<?xml version="1.0" encoding="utf-8"?>
<config>

	<!-- !!! DO NOT MODIFY THIS FILE !!! -->
	<!-- You have to put your UI customization elements into \config\ui_user folder -->

	<actors>

		<!-- goblin portal -->
		<goblin_portal enabled="1" speech_text="" keywords="snos=410460" extra_decorators="deco_fill/map_shape">
			<map_shape enabled="1" radius="8" ping_speed="0" shape="circle" color="180,255,255,255" stroke="0" />
			<deco_fill enabled="1" radius="2.5" ping_speed="0" shape="circle" color="180,120,0,0" stroke="0" />
		</goblin_portal>

	</actors>

	<monsters>

		<!-- rift progression for all monsters -->
		<rift_progression_label enabled="0" speech_text="" keywords="alive">
			<ground_label enabled="1" on_screen="1" off_screen="0" text="rift_progress">
				<body enabled="0" color="255,0,0,0" stroke="0" />
				<text font_family="tahoma" font_size="6" font_bold="0" font_color="255,255,255,255" font_shadow="1">
					<custom_shadow enabled="1" heavy="1" color="128,0,0,0" />
				</text>
			</ground_label>
			<conditions only_any_rift="1" />
		</rift_progression_label>

		<!-- trash + visible -->
		<trash enabled="1" speech_text="" keywords="alive,trash,visible">
			<map_shape enabled="1" radius="2" ping_speed="0" shape="circle" color="128,200,200,200" stroke="0" />
			<conditions only_non_rift="1" />
		</trash>

		<!-- progression: 0.00-1.00 points -->
		<progress1 enabled="1" speech_text="" keywords="alive,trash,progress1,visible">
			<map_shape enabled="1" radius="2" ping_speed="0" shape="circle" color="128,200,200,200" stroke="0" />
			<conditions only_any_rift="1" />
		</progress1>

		<!-- progression: 1.00-2.00 points -->
		<progress2 enabled="1" speech_text="" keywords="alive,trash,progress2,visible">
			<map_shape enabled="1" radius="4" ping_speed="0" shape="circle" color="180,0,200,0" stroke="0" />
			<conditions only_any_rift="1" />
		</progress2>

		<!-- progression: 2.00-3.00 points -->
		<progress3 enabled="1" speech_text="" keywords="alive,trash,progress3,visible">
			<map_shape enabled="1" radius="5" ping_speed="0" shape="circle" color="180,0,125,0" stroke="0" />
			<conditions only_any_rift="1" />
		</progress3>

		<!-- progression: 3.00-4.00 points -->
		<progress4 enabled="1" speech_text="" keywords="alive,trash,progress4,visible" extra_decorators="deco_outline/map_shape">
			<map_shape enabled="1" radius="6" ping_speed="0" shape="circle" color="180,0,200,0" stroke="0" />
			<deco_outline enabled="1" radius="6" ping_speed="0" shape="circle" color="180,0,55,0" stroke="2" />
			<conditions only_any_rift="1" />
		</progress4>

		<!-- progression: 4.00-10.00 points -->
		<progress5 enabled="1" speech_text="" keywords="alive,trash,progress5,visible" extra_decorators="deco_outline/map_shape">
			<map_shape enabled="1" radius="7" ping_speed="0" shape="circle" color="180,0,125,0" stroke="0" />
			<deco_outline enabled="1" radius="7" ping_speed="0" shape="circle" color="180,0,55,0" stroke="2" />
			<conditions only_any_rift="1" />
		</progress5>

		<!-- invisible -->
		<invisible enabled="1" speech_text="" keywords="alive,invisible">
			<ground_circle enabled="1" radius="-1" ping_speed="0" color="128,255,170,255" stroke="3" dash="Dash" />
			<map_shape enabled="1" radius="2" ping_speed="0" shape="circle" color="128,255,170,255" stroke="0" />
		</invisible>

		<!-- champion -->
		<elite_champion enabled="1" speech_text="" keywords="alive,elite_champion">
			<map_shape enabled="1" radius="10" ping_speed="0" shape="circle" color="180,64,128,255" stroke="0" />
		</elite_champion>

		<!-- elite minion -->
		<elite_minion enabled="1" speech_text="" keywords="alive,elite_minion">
			<map_shape enabled="1" radius="8" ping_speed="0" shape="circle" color="180,192,92,20" stroke="0" />
		</elite_minion>

		<!-- elite leader -->
		<elite_leader enabled="1" speech_text="" keywords="alive,elite_leader">
			<map_shape enabled="1" radius="10" ping_speed="0" shape="circle" color="180,255,148,20" stroke="0" />
		</elite_leader>

