-- DrawText method wrapper, draws text to the screen.
-- @param1	string	The text to draw
-- @param2	float	Screen x-axis coordinate
-- @param3	float	Screen y-axis coordinate
-- @param4	table	Optional. Styles to apply to the text
-- @return
function drawText( str, x, y, style )
	if style == nil then
		style = {}
	end
	
	SetTextFont( (style.font ~= nil) and style.font or 0 )
	SetTextScale( 0.0, (style.size ~= nil) and style.size or 1.0 )
	SetTextProportional( 1 )
	
	if style.colour ~= nil then
		SetTextColour( style.colour.r ~= nil and style.colour.r or 255, style.colour.g ~= nil and style.colour.g or 255, style.colour.b ~= nil and style.colour.b or 255, style.colour.a ~= nil and style.colour.a or 255 )
	else
		SetTextColour( 255, 255, 255, 255 )
	end
	
	if style.shadow ~= nil then
		SetTextDropShadow( style.shadow.distance ~= nil and style.shadow.distance or 0, style.shadow.r ~= nil and style.shadow.r or 0, style.shadow.g ~= nil and style.shadow.g or 0, style.shadow.b ~= nil and style.shadow.b or 0, style.shadow.a ~= nil and style.shadow.a or 255 )
	else
		SetTextDropShadow( 0, 0, 0, 0, 255 )
	end
	
	if style.border ~= nil then
		SetTextEdge( style.border.size ~= nil and style.border.size or 1, style.border.r ~= nil and style.border.r or 0, style.border.g ~= nil and style.border.g or 0, style.border.b ~= nil and style.border.b or 0, style.border.a ~= nil and style.shadow.a or 255 )
	end
	
	if style.centered ~= nil and style.centered == true then
		SetTextCentre( true )
	end
	
	if style.outline ~= nil and style.outline == true then
		SetTextOutline()
	end
	
	SetTextEntry( "STRING" )
	AddTextComponentString( str )
	
	DrawText( x, y )
end

-- Converts degrees to (inter)cardinal directions.
-- @param1	float	Degrees. Expects EAST to be 90° and WEST to be 270°.
-- 					In GTA, WEST is usually 90°, EAST is usually 270°. To convert, subtract that value from 360.
--
-- @return			The converted (inter)cardinal direction.
function degreesToIntercardinalDirection( dgr )
	dgr = dgr % 360.0
	
	if (dgr >= 0.0 and dgr < 22.5) or dgr >= 337.5 then
		return "N "
	elseif dgr >= 22.5 and dgr < 67.5 then
		return "NE"
	elseif dgr >= 67.5 and dgr < 112.5 then
		return "E"
	elseif dgr >= 112.5 and dgr < 157.5 then
		return "SE"
	elseif dgr >= 157.5 and dgr < 202.5 then
		return "S"
	elseif dgr >= 202.5 and dgr < 247.5 then
		return "SW"
	elseif dgr >= 247.5 and dgr < 292.5 then
		return "W"
	elseif dgr >= 292.5 and dgr < 337.5 then
		return "NW"
	end
end