Initialize engine version: 5.1.1f1 (2046fc06d4d8)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 4600 (ID=0x416)
    Vendor:   Intel
    VRAM:     896 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Augustin\Desktop\alpha1\test_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Augustin\Desktop\alpha1\test_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Augustin\Desktop\alpha1\test_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Augustin\Desktop\alpha1\test_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Augustin\Desktop\alpha1\test_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Augustin\Desktop\alpha1\test_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Augustin\Desktop\alpha1\test_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Augustin\Desktop\alpha1\test_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Augustin\Desktop\alpha1\test_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Augustin\Desktop\alpha1\test_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Augustin\Desktop\alpha1\test_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Augustin\Desktop\alpha1\test_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:\Users\Augustin\Desktop\alpha1\test_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Augustin\Desktop\alpha1\test_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Augustin\Desktop\alpha1\test_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Augustin\Desktop\alpha1\test_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.045 seconds
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Platform assembly: C:\Users\Augustin\Desktop\alpha1\test_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Augustin\Desktop\alpha1\test_Data\Managed\System.dll (this message is harmless)
Shader 'Nature/Terrain/Specular': fallback shader 'Nature/Terrain/Diffuse' not found
The tree Bush1 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
 
(Filename:  Line: 98)

The tree Bush5LowPoly must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
 
(Filename:  Line: 98)

The tree Alder must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
 
(Filename:  Line: 98)

The tree Alder must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
 
(Filename:  Line: 98)

Platform assembly: C:\Users\Augustin\Desktop\alpha1\test_Data\Managed\Boo.Lang.dll (this message is harmless)
