<?xml version="1.0" encoding="utf-8"?>
<config>

	<!-- !!! DO NOT MODIFY THIS FILE !!! -->
	<!-- You have to put your UI customization elements into \config\ui_user folder -->

	<constants>
		<w value="8.1" />
		<h value="1.95" />
		<h0 value="1.5" />
		<x0 value="51.0" />
		<x1 value="59.9" />
		<x2 value="67.9" />
		<x3 value="75.9" />
		<x4 value="83.9" />
		<x5 value="91.9" />
		<y0 value="77.4" />
		<y1 value="79.0" />
		<y2 value="80.9" />
		<y3 value="82.8" />
		<y4 value="84.7" />
		<y5 value="86.6" />
		<ys2 value="75.0" />
		<ys3 value="73.1" />
		<ys4 value="71.2" />
		<ys5 value="69.3" />
		<rect value="91.9,77.4,8.1,11.2" />
	</constants>

	<activators>
		<activator enabled="1" trigger_zone="run_stats" timeout="500">
			<position x="98.3" y="89.0" w="1.3" h="1.3" container="*window-rect-right" />
			<body color="160,27,24,16" />
			<border enabled="1" color="255,117,93,72" stroke="1" />
		</activator>
	</activators>

	<templates>

		<default enabled="1" zone="run_stats">
			<position w="::w" container="*window-rect-right" />
			<title font_family="tahoma" font_size="7.0" font_bold="0" font_halign="Right" />
		</default>

		<header template="default">
			<position y="::y0" h="::h0" />
			<title font_size="6" font_color="255,255,255,255" font_shadow="1" >
				<custom_shadow enabled="1" heavy="1" color="128,0,0,0" />
			</title>
		</header>

		<cells template="default">
			<position h="::h" />
			<border enabled="1" color="255,0,0,0" stroke="1" />
		</cells>

		<play_time template="cells">
			<body enabled="1" color="220,87,87,87" stroke="0" />
			<title font_color="255,255,255,255" font_shadow="0" />
		</play_time>

		<kill_ph template="cells">
			<body color="220,240,240,240" />
			<title font_color="255,0,0,0" />
		</kill_ph>
		<kill_sum template="kill_ph">
		</kill_sum>

		<elite_ph template="cells">
			<body color="220,255,148,20" />
			<title font_color="255,0,0,0" />
		</elite_ph>
		<elite_sum template="elite_ph">
		</elite_sum>

		<legendary_ph template="cells">
			<body color="220,191,100,47" />
			<title font_color="255,255,255,255" />
		</legendary_ph>
		<legendary_sum template="legendary_ph">
		</legendary_sum>

		<exp_ph template="cells">
			<body color="220,77,127,255" />
			<title font_color="255,255,255,255" />
			<conditions only_at_max_level="1" />
		</exp_ph>
		<exp_sum template="exp_ph">
		</exp_sum>

		<row_header_town template="default">
			<position x="::x2" w="::w" h="::h" />
			<title font_size="6" font_color="255,255,255,255" font_shadow="1" >
				<custom_shadow enabled="1" heavy="1" color="128,0,0,0" />
			</title>
			<conditions mouse_near="::rect" only_in_town="1" only_idle="1" />
		</row_header_town>

		<row_header_area template="default">
			<position x="::x0" w="::w" h="::h" />
			<title font_size="6" font_color="255,255,255,255" font_shadow="1" >
				<custom_shadow enabled="1" heavy="1" color="128,0,0,0" />
			</title>
			<conditions mouse_near="::rect" only_out_town="1" only_idle="1" />
		</row_header_area>

	</templates>

	<labels>

		<!-- column headers -->
		<header container="1" template="header">
			<area_total expression="area total">
				<position x="::x1" />
				<conditions only_out_town="1" mouse_near="::rect" only_idle="1" />
			</area_total>
			<area_current expression="area">
				<position x="::x2" />
				<conditions only_out_town="1" mouse_near="::rect" only_idle="1" />
			</area_current>
			<session expression="session">
				<position x="::x3" />
				<conditions mouse_near="::rect" only_idle="1" />
			</session>
			<hero_today expression="hero today">
				<position x="::x4" />
				<conditions mouse_near="::rect" only_idle="1" />
			</hero_today>
			<run expression="run">
				<position x="::x5" />
				<conditions mouse_near="::rect" only_idle="1" />
			</run>
		</header>

		<!--<conditions mouse_near="" mouse_far="::rect" />-->

		<play_time container="1" template="default">
			<info_town template="row_header_town" expression="play time">
				<position y="::y1" />
			</info_town>
			<info_area template="row_header_area" expression="play time">
				<position y="::y1" />
			</info_area>
			<values container="1" enabled="1" template="play_time">
				<area_total expression="*stattracker.current_area_total.time_play_noseconds" >
					<position x="::x1" y="::y1" />
					<conditions only_out_town="1" mouse_near="::rect" only_idle="1" />
				</area_total>
				<area_current expression="*stattracker.current_area_currentrun.time_play" >
					<position x="::x2" y="::y1" />
					<conditions only_out_town="1" mouse_near="::rect" only_idle="1" />
				</area_current>
				<session expression="*stattracker.current_session.time_play" >
					<position x="::x3" y="::y1" />
					<conditions mouse_near="::rect" only_idle="1" />
				</session>
				<hero_today expression="*stattracker.hero_today.time_play_noseconds" >
					<position x="::x4" y="::y1" />
					<conditions mouse_near="::rect" only_idle="1" />
				</hero_today>
				<run expression="*stattracker.current_run.time_play" >
					<position x="::x5" y="::y1" />
				</run>
			</values>
		</play_time>

