# The first value is the cost of the item.
# The second value is the item, this should be the material name (as found on http://jd.bukkit.org/rb/apidocs/org/bukkit/Material.html)
# The third value is the quantity that will show up in the shop.
# For wood, potions, wool, dirt, etc (Any item that has type data), you can use a : followed by the numerical data for the item you want. 
# For example wood:2 would give you birch wood planks. You can find data values at: http://minecraft-ids.grahamedgecombe.com/
# Potion data values can be found at: http://minecraft.gamepedia.com/Potion
# Enchantments can be added using the enchantment name (written with no spaces) followed by a : and then the enchantment level number. http://minecraft.gamepedia.com/Enchanting/Levels

items:
- 25 golden_apple 1 
- 40 golden apple 2
- 50 ender_pearl 1
- 200 leather_chestplate 1 protection:1 thorns:1
- 100 leather_helmet 1 protection:1 unbreaking:1
- 150 leather_leggings 1 protection:1 fireprotection:1 
- 200 leather_boots 1 protection:1 featherfall:1 