<?xml version="1.0" encoding="utf-8"?>
<config>

	<!-- !!! DO NOT MODIFY THIS FILE !!! -->
	<!-- You have to put your UI customization elements into \config\ui_user folder -->

	<pickup_range enabled="1" fade="1">
		<conditions player_anim="Running" only_out_town="1" />
		<style enabled="1" color="4,255,255,255" stroke="0" />
	</pickup_range>

	<map_reveal enabled="1" map_enabled="1" minimap_enabled="1" color="0,180,180,250">
		<map opacity="25" />
		<minimap opacity="13" />
	</map_reveal>

	<!-- NOTE: you have to unpack the "D3 minimap texture pack" into the TurboHUD\mmap folder to get this feature working -->
	<map_ground enabled="0" opacity="255" opacity_multiplier="2" scale="1.0" />

	<personal enabled="0">
		<conditions only_out_town="1" />
		<health enabled="1">
			<fill enabled="1" color="255,255,50,50" stroke="5" start_cap="Round" end_cap="Round" />
			<outline enabled="1" color="32,0,0,0" stroke="7" start_cap="Round" end_cap="Round" />
			<emptyfill enabled="1" color="128,32,32,32" stroke="5" start_cap="Round" end_cap="Round" />
		</health>
		<cooldown enabled="1">
			<fill enabled="1" color="255,160,80,44" stroke="5" start_cap="Round" end_cap="Round" />
			<outline enabled="1" color="128,0,0,0" stroke="7" start_cap="Round" end_cap="Round" />
			<emptyfill enabled="1" color="128,80,255,80" stroke="5" start_cap="Round" end_cap="Round" />
			<skill_image enabled="1" fade="1" />
		</cooldown>
		<res enabled="1">
			<arcane>
				<fill enabled="1" color="200,100,0,205" stroke="5" start_cap="Round" end_cap="Round" />
				<outline enabled="1" color="128,255,255,255" stroke="8" start_cap="Round" end_cap="Round" />
			</arcane>
			<discipline>
				<fill enabled="1" color="200,0,0,255" stroke="5" start_cap="Round" end_cap="Round" />
				<outline enabled="1" color="128,255,255,255" stroke="8" start_cap="Round" end_cap="Round" />
			</discipline>
			<hatred>
				<fill enabled="1" color="200,255,0,0" stroke="5" start_cap="Round" end_cap="Round" />
				<outline enabled="1" color="128,255,255,255" stroke="8" start_cap="Round" end_cap="Round" />
			</hatred>
			<fury>
				<fill enabled="1" color="200,255,170,0" stroke="5" start_cap="Round" end_cap="Round" />
				<outline enabled="1" color="128,0,0,0" stroke="8" start_cap="Round" end_cap="Round" />
			</fury>
			<mana>
				<fill enabled="1" color="200,0,0,255" stroke="5" start_cap="Round" end_cap="Round" />
				<outline enabled="1" color="128,255,255,255" stroke="8" start_cap="Round" end_cap="Round" />
			</mana>
			<spirit>
				<fill enabled="1" color="200,255,255,200" stroke="5" start_cap="Round" end_cap="Round" />
				<outline enabled="1" color="128,0,0,0" stroke="8" start_cap="Round" end_cap="Round" />
			</spirit>
			<wrath>
				<fill enabled="1" color="200,255,255,225" stroke="5" start_cap="Round" end_cap="Round" />
				<outline enabled="1" color="128,0,0,0" stroke="8" start_cap="Round" end_cap="Round" />
			</wrath>
			<emptyfill enabled="1" color="128,32,32,32" stroke="5" start_cap="Round" end_cap="Round" />
		</res>
	</personal>

	<inventory enabled="1">
		<keep_corner enabled="0" color="255,128,255,84" stroke="-1.6" />
		<force_sell_corner enabled="0" color="255,255,0,0" stroke="-1.6" />
		<accbound enabled="0" />
		<sell_darkening enabled="1" color="178,38,38,38" stroke="0" />
		<ancient_rank enabled="1">
			<title font_family="arial" font_size="10" font_bold="1" font_color="255,0,0,0" font_shadow="1">
				<custom_shadow enabled="1" heavy="1" color="255,255,64,64" />
			</title>
		</ancient_rank>
		<item_bar enabled="1" />
		<horadric_cache enabled="1" /> <!-- display the act/difficulty of horadric caches ("bounty bags") -->
		<can_cubed enabled="1" />
		<stash_space enabled="1">
			<title font_family="tahoma" font_size="7" font_bold="1" font_color="160,255,30,30" font_shadow="1">
				<custom_shadow enabled="1" heavy="1" color="128,0,0,0" />
			</title>
		</stash_space>
		<stash_preview enabled="1" />
	</inventory>