		<kill container="1" template="default">
			<info_town template="row_header_town" expression="total kills">
				<position y="::y2" />
			</info_town>
			<info_area template="row_header_area" expression="total kills">
				<position y="::y2" />
			</info_area>
			<ph container="1" enabled="1" template="kill_ph">
				<area_total expression="*stattracker.current_area_total.kill_all_per_hour" >
					<position x="::x1" y="::y2" />
					<conditions only_out_town="1" mouse_near="::rect" only_idle="1" />
				</area_total>
				<area_current expression="*stattracker.current_area_currentrun.kill_all_per_hour" >
					<position x="::x2" y="::y2" />
					<conditions only_out_town="1" mouse_near="::rect" only_idle="1" />
				</area_current>
				<session expression="*stattracker.current_session.kill_all_per_hour" >
					<position x="::x3" y="::y2" />
					<conditions mouse_near="::rect" only_idle="1" />
				</session>
				<hero_today expression="*stattracker.hero_today.kill_all_per_hour" >
					<position x="::x4" y="::y2" />
					<conditions mouse_near="::rect" only_idle="1" />
				</hero_today>
				<run expression="*stattracker.current_run.kill_all_per_hour" >
					<position x="::x5" y="::y2" />
				</run>
			</ph>
			<sum container="1" template="kill_sum">
				<area_total expression="*stattracker.current_area_total.kill_all" >
					<position x="::x1" y="::ys2" />
					<conditions only_out_town="1" mouse_near="::rect" only_idle="1" />
				</area_total>
				<area_current expression="*stattracker.current_area_currentrun.kill_all" >
					<position x="::x2" y="::ys2" />
					<conditions only_out_town="1" mouse_near="::rect" only_idle="1" />
				</area_current>
				<session expression="*stattracker.current_session.kill_all" >
					<position x="::x3" y="::ys2" />
					<conditions mouse_near="::rect" only_idle="1" />
				</session>
				<hero_today expression="*stattracker.hero_today.kill_all" >
					<position x="::x4" y="::ys2" />
					<conditions mouse_near="::rect" only_idle="1" />
				</hero_today>
				<run expression="*stattracker.current_run.kill_all" >
					<position x="::x5" y="::ys2" />
					<conditions mouse_near="::rect" only_idle="1" />
				</run>
			</sum>
		</kill>

		<elite container="1" template="default">
			<info_town template="row_header_town" expression="elite kills">
				<position y="::y3" />
			</info_town>
			<info_area template="row_header_area" expression="elite kills">
				<position y="::y3" />
			</info_area>
			<ph container="1" enabled="1" template="elite_ph">
				<area_total expression="*stattracker.current_area_total.kill_elite_per_hour" >
					<position x="::x1" y="::y3" />
					<conditions only_out_town="1" mouse_near="::rect" only_idle="1" />
				</area_total>
				<area_current expression="*stattracker.current_area_currentrun.kill_elite_per_hour" >
					<position x="::x2" y="::y3" />
					<conditions only_out_town="1" mouse_near="::rect" only_idle="1" />
				</area_current>
				<session expression="*stattracker.current_session.kill_elite_per_hour" >
					<position x="::x3" y="::y3" />
					<conditions mouse_near="::rect" only_idle="1" />
				</session>
				<hero_today expression="*stattracker.hero_today.kill_elite_per_hour" >
					<position x="::x4" y="::y3" />
					<conditions mouse_near="::rect" only_idle="1" />
				</hero_today>
				<run expression="*stattracker.current_run.kill_elite_per_hour" >
					<position x="::x5" y="::y3" />
				</run>
			</ph>
			<sum container="1" template="elite_sum">
				<area_total expression="*stattracker.current_area_total.kill_elite" >
					<position x="::x1" y="::ys3" />
					<conditions only_out_town="1" mouse_near="::rect" only_idle="1" />
				</area_total>
				<area_current expression="*stattracker.current_area_currentrun.kill_elite" >
					<position x="::x2" y="::ys3" />
					<conditions only_out_town="1" mouse_near="::rect" only_idle="1" />
				</area_current>
				<session expression="*stattracker.current_session.kill_elite" >
					<position x="::x3" y="::ys3" />
					<conditions mouse_near="::rect" only_idle="1" />
				</session>
				<hero_today expression="*stattracker.hero_today.kill_elite" >
					<position x="::x4" y="::ys3" />
					<conditions mouse_near="::rect" only_idle="1" />
				</hero_today>
				<run expression="*stattracker.current_run.kill_elite" >
					<position x="::x5" y="::ys3" />
					<conditions mouse_near="::rect" only_idle="1" />
				</run>
			</sum>
		</elite>

