# This is the item configuration file for Quake Remastered.
# For a reference for any variable inside this file, check out the plugin page at
# http://dev.bukkit.org/bukkit-plugins/quake_remastered/
#
# Please note: Every item needs to have a unique integer ID, just as Minecraft does.
# Items with ID 1~4 are default attachments (case, sight, barrel & trigger). Their type and ID must not be changed.
 
1:
    type: case
    cost: 0
    name: Wooden Case
    lore:
        - An old case with some dirt on it.
    material: 290
    case_has_enchantment: false
2:
    type: sight
    cost: 0
    name: Dandelion Sight
    lore:
        - With yellow laser!
    material: 351@11
    laser_color: YELLOW
3:
    type: barrel
    cost: 0
    name: Small Barrel
    lore:
        - Not so beautiful, but shining well.
    material: 401
    barrel_shape: BALL
4:
    type: trigger
    cost: 0
    name: Normal Trigger
    lore:
        - 1.5s reloading speed.
    material: 77
    trigger_amount: 15
    trigger_speed: 30
5:
    type: case
    cost: 20
    name: Stone Case
    lore:
        -An stone case with crap on it
    material: 291
    case_has_enchantment: false
6:
    type: case
    cost: 50
    name: Iron Case
    lore:
        -An iron case with a history
    material: 292
    case_has_enchantment: false
7:
    type: case
    cost: 100
    name: Gold Case
    lore:
        - A pimp case
    material: 294
    case_has_enchantment: false
8:
    type: case
    cost: 200
    name: Diamond Case
    lore:
        -The case that rekt server
    material: 293
    case_has_enchantment: false    
9:
    type: sight
    cost: 10
    name: Purple Sight
    lore:
        - With purple laser!
    material: 351@5
    laser_color: PURPLE
10:
    type: sight
    cost: 10
    name: Rose Sight
    lore:
        - With rose laser!
    material: 351@1
    laser_color: RED
11:
    type: sight
    cost: 10
    name: Lime Sight
    lore:
        - With lime laser!
    material: 351@10
    laser_color: LIME
12:
    type: barrel
    cost: 30
    name: Large Barrel
    lore:
        - Boom!.
    material: 401
    barrel_shape: BALL_LARGE
13:
    type: barrel
    cost: 50
    name: Star Barrel
    lore:
        - May the star rain upon you.
    material: 401
    barrel_shape: STAR
14:
    type: barrel
    cost: 100
    name: Burst Barrel
    lore:
        - Bursting in people face.
    material: 401
    barrel_shape: BURST
15:
    type: barrel
    cost: 200
    name: Creeper Barrel
    lore:
        - Why so creeper.
    material: 401
    barrel_shape: CREEPER
16:
    type: trigger
    cost: 20
    name: Upgrade Trigger
    lore:
        - 1.0s reloading speed.
    material: 77
    trigger_amount: 10
    trigger_speed: 20
17:
    type: trigger
    cost: 50
    name: Good Trigger
    lore:
        - .5s reloading speed.
    material: 77
    trigger_amount: 5
    trigger_speed: 10
18:
    type: trigger
    cost: 200
    name: God Trigger
    lore:
        - .1s reloading speed.
    material: 77
    trigger_amount: 1
    trigger_speed: 2