DELETE FROM `gameobject` WHERE `id`= 15885;
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES 
(99849, 15885, 1, 1, 1, 7853.95, -2212.3, 456.397, 0, 0, 0, 0, 0, 0, 0, 1);
