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# 4. Running Programs Under GDB

When you run a program under GDB, you must first generate debugging information when you compile it.

You may start GDB with its arguments, if any, in an environment of your choice. If you are doing native debugging, you may redirect your program's input and output, debug an already running process, or kill a child process.

> 4.1 Compiling for Debugging |  | Compiling for debugging
> 4.2 Starting your Program |  | Starting your program
> 4.3 Your Program's Arguments |  | Your program's arguments
> 4.4 Your Program's Environment |  | Your program's environment

> 4.5 Your Program's Working Directory |  | Your program's working directory
> 4.6 Your Program's Input and Output |  | Your program's input and output
> 4.7 Debugging an Already-running Process |  | Debugging an already-running process
> 4.8 Killing the Child Process |  | Killing the child process

> 4.9 Debugging Programs with Multiple Threads |  | Debugging programs with multiple threads
> 4.10 Debugging Programs with Multiple Processes |  | Debugging programs with multiple processes
> 4.11 Setting a Bookmark to Return to Later |  | Setting a bookmark to return to later

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## 4.1 Compiling for Debugging

In order to debug a program effectively, you need to generate debugging information when you compile it. This debugging information is stored in the object file; it describes the data type of each variable or function and the correspondence between source line numbers and addresses in the executable code.

To request debugging information, specify the ``-g'` option when you run the compiler.

Programs that are to be shipped to your customers are compiled with optimizations, using the ``-O'` compiler option. However, many compilers are unable to handle the ``-g'` and ``-O'` options together. Using those compilers, you cannot generate optimized executables containing debugging information.

GCC, the GNU C/C`++` compiler, supports ``-g'` with or without ``-O'`, making it possible to debug optimized code. We recommend that you always use ``-g'` whenever you compile a program. You may think your program is correct, but there is no sense in pushing your luck.

When you debug a program compiled with ``-g -O'`, remember that the optimizer is rearranging your code; the debugger shows you what is really there. Do not be too surprised when the execution path does not exactly match your source file! An extreme example: if you define a variable, but never use it, GDB never sees that variable--because the compiler optimizes it out of existence.

Some things do not work as well with ``-g -O'` as with just ``-g'`, particularly on machines with instruction scheduling. If in doubt, recompile with ``-g'` alone, and if this fixes the problem, please report it to us as a bug (including a test case!). See section 8.2 Program Variables, for more information about debugging optimized code.

Older versions of the GNU C compiler permitted a variant option ``-gg'` for debugging information. GDB no longer supports this format; if your GNU C compiler has this option, do not use it.

GDB knows about preprocessor macros and can show you their expansion (see section 9. C Preprocessor Macros). Most compilers do not include information about preprocessor macros in the debugging information if you specify the ``-g'` flag alone, because this information is rather large. Version 3.1 and later of GCC, the GNU C compiler, provides macro information if you specify the options ``-gdwarf-2'` and ``-g3'`; the former option requests debugging information in the Dwarf 2 format, and the latter requests "extra information". In the future, we hope to find more compact ways to represent macro information, so that it can be included with ``-g'` alone.

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## 4.2 Starting your Program

`run`
`r`
  Use the `run` command to start your program under GDB. You must first specify the program name (except on VxWorks) with an argument to GDB (see section Getting In and Out of GDB), or by using the `file` or `exec-file` command (see section Commands to Specify Files).

If you are running your program in an execution environment that supports processes, `run` creates an inferior process and makes that process run your program. (In environments without processes, `run` jumps to the start of your program.)

The execution of a program is affected by certain information it receives from its superior. GDB provides ways to specify this information, which you must do before starting your program. (You can change it after starting your program, but such changes only affect your program the next time you start it.) This information may be divided into four categories:

The arguments.
  Specify the arguments to give your program as the arguments of the `run` command. If a shell is available on your target, the shell is used to pass the arguments, so that you may use normal conventions (such as wildcard expansion or variable substitution) in describing the arguments. In Unix systems, you can control which shell is used with the `SHELL` environment variable. See section Your Program's Arguments.

The environment.
  Your program normally inherits its environment from GDB, but you can use the GDB commands `set environment` and `unset environment` to change parts of the environment that affect your program. See section Your Program's Environment.

