮的鱼鳞";
	TMS_SHAMAN_FISHOIL                 = "鱼油";
	-- warlock
	TMS_WARLOCK_SOULSHARD              = "灵魂碎片";
	TMS_WARLOCK_HEALTH                 = "治疗石";
    TMS_WARLOCK_SOUL                   = "灵魂石";
    TMS_WARLOCK_SPELL                  = "法术石";
    TMS_WARLOCK_FIRE                   = "火焰石";
	
	-- the rest :D
	TITAN_BUFFREAGENT_BUTTON_LABEL     = "施法材料: ";
	TITAN_BUFFREAGENT_MENU_RESET       = "重置数据";
	TMS_RANK_NAME                      = "等级";
	TITAN_BUFFREAGENT_TOOLTIP_HEADER   = "";
	TITAN_BUFFREAGENT_TOOLTIP_ERROR    = "无数据!";
	TITAN_BUFFREAGENT_NA               = "不可用";
	TITAN_BUFFREAGENT_YES              = "有";
	TITAN_BUFFREAGENT_NO               = "无";
	
	-- system settings
	TITAN_BUFFREAGENT_LOADED           = "已载入";
	TITAN_BUFFREAGENT_NAME_VERSION     = "版本";
	TITAN_BUFFREAGENT_SYS_UPDATE       = "更新完成";
	TITAN_BUFFREAGENT_SYS_NOUPDATE     = "不需要更新";
	TITAN_BUFFREAGENT_SYS_UPDATING     = "更新中";

end
