<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="untitled" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="6.0.3"/>
  </Asset>

  <Files>
    <File fileId="3" filename="cultivatorSoilShader.xml" relativePath="true"/>
    <File fileId="4" filename="fx_soil4x1_01_diffuse.dds" relativePath="true"/>
    <File fileId="5" filename="fx_soil4x1_01_normal.dds" relativePath="true"/>
    <File fileId="1" filename="fx_soil_diffuse.dds" relativePath="true"/>
    <File fileId="2" filename="fx_soil_normal.dds" relativePath="true"/>
    <File fileId="6" filename="psColorShader.xml" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="fx_soil4x1_mat" materialId="7" ambientColor="1 1 1" customShaderId="6">
      <Texture fileId="4"/>
      <Normalmap fileId="5"/>
      <CustomParameter name="psColor" value="1 1 1 1"/>
    </Material>
    <Material name="lambert1" materialId="8" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="soil_mat1" materialId="9" ambientColor="1 1 1" customShaderId="3">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <CustomParameter name="VertxoffsetVertexdeformMotionUVscale" value="-7 1 0 1.5"/>
    </Material>
    <Material name="lambert2" materialId="11" ambientColor="1 1 1" customShaderId="3">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <CustomParameter name="VertxoffsetVertexdeformMotionUVscale" value="-7 1 0 1.5"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="soilAnimation.i3d.shapes">
  </Shapes>


  <Dynamics>
    <ParticleSystem name="soilEmitter" dynamicId="2" type="sprite" rate="0.1" lifespan="500" maxCount="300" speed="0.004" speedRandom="0.0002" tangentSpeed="0" normalSpeed="1" emitterShapeVelocityScale="0.5" spriteScaleX="0.6" spriteScaleY="0.6" spriteScaleXGain="0.001" spriteScaleYGain="0.001" blendFactor="1" blendInFactor="0" blendOutFactor="1" depthSort="true" deltaRotateMin="-0.00139626" deltaRotateMax="0.00139626" textureAtlasSizeX="4">
      <Gravity force="0 -2 0"/>
    </ParticleSystem>
  </Dynamics>

  <Scene>
    <TransformGroup name="right" nodeId="23">
      <TransformGroup name="particleAnimation" nodeId="24">
        <Shape shapeId="1" name="soilAnimationRight" clipDistance="100" nodeId="25" materialIds="11" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="particlesSystems" translation="0 0.169936 0" nodeId="26">
        <Dynamic dynamicId="2" emitterShapeNodeId="29" name="soilEmitter" clipDistance="100" nodeId="28" materialIds="7" castsShadows="true" receiveShadows="true">
          <Shape shapeId="3" name="EmitShape" translation="0 -0.352428 0.0390949" nodeId="29" materialIds="8" nonRenderable="true"/>
        </Dynamic>
      </TransformGroup>
    </TransformGroup>
    <TransformGroup name="left" nodeId="30">
      <TransformGroup name="particleAnimation" nodeId="31">
        <Shape shapeId="4" name="soilAnimationLeft" clipDistance="100" nodeId="32" materialIds="9" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="particlesSystems" translation="1.51452 0.532901 1.86705" rotation="0 -70.6146 0" nodeId="33">
        <Dynamic dynamicId="2" emitterShapeNodeId="36" name="soilEmitter" clipDistance="100" nodeId="35" materialIds="7" castsShadows="true" receiveShadows="true">
          <Shape shapeId="5" name="EmitShape" translation="-2.20715 -0.816108 0.878117" rotation="0 72.9209 0" nodeId="36" materialIds="8" nonRenderable="true"/>
        </Dynamic>
      </TransformGroup>
    </TransformGroup>
  </Scene>

  <UserAttributes>
    <UserAttribute nodeId="28">
      <Attribute name="useWorldSpace" type="boolean" value="true"/>
    </UserAttribute>
    <UserAttribute nodeId="35">
      <Attribute name="useWorldSpace" type="boolean" value="true"/>
    </UserAttribute>
  </UserAttributes>

</i3D>