The working directory.
  Your program inherits its working directory from GDB. You can set the GDB working directory with the `cd` command in GDB. See section Your Program's Working Directory.

The standard input and output.
  Your program normally uses the same device for standard input and standard output as GDB is using. You can redirect input and output in the `run` command line, or you can use the `tty` command to set a different device for your program. See section Your Program's Input and Output.

  Warning: While input and output redirection work, you cannot use pipes to pass the output of the program you are debugging to another program; if you attempt this, GDB is likely to wind up debugging the wrong program.

When you issue the `run` command, your program begins to execute immediately. See section Stopping and Continuing, for discussion of how to arrange for your program to stop. Once your program has stopped, you may call functions in your program, using the `print` or `call` commands. See section Examining Data.

If the modification time of your symbol file has changed since the last time GDB read its symbols, GDB discards its symbol table, and reads it again. When it does this, GDB tries to retain your current breakpoints.

`start`
  The name of the main procedure can vary from language to language. With C or C`++`, the main procedure name is always `main`, but other languages such as Ada do not require a specific name for their main procedure. The debugger provides a convenient way to start the execution of the program and to stop at the beginning of the main procedure, depending on the language used.

  The ``start'` command does the equivalent of setting a temporary breakpoint at the beginning of the main procedure and then invoking the ``run'` command.

  Some programs contain an elaboration phase where some startup code is executed before the main procedure is called. This depends on the languages used to write your program. In C`++`, for instance, constructors for static and global objects are executed before `main` is called. It is therefore possible that the debugger stops before reaching the main procedure. However, the temporary breakpoint will remain to halt execution.

  Specify the arguments to give to your program as arguments to the ``start'` command. These arguments will be given verbatim to the underlying ``run'` command. Note that the same arguments will be reused if no argument is provided during subsequent calls to ``start'` or ``run'`.

  It is sometimes necessary to debug the program during elaboration. In these cases, using the `start` command would stop the execution of your program too late, as the program would have already completed the elaboration phase. Under these circumstances, insert breakpoints in your elaboration code before running your program.

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## 4.3 Your Program's Arguments

The arguments to your program can be specified by the arguments of the `run` command. They are passed to a shell, which expands wildcard characters and performs redirection of I/O, and thence to your program. Your `SHELL` environment variable (if it exists) specifies what shell GDB uses. If you do not define `SHELL`, GDB uses the default shell (``/bin/sh'` on Unix).

On non-Unix systems, the program is usually invoked directly by GDB, which emulates I/O redirection via the appropriate system calls, and the wildcard characters are expanded by the startup code of the program, not by the shell.

`run` with no arguments uses the same arguments used by the previous `run`, or those set by the `set args` command.

`set args`
  Specify the arguments to be used the next time your program is run. If `set args` has no arguments, `run` executes your program with no arguments. Once you have run your program with arguments, using `set args` before the next `run` is the only way to run it again without arguments.

`show args`
  Show the arguments to give your program when it is started.

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## 4.4 Your Program's Environment

The environment consists of a set of environment variables and their values. Environment variables conventionally record such things as your user name, your home directory, your terminal type, and your search path for programs to run. Usually you set up environment variables with the shell and they are inherited by all the other programs you run. When debugging, it can be useful to try running your program with a modified environment without having to start GDB over again.

`path directory`
  Add directory to the front of the `PATH` environment variable (the search path for executables) that will be passed to your program. The value of `PATH` used by GDB does not change. You may specify several directory names, separated by whitespace or by a system-dependent separator character (``:'` on Unix, ``;'` on MS-DOS and MS-Windows). If directory is already in the path, it is moved to the front, so it is searched sooner.

  You can use the string ``$cwd'` to refer to whatever is the current working directory at the time GDB searches the path. If you use ``.'` instead, it refers to the directory where you executed the `path` command. GDB replaces ``.'` in the directory argument (with the current path) before adding directory to the search path.

`show paths`
  Display the list of search paths for executables (the `PATH` environment variable).

