[Library Effect]
Lifetime=5
Version=2.00
Display Name=fx_AI_ship_STERN SPRAY effects
Radius=200
Priority=0

[Properties]
Cockpit=1
VirtualCockpit=1
Spot=1
Tower=1
Map=1
StopTemp=10.00


// STERN SPRAY 

[Emitter.0]
Lifetime=0.00, 0.00
Delay=1.00, 1.00
Bounce=0.00
Rate=40.00, 55.00				//particles per second
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00

[Particle.0]
Lifetime=1.00, 2.00
Type=19
X Scale=1.00, 1.50
Y Scale=1.00, 1.50
Z Scale=0.00, 0.00
X Scale Rate=0.40, 0.80
Y Scale Rate=0.40, 0.80
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.33, 0.45
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.50, 0.60
Rotation=-60.00, 60.00
Shade=1
Face=0, 0, 1

[ParticleAttributes.0]
Blend Mode=1
Texture=fx_1.bmp
Bounce=0.00
Color Start=208, 211, 211, 150
Color End=228, 231, 233, 0
Jitter Distance=0.20
Jitter Time=1.00
//TempK=109.00
//TempRate=0.01
uv1=0.50, 0.75
uv2=0.75, 1.00
X Scale Goal=2.50
Y Scale Goal=2.50
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00

// WAKE

[Emitter.1]
Lifetime=0.00, 0.00
Delay=90.00, 90.00
Bounce=0.00
Rate=1.00, 1.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Offset= 0.00,  0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00

[Particle.1]
Lifetime=50.0, 50.0
Type=21
X Scale=20.50, 20.50
Y Scale=20.50, 20.50
Z Scale=0.00, 0.00
X Scale Rate=0.065, 0.065
Y Scale Rate=0.065, 0.065
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.11, 0.11
Fade In=0.10, 0.10
Fade Out=0.80, 0.80
Ground Normal=1
Shade=1
Face=0, 0, 1

[ParticleAttributes.1]
Blend Mode=1
Texture=fx_wake_1.bmp
Bounce=0.00
Color Start=205, 205, 205, 50
Color End=205, 205, 205, 0
//Color Start=255, 255, 255, 180
//Color End=255, 255, 255, 0
Jitter Distance=0.01
Jitter Time=1.00
//TempK=109.00
//TempRate=0.01
uv1=0.00, 0.00
uv2=1.00, 1.00
X Scale Goal=180.00
Y Scale Goal=180.00
Z Scale Goal=0.00
Extrude Length=10.00
Extrude Pitch Max=30.00
Extrude Heading Max=10.00


// WAKE WAVES

[Emitter.2]
Lifetime=0.00, 0.00
Delay=90.00, 90.00
Bounce=0.00
Rate=2.00, 2.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00

[Particle.2]
Lifetime=45.0, 45.0
Type=21
X Scale=15.50, 15.50
Y Scale=15.50, 15.50
Z Scale=0.00, 0.00
X Scale Rate=0.11, 0.11
Y Scale Rate=0.11, 0.11
//X Scale Rate=0.15, 0.15
//Y Scale Rate=0.15, 0.15
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
Fade In=0.20, 0.20
//Fade In=0.05, 0.05
Fade Out=0.50, 0.50
Ground Normal=1
Shade=1
Face=0, 0, 1

[ParticleAttributes.2]
Blend Mode=1
Texture=fx_wake_2.bmp
Bounce=0.00
Color Start=155, 155, 155, 160
Color End=65, 65, 65, 0
//Color Start=255, 255, 255, 160
//Color End=255, 255, 255, 0
Jitter Distance=0.02
Jitter Time=1.00
//TempK=109.00
//TempRate=0.01
uv1=0.00, 0.00
uv2=1.00, 1.00
X Scale Goal=180.00
Y Scale Goal=180.00
Z Scale Goal=0.00
Extrude Length=40.00
Extrude Pitch Max=50.00
Extrude Heading Max=10.00
