--[[

Best collision v0.01

VPrediction/Prodiction collision library, by Dienofail

]]--


local Minions =  minionManager(MINION_ENEMY, 2000, myHero, MINION_SORT_HEALTH_ASC)

if VIP_USER then
	AddTickCallback(function() Minions:update() end)
end

function GetProdictionMinionCollision(ProdObject, Target)

end

function ReturnProdictionMinionCollision(ProdObject, Target)


end

function GetProdictionHeroCollision(ProdObject, Target)


end

function ReturnProdictionHeroCollision(ProdObject, Target)


end


function GetVPredictionMinionCollision(Target, delay, width, range, speed, from)


end


function ReturnVPredictionMinionCollision(Target, delay, width, range, speed, from)


end


function GetVPredictionHeroCollision(Target, delay, width, range, speed, from)


end


function GetVPredictionHeroCollision(Target, delay, width, range, speed, from)


end


function GetHitBoxRadius(Target)


end


local function WillCollide(position, from)
	local  

end