`show environment [varname]`
  Print the value of environment variable varname to be given to your program when it starts. If you do not supply varname, print the names and values of all environment variables to be given to your program. You can abbreviate `environment` as `env`.

`set environment varname [=value]`
  Set environment variable varname to value. The value changes for your program only, not for GDB itself. value may be any string; the values of environment variables are just strings, and any interpretation is supplied by your program itself. The value parameter is optional; if it is eliminated, the variable is set to a null value.

  For example, this command:

      set env USER = foo

  tells the debugged program, when subsequently run, that its user is named ``foo'`. (The spaces around ``='` are used for clarity here; they are not actually required.)

`unset environment varname`
  Remove variable varname from the environment to be passed to your program. This is different from ``set env varname ='`; `unset environment` removes the variable from the environment, rather than assigning it an empty value.

Warning: On Unix systems, GDB runs your program using the shell indicated by your `SHELL` environment variable if it exists (or `/bin/sh` if not). If your `SHELL` variable names a shell that runs an initialization file--such as ``.cshrc'` for C-shell, or ``.bashrc'` for BASH--any variables you set in that file affect your program. You may wish to move setting of environment variables to files that are only run when you sign on, such as ``.login'` or ``.profile'`.

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## 4.5 Your Program's Working Directory

Each time you start your program with `run`, it inherits its working directory from the current working directory of GDB. The GDB working directory is initially whatever it inherited from its parent process (typically the shell), but you can specify a new working directory in GDB with the `cd` command.

The GDB working directory also serves as a default for the commands that specify files for GDB to operate on. See section Commands to Specify Files.

`cd directory`
  Set the GDB working directory to directory.

`pwd`
  Print the GDB working directory.

It is generally impossible to find the current working directory of the process being debugged (since a program can change its directory during its run). If you work on a system where GDB is configured with the ``/proc'` support, you can use the `info proc` command (see section 18.1.3 SVR4 Process Information) to find out the current working directory of the debuggee.

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## 4.6 Your Program's Input and Output

By default, the program you run under GDB does input and output to the same terminal that GDB uses. GDB switches the terminal to its own terminal modes to interact with you, but it records the terminal modes your program was using and switches back to them when you continue running your program.

`info terminal`
  Displays information recorded by GDB about the terminal modes your program is using.

You can redirect your program's input and/or output using shell redirection with the `run` command. For example,

    run > outfile

starts your program, diverting its output to the file ``outfile'`.

Another way to specify where your program should do input and output is with the `tty` command. This command accepts a file name as argument, and causes this file to be the default for future `run` commands. It also resets the controlling terminal for the child process, for future `run` commands. For example,

    tty /dev/ttyb

directs that processes started with subsequent `run` commands default to do input and output on the terminal ``/dev/ttyb'` and have that as their controlling terminal.

An explicit redirection in `run` overrides the `tty` command's effect on the input/output device, but not its effect on the controlling terminal.

When you use the `tty` command or redirect input in the `run` command, only the input for your program is affected. The input for GDB still comes from your terminal. `tty` is an alias for `set inferior-tty`.

You can use the `show inferior-tty` command to tell GDB to display the name of the terminal that will be used for future runs of your program.

`set inferior-tty /dev/ttyb`
  Set the tty for the program being debugged to /dev/ttyb.

`show inferior-tty`
  Show the current tty for the program being debugged.

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## 4.7 Debugging an Already-running Process

`attach process-id`
  This command attaches to a running process--one that was started outside GDB. (`info files` shows your active targets.) The command takes as argument a process ID. The usual way to find out the process-id of a Unix process is with the `ps` utility, or with the ``jobs -l'` shell command.

  `attach` does not repeat if you press `RET` a second time after executing the command.

To use `attach`, your program must be running in an environment which supports processes; for example, `attach` does not work for programs on bare-board targets that lack an operating system. You must also have permission to send the process a signal.

When you use `attach`, the debugger finds the program running in the process first by looking in the current working directory, then (if the program is not found) by using the source file search path (see section Specifying Source Directories). You can also use the `file` command to load the program. See section Commands to Specify Files.

