Documentation de Gambas - /comp/gb.opengl.glsl/gl/deletetextures

/comp/gb.opengl.glsl/gl/deletetextures

# Gl.DeleteTextures (gb.opengl)

Static Sub DeleteTextures ( Textures As Integer[] )

Delete named textures.

### Parameters

n

  Specifies the number of textures to be deleted.

textures

  Specifies an array of textures to be deleted.

### Description

Gl.DeleteTextures deletes n textures named by the elements of the array textures. After a texture is deleted, it has no contents or dimensionality, and its name is free for reuse (for example by Gl.GenTextures). If a texture that is currently bound is deleted, the binding reverts to 0 (the default texture).

Gl.DeleteTextures silently ignores 0's and names that do not correspond to existing textures.

### Errors

Gl.INVALID_VALUE is generated if n is negative.

### Associated Gets

Gl.IsTexture

### See also

- Gl.BindTexture,

- Gl.CopyTexImage1D,

- Gl.CopyTexImage2D,

- Gl.GenTextures,

- Gl.Get,

Gl.GetTexParameter, Gl.TexImage1D, Gl.TexImage2D, Gl.TexParameter

See original documentation on OpenGL website