		<legendary container="1" template="default">
			<info_town template="row_header_town" expression="legendaries">
				<position y="::y4" />
			</info_town>
			<info_area template="row_header_area" expression="legendaries">
				<position y="::y4" />
			</info_area>
			<ph container="1" template="legendary_ph">
				<area_total expression="*stattracker.current_area_total.items_legendary_per_hour" >
					<position x="::x1" y="::y4" />
					<conditions only_out_town="1" mouse_near="::rect" only_idle="1" />
				</area_total>
				<area_current expression="*stattracker.current_area_currentrun.items_legendary_per_hour" >
					<position x="::x2" y="::y4" />
					<conditions only_out_town="1" mouse_near="::rect" only_idle="1" />
				</area_current>
				<session expression="*stattracker.current_session.items_legendary_per_hour" >
					<position x="::x3" y="::y4" />
					<conditions mouse_near="::rect" only_idle="1" />
				</session>
				<hero_today expression="*stattracker.hero_today.items_legendary_per_hour" >
					<position x="::x4" y="::y4" />
					<conditions mouse_near="::rect" only_idle="1" />
				</hero_today>
				<run expression="*stattracker.current_run.items_legendary_per_hour" >
					<position x="::x5" y="::y4" only_idle="1" />
				</run>
			</ph>
			<sum container="1" template="legendary_sum">
				<area_total expression="*stattracker.current_area_total.items_legendary" >
					<position x="::x1" y="::ys4" />
					<conditions only_out_town="1" mouse_near="::rect" only_idle="1" />
				</area_total>
				<area_current expression="*stattracker.current_area_currentrun.items_legendary" >
					<position x="::x2" y="::ys4" />
					<conditions only_out_town="1" mouse_near="::rect" only_idle="1" />
				</area_current>
				<session expression="*stattracker.current_session.items_legendary" >
					<position x="::x3" y="::ys4" />
					<conditions mouse_near="::rect" only_idle="1" />
				</session>
				<hero_today expression="*stattracker.hero_today.items_legendary" >
					<position x="::x4" y="::ys4" />
					<conditions mouse_near="::rect" only_idle="1" />
				</hero_today>
				<run expression="*stattracker.current_run.items_legendary" >
					<position x="::x5" y="::ys4" />
					<conditions mouse_near="::rect" only_idle="1" />
				</run>
			</sum>
		</legendary>

		<exp container="1" template="default">
			<info_town template="row_header_town" expression="experience">
				<position y="::y5" />
			</info_town>
			<info_area template="row_header_area" expression="experience">
				<position y="::y5" />
			</info_area>
			<ph container="1" template="exp_ph" >
				<area_total expression="*stattracker.current_area_total.exp_per_hour" >
					<position x="::x1" y="::y5" />
					<conditions only_out_town="1" mouse_near="::rect" only_idle="1" only_at_max_level="1" />
				</area_total>
				<area_current expression="*stattracker.current_area_currentrun.exp_per_hour" >
					<position x="::x2" y="::y5" />
					<conditions only_out_town="1" mouse_near="::rect" only_idle="1" only_at_max_level="1" />
				</area_current>
				<session expression="*stattracker.current_session.exp_per_hour" >
					<position x="::x3" y="::y5" />
					<conditions only_at_max_level="1" mouse_near="::rect" only_idle="1" />
				</session>
				<hero_today expression="*stattracker.hero_today.exp_per_hour" >
					<position x="::x4" y="::y5" />
					<conditions only_at_max_level="1" mouse_near="::rect" only_idle="1" />
				</hero_today>
				<run expression="*stattracker.current_run.exp_per_hour" >
					<position x="::x5" y="::y5" />
					<conditions only_at_max_level="1" />
				</run>
			</ph>
			<sum container="1" template="exp_sum">
				<area_total expression="*stattracker.current_area_total.exp" >
					<position x="::x1" y="::ys5" />
					<conditions only_out_town="1" mouse_near="::rect" only_idle="1" only_at_max_level="1" />
				</area_total>
				<area_current expression="*stattracker.current_area_currentrun.exp" >
					<position x="::x2" y="::ys5" />
					<conditions only_out_town="1" mouse_near="::rect" only_idle="1" only_at_max_level="1" />
				</area_current>
				<session expression="*stattracker.current_session.exp" >
					<position x="::x3" y="::ys5" />
					<conditions only_at_max_level="1" mouse_near="::rect" only_idle="1" />
				</session>
				<hero_today expression="*stattracker.hero_today.exp" >
					<position x="::x4" y="::ys5" />
					<conditions only_at_max_level="1" mouse_near="::rect" only_idle="1" />
				</hero_today>
				<run expression="*stattracker.current_run.exp" >
					<position x="::x5" y="::ys5" />
					<conditions only_at_max_level="1" mouse_near="::rect" only_idle="1" />
				</run>
			</sum>
		</exp>

	</labels>

</config>