The first thing GDB does after arranging to debug the specified process is to stop it. You can examine and modify an attached process with all the GDB commands that are ordinarily available when you start processes with `run`. You can insert breakpoints; you can step and continue; you can modify storage. If you would rather the process continue running, you may use the `continue` command after attaching GDB to the process.

`detach`
  When you have finished debugging the attached process, you can use the `detach` command to release it from GDB control. Detaching the process continues its execution. After the `detach` command, that process and GDB become completely independent once more, and you are ready to `attach` another process or start one with `run`. `detach` does not repeat if you press `RET` again after executing the command.

If you exit GDB while you have an attached process, you detach that process. If you use the `run` command, you kill that process. By default, GDB asks for confirmation if you try to do either of these things; you can control whether or not you need to confirm by using the `set confirm` command (see section Optional Warnings and Messages).

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## 4.8 Killing the Child Process

`kill`
  Kill the child process in which your program is running under GDB.

This command is useful if you wish to debug a core dump instead of a running process. GDB ignores any core dump file while your program is running.

On some operating systems, a program cannot be executed outside GDB while you have breakpoints set on it inside GDB. You can use the `kill` command in this situation to permit running your program outside the debugger.

The `kill` command is also useful if you wish to recompile and relink your program, since on many systems it is impossible to modify an executable file while it is running in a process. In this case, when you next type `run`, GDB notices that the file has changed, and reads the symbol table again (while trying to preserve your current breakpoint settings).

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## 4.9 Debugging Programs with Multiple Threads

In some operating systems, such as HP-UX and Solaris, a single program may have more than one thread of execution. The precise semantics of threads differ from one operating system to another, but in general the threads of a single program are akin to multiple processes--except that they share one address space (that is, they can all examine and modify the same variables). On the other hand, each thread has its own registers and execution stack, and perhaps private memory.

GDB provides these facilities for debugging multi-thread programs:

- automatic notification of new threads
- ``thread threadno'`, a command to switch among threads
- ``info threads'`, a command to inquire about existing threads
- ``thread apply [threadno] [all] args'`, a command to apply a command to a list of threads
- thread-specific breakpoints
- ``set print thread-events'`, which controls printing of messages on thread start and exit.

> Warning: These facilities are not yet available on every GDB configuration where the operating system supports threads. If your GDB does not support threads, these commands have no effect. For example, a system without thread support shows no output from ``info threads'`, and always rejects the `thread` command, like this:

>     (gdb) info threads
>     (gdb) thread 1
>     Thread ID 1 not known.  Use the "info threads" command to
>     see the IDs of currently known threads.

The GDB thread debugging facility allows you to observe all threads while your program runs--but whenever GDB takes control, one thread in particular is always the focus of debugging. This thread is called the current thread. Debugging commands show program information from the perspective of the current thread.

Whenever GDB detects a new thread in your program, it displays the target system's identification for the thread with a message in the form ``[New systag]'`. systag is a thread identifier whose form varies depending on the particular system. For example, on GNU/Linux, you might see

    [New Thread 46912507313328 (LWP 25582)]

when GDB notices a new thread. In contrast, on an SGI system, the systag is simply something like ``process 368'`, with no further qualifier.

For debugging purposes, GDB associates its own thread number--always a single integer--with each thread in your program.

`info threads`
  Display a summary of all threads currently in your program. GDB displays for each thread (in this order):

  1. the thread number assigned by GDB

  2. the target system's thread identifier (systag)

  3. the current stack frame summary for that thread

  An asterisk ``*'` to the left of the GDB thread number indicates the current thread.

  For example,

    (gdb) info threads
      3 process 35 thread 27  0x34e5 in sigpause ()
      2 process 35 thread 23  0x34e5 in sigpause ()
    * 1 process 35 thread 13  main (argc=1, argv=0x7ffffff8)
        at threadtest.c:68

On HP-UX systems:

For debugging purposes, GDB associates its own thread number--a small integer assigned in thread-creation order--with each thread in your program.

Whenever GDB detects a new thread in your program, it displays both GDB's thread number and the target system's identification for the thread with a message in the form ``[New systag]'`. systag is a thread identifier whose form varies depending on the particular system. For example, on HP-UX, you see

    [New thread 2 (system thread 26594)]

when GDB notices a new thread.

