<?xml version="1.0" encoding="utf-8"?>
<config>

	<!-- !!! DO NOT MODIFY THIS FILE !!! -->
	<!-- You have to put your UI customization elements into \config\ui_user folder -->

	<templates>

		<default zone="attributes" enabled="1">
			<position y="34.0" w="3.5" h="11.5" container="Root.NormalLayer.game_dialog_backgroundScreenPC.game_window_hud_overlay" />
			<body enabled="1" color="200,0,0,0" stroke="0" />
			<border enabled="1" color="255,0,0,0" stroke="2" />
			<title font_family="tahoma" font_size="7.0" font_bold="0" font_color="255,255,255,255" font_shadow="0" font_halign="Center" />
		</default>

		<details template="default">
			<title font_color="255,255,200,100" font_shadow="0" />
		</details>

		<details_title template="details">
			<title font_halign="Left" />
		</details_title>

	</templates>

	<activators>
		<activator enabled="1" trigger_zone="attributes" timeout="500">
			<position x="49.35" y="89.3" w="1.3" h="1.3" container="*window-rect-center" />
			<body color="160,27,24,16" />
			<border enabled="1" color="255,117,93,72" stroke="1" />
		</activator>
	</activators>

	<labels>

		<!-- CDR -->
		<cdr template="default" expression="*cdr" hint="cooldown reduction">
			<position x="26.0" y="21.8" />
			<body enabled="0" />
			<border enabled="0" />
			<title font_shadow="1" font_size="6.0" font_color="255,200,200,120" font_halign="Right" />
		</cdr>

		<!-- EHP -->
		<ehp_max template="default" expression="*ehp-max" hint="">
			<position x="27.2" />
			<body color="200,0,200,0" />
			<title font_shadow="1" />
		</ehp_max>

		<!-- sheet DPS -->
		<sheet_dps template="default" expression="*dps-sheet" hint="">
			<position x="30.7" />
			<body color="160,255,0,0" />
			<title font_shadow="1" />
		</sheet_dps>

		<!-- critical hit chance -->
		<critchance template="default" expression="*critchance" hint="critical hit chance">
			<position x="34.2" />
			<title font_color="255,255,255,100" />
		</critchance>

		<!-- attacks/s -->
		<attackspeed template="default" expression="*attackspeed" hint="attacks per second">
			<position x="37.7" />
			<title font_color="255,255,100,100" />
		</attackspeed>

		<!-- attacks/s -->
		<attackspeed_pets template="default" expression="*attackspeed-pets" hint="attacks per second + pet bonuses">
			<position x="41.2" />
			<title font_color="255,255,130,70" />
			<conditions active_buffs="318731/0" /> <!-- Tasker&Theo -->
		</attackspeed_pets>



		<!-- magic find % -->
		<magic_find enabled="0" template="default" expression="*magicfind" hint="magic find %">
			<position x="51.9" />
			<body color="255,0,0,120" />
		</magic_find>

		<!-- gold find % -->
		<gold_find template="default" expression="*goldfind" hint="gold find %">
			<position x="51.9" />
			<body color="255,255,212,163" />
			<title font_color="255,0,0,0" />
		</gold_find>

		<!-- experience bonus % -->
		<experience_bonus template="default" expression="*expbonus" hint="experience bonus %">
			<position x="55.4" />
			<body color="255,57,107,235" />
		</experience_bonus>

		<!-- experience on kill -->
		<experience_on_kill template="default" expression="*exponkill-plus" hint="experience on kill">
			<position x="58.9" />
			<body color="255,57,107,235" />
		</experience_on_kill>


		<!-- hover-activated labels -->

		<!-- EHP details -->
		<ehp_max_title template="details_title" expression="EHP">
			<position x="30.7" w="8" />
			<conditions mouse_near="27.2,34.0,3.5,11.5" only_idle="1" />
		</ehp_max_title>

		<!-- damage reduce % -->
		<dmgred template="details" expression="*damred">
			<position x="27.2" y="22.5" />
			<conditions mouse_near="27.2,34.0,3.5,11.5" only_idle="1" />
		</dmgred>
		<dmgred_title template="details_title" expression="damage reduction">
			<position x="30.7" y="22.5" w="8" />
			<conditions mouse_near="27.2,34.0,3.5,11.5" only_idle="1" />
		</dmgred_title>

		<!-- armor -->
		<armor template="details" expression="*armor">
			<position x="27.2" y="11.0" />
			<conditions mouse_near="27.2,34.0,3.5,11.5" only_idle="1" />
		</armor>
		<armor_title template="details_title" expression="armor">
			<position x="30.7" y="11.0" w="8" />
			<conditions mouse_near="27.2,34.0,3.5,11.5" only_idle="1" />
		</armor_title>

		<!-- all resist (average resist) -->
		<allres template="details" expression="*resist-average">
			<position x="27.2" y="-0.5" />
			<conditions mouse_near="27.2,34.0,3.5,11.5" only_idle="1" />
		</allres>
		<allres_title template="details_title" expression="average resist">
			<position x="30.7" y="-0.5" w="8" />
			<conditions mouse_near="27.2,34.0,3.5,11.5" only_idle="1" />
		</allres_title>


		<!-- sheet DPS details -->
		<sheet_dps_title template="details_title" expression="SHEET DPS">
			<position x="34.2" w="8" />
			<conditions mouse_near="30.7,34.0,3.5,11.5" only_idle="1" />
		</sheet_dps_title>

		<!-- weapon damage -->
		<sheet_dps_detail_wdmg template="details" expression="*dmg-weapon">
			<position x="30.7" y="11.0" />
			<conditions mouse_near="30.7,34.0,3.5,11.5" only_idle="1" />
		</sheet_dps_detail_wdmg>
		<sheet_dps_detail_wdmg_title template="details_title" expression="weapon damage">
			<position x="34.2" y="11.0" w="8" />
			<conditions mouse_near="30.7,34.0,3.5,11.5" only_idle="1" />
		</sheet_dps_detail_wdmg_title>

		<!-- attacks/s -->
		<sheet_dps_detail_aps template="details" expression="*attackspeed">
			<position x="30.7" y="22.5" />
			<conditions mouse_near="30.7,34.0,3.5,11.5" only_idle="1" />
		</sheet_dps_detail_aps>
		<sheet_dps_detail_aps_title template="details_title" expression="attacks per second">
			<position x="34.2" y="22.5" w="8" />
			<conditions mouse_near="30.7,34.0,3.5,11.5" only_idle="1" />
		</sheet_dps_detail_aps_title>

	</labels>

</config>