	<item_helper enabled="1">
		<item_level>
			<title font_family="tahoma" font_size="7" font_bold="1" font_color="255,154,105,24" font_shadow="1">
				<custom_shadow enabled="1" heavy="1" color="128,0,0,0" />
			</title>
		</item_level>
		<item_perfection>
			<title font_family="tahoma" font_size="7" font_bold="1" font_color="255,154,105,24" font_shadow="1">
				<custom_shadow enabled="1" heavy="1" color="128,0,0,0" />
			</title>
		</item_perfection>
		<kanai_cube enabled="1" />
	</item_helper>

	<cursor_hint enabled="1">
		<body enabled="1" color="255,0,0,0" stroke="0" />
		<border enabled="1" color="255,75,60,45" stroke="2" />
		<title font_family="tahoma" font_size="8" font_bold="0" font_color="255,255,255,255" font_shadow="0" />
	</cursor_hint>

	<portraits enabled="1">
		<performance>
			<real_dps enabled="1" font_family="tahoma" font_size="6" font_bold="1" font_color="255,0,220,255" font_shadow="1">
				<custom_shadow enabled="1" heavy="1" color="255,0,0,0" />
			</real_dps>
			<run_dps enabled="1" font_family="tahoma" font_size="6" font_bold="1" font_color="255,0,220,255" font_shadow="1">
				<custom_shadow enabled="1" heavy="1" color="255,0,0,0" />
			</run_dps>
			<total_dmg enabled="1" font_family="tahoma" font_size="6" font_bold="1" font_color="255,255,220,0" font_shadow="1">
				<custom_shadow enabled="1" heavy="1" color="255,0,0,0" />
			</total_dmg>
		</performance>
		<bars>
			<ehp enabled="1" />
			<activity enabled="0" />
			<total_dmg enabled="0" />
		</bars>
		<info enabled="1" font_family="arial" font_size="6" font_bold="1" font_color="255,255,200,0" font_shadow="1" />
		<meta>
			<convention_of_elements enabled="1" count="7" />
		</meta>
	</portraits>

	<stat_tracker scale_width="100">
		<columns>
			<experience enabled="1" />
			<gold_pickup enabled="1" />
			<gold_drop enabled="0" />
			<kill_total enabled="0" />
			<kill_elite enabled="1" />
			<drop_all enabled="0" />
			<drop_white enabled="0" />
			<drop_magic enabled="0" />
			<drop_rare enabled="0" />
			<drop_legendary enabled="1" />
			<drop_blood_shard enabled="1" />
			<death enabled="1" />
			<damage_dealt_all enabled="1" />
			<damage_dealt_crit enabled="1" />
			<damage_taken enabled="1" />
			<healing enabled="0" />
		</columns>
	</stat_tracker>

	<debug>
	</debug>

	<lobby_heroes>
	</lobby_heroes>

	<bounty_panel enabled="1" keep_enabled_between_games="0" />

	<waypoint>
	</waypoint>

	<rifts>
		<rift>
			<percent enabled="1" font_family="tahoma" font_size="7" font_bold="1" font_color="255,255,210,150" font_shadow="1">
				<custom_shadow enabled="1" heavy="1" color="160,0,0,0" />
			</percent>
		</rift>
		<greater_rift>
			<timer enabled="1" font_family="tahoma" font_size="7" font_bold="1" font_color="255,180,147,109" font_shadow="1">
				<custom_shadow enabled="1" heavy="1" color="160,0,0,0" />
			</timer>
			<percent enabled="1" font_family="tahoma" font_size="7" font_bold="1" font_color="255,200,100,200" font_shadow="1">
				<custom_shadow enabled="1" heavy="1" color="160,0,0,0" />
			</percent>
		</greater_rift>
		<both>
			<near_monster_progression enabled="1" range="40" font_family="tahoma" font_size="7" font_bold="1" font_color="255,180,147,109" font_shadow="1">
				<custom_shadow enabled="1" heavy="1" color="160,0,0,0" />
			</near_monster_progression>
		</both>
	</rifts>

	<monster_bar enabled="1">
		<health nok="0" percent="1" font_family="tahoma" font_size="6" font_bold="1" font_color="255,255,255,255" font_shadow="1" />
		<effects font_family="tahoma" font_size="6" font_bold="1" font_color="255,40,200,40" font_shadow="1">
			<custom_shadow enabled="1" heavy="1" color="128,0,0,0" />
		</effects>
	</monster_bar>

	<skills>
		<cooldown>
			<!-- add sound effects to play when a skill's cooldown is finished (see .\doc\powers.txt for power codes) You have to put the WAV files in the .\sounds folder -->
			<sound_notification>
				<entry_1 skill="wizard_archon_teleport" sound="cooldown1.wav" />
			</sound_notification>
		</cooldown>
	</skills>

</config>