		<!-- unique -->
		<elite_unique enabled="1" speech_text="" keywords="alive,elite_unique">
			<map_shape enabled="1" radius="10" ping_speed="0" shape="circle" color="180,255,140,255" stroke="0" />
		</elite_unique>

		<!-- wood wraith -->
		<woodwraith enabled="0" speech_text="" keywords="alive,names=Wood Wraith|Highland Walker|The Old Man">
			<map_shape enabled="1" radius="2" ping_speed="0" shape="circle" color="180,0,180,0" stroke="0" />
		</woodwraith>

		<!-- wretched mother -->
		<wretchedmother enabled="0" speech_text="" keywords="alive,names=Deathspitter|Retching Cadaver|Wretched Mother|Spewing Horror">
			<map_shape enabled="1" radius="4" ping_speed="0" shape="circle" color="180,50,200,50" stroke="0" />
		</wretchedmother>

		<!-- dangerous -->
		<danger enabled="1" speech_text="" keywords="alive,names=Wood Wraith|Highland Walker|The Old Man|Fallen Lunatic|Deranged Fallen|Fallen Maniac|Frenzied Lunatic|Herald of Pestilence|Terror Demon|Demented Fallen|Savage Beast|Tusked Bogan|Punisher|Anarch|Corrupted Angel|Winged Assassin|Exarch">
			<map_shape enabled="1" radius="2" ping_speed="0" shape="circle" color="180,255,50,50" stroke="0" />
			<ground_label enabled="1" on_screen="1" off_screen="1" text="default">
				<body enabled="1" color="255,200,50,50" stroke="0" />
				<text font_family="tahoma" font_size="6.5" font_bold="0" font_color="255,255,255,255" font_shadow="0" />
			</ground_label>
		</danger>

		<!-- goblin -->
		<goblin enabled="1" speech_text="" keywords="alive,goblin" extra_decorators="deco_fill/map_shape">
			<map_shape enabled="1" radius="8" ping_speed="0" shape="circle" color="180,255,255,255" stroke="0" />
			<deco_fill enabled="1" radius="2.5" ping_speed="0" shape="circle" color="180,0,120,0" stroke="0" />
		</goblin>

		<!-- keywarden -->
		<keywarden enabled="1" speech_text="" keywords="alive,keywarden" extra_decorators="deco_fill/map_shape">
			<map_shape enabled="1" radius="6" ping_speed="0" shape="circle" color="180,255,255,255" stroke="0" noshadow="1" />
			<deco_fill enabled="1" radius="6" ping_speed="0" shape="circle" color="180,170,0,255" stroke="0" />
			<ground_label enabled="1" on_screen="1" off_screen="1" text="default">
				<body enabled="1" color="255,170,0,255" stroke="0" />
				<border enabled="1" color="192,255,255,255" stroke="1" />
				<text font_family="tahoma" font_size="6.5" font_bold="1" font_color="255,255,255,255" font_shadow="0" />
			</ground_label>
		</keywarden>

		<!-- boss -->
		<boss enabled="1" speech_text="" keywords="alive,boss">
			<map_shape enabled="1" radius="10" ping_speed="0" shape="circle" color="180,255,96,0" stroke="0" />
		</boss>

		<!-- dead exploding grotesque -->
		<exploding_grotesque enabled="1" speech_text="" keywords="dead,snos=3847|218307|218308|365450|3848|218405|3849|113994|3850|195639|365465|191592">
			<ground_circle enabled="1" radius="20" ping_speed="0" color="128,255,50,50" stroke="3" dash="Dash" />
		</exploding_grotesque>

		<!-- dead betrayed (fastmummy) -->
		<dead_betrayed enabled="1" speech_text="" keywords="dead,snos=4104|4105|4106">
			<ground_circle enabled="1" radius="20" ping_speed="0" color="128,255,50,50" stroke="3" dash="Dash" />
		</dead_betrayed>

		<!-- exploding groteque timer, bugging, disabled. TODO: count_down from 3 only after it died...
		<exploding_grotesque_timer enabled="1" keywords="dead,snos=3847|218307|218308|365450|3848|218405|3849|113994|3850|195639|365465|191592">
			<ground_label enabled="1" on_screen="1" off_screen="1" use_bottom="1" text="{value}" value_format="dyn" count_down="3">
				<body enabled="0" color="192,0,0,0" stroke="0" />
				<text font_family="tahoma" font_size="9" font_bold="1" font_color="255,255,255,255" font_shadow="1">
					<custom_shadow enabled="1" heavy="1" color="128,0,0,0" />
				</text>
			</ground_label>
			<ground_timer enabled="1" radius="30" use_bottom="1" count_down="3">
				<empty enabled="1" color="64,0,0,0" stroke="0" />
				<fill enabled="1" color="160,255,255,255" stroke="0" />
			</ground_timer>
		</exploding_grotesque_timer> -->

	
</monsters>

</config>