`info threads`
  Display a summary of all threads currently in your program. GDB displays for each thread (in this order):

  1. the thread number assigned by GDB

  2. the target system's thread identifier (systag)

  3. the current stack frame summary for that thread

  An asterisk ``*'` to the left of the GDB thread number indicates the current thread.

  For example,

    (gdb) info threads
        * 3 system thread 26607  worker (wptr=0x7b09c318 "@") \

                                   at quicksort.c:137
          2 system thread 26606  0x7b0030d8 in __ksleep () \

                                   from /usr/lib/libc.2
          1 system thread 27905  0x7b003498 in _brk () \

                                   from /usr/lib/libc.2

On Solaris, you can display more information about user threads with a Solaris-specific command:

`maint info sol-threads`
  Display info on Solaris user threads.

`thread threadno`
  Make thread number threadno the current thread. The command argument threadno is the internal GDB thread number, as shown in the first field of the ``info threads'` display. GDB responds by displaying the system identifier of the thread you selected, and its current stack frame summary:

      (gdb) thread 2
      [Switching to process 35 thread 23]
      0x34e5 in sigpause ()

  As with the ``[New ...]'` message, the form of the text after ``Switching to'` depends on your system's conventions for identifying threads.

`thread apply [threadno] [all] command`
  The `thread apply` command allows you to apply the named command to one or more threads. Specify the numbers of the threads that you want affected with the command argument threadno. It can be a single thread number, one of the numbers shown in the first field of the ``info threads'` display; or it could be a range of thread numbers, as in `2-4`. To apply a command to all threads, type `thread apply all command`.

`set print thread-events`
`set print thread-events on`
`set print thread-events off`
  The `set print thread-events` command allows you to enable or disable printing of messages when GDB notices that new threads have started or that threads have exited. By default, these messages will be printed if detection of these events is supported by the target. Note that these messages cannot be disabled on all targets.

`show print thread-events`
  Show whether messages will be printed when GDB detects that threads have started and exited.

Whenever GDB stops your program, due to a breakpoint or a signal, it automatically selects the thread where that breakpoint or signal happened. GDB alerts you to the context switch with a message of the form ``[Switching to systag]'` to identify the thread.

See section Stopping and Starting Multi-thread Programs, for more information about how GDB behaves when you stop and start programs with multiple threads.

See section Setting Watchpoints, for information about watchpoints in programs with multiple threads.

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## 4.10 Debugging Programs with Multiple Processes

On most systems, GDB has no special support for debugging programs which create additional processes using the `fork` function. When a program forks, GDB will continue to debug the parent process and the child process will run unimpeded. If you have set a breakpoint in any code which the child then executes, the child will get a `SIGTRAP` signal which (unless it catches the signal) will cause it to terminate.

However, if you want to debug the child process there is a workaround which isn't too painful. Put a call to `sleep` in the code which the child process executes after the fork. It may be useful to sleep only if a certain environment variable is set, or a certain file exists, so that the delay need not occur when you don't want to run GDB on the child. While the child is sleeping, use the `ps` program to get its process ID. Then tell GDB (a new invocation of GDB if you are also debugging the parent process) to attach to the child process (see section 4.7 Debugging an Already-running Process). From that point on you can debug the child process just like any other process which you attached to.

On some systems, GDB provides support for debugging programs that create additional processes using the `fork` or `vfork` functions. Currently, the only platforms with this feature are HP-UX (11.x and later only?) and GNU/Linux (kernel version 2.5.60 and later).

By default, when a program forks, GDB will continue to debug the parent process and the child process will run unimpeded.

If you want to follow the child process instead of the parent process, use the command `set follow-fork-mode`.

`set follow-fork-mode mode`
  Set the debugger response to a program call of `fork` or `vfork`. A call to `fork` or `vfork` creates a new process. The mode argument can be:

  `parent`
    The original process is debugged after a fork. The child process runs unimpeded. This is the default.

  `child`
    The new process is debugged after a fork. The parent process runs unimpeded.

`show follow-fork-mode`
  Display the current debugger response to a `fork` or `vfork` call.

On Linux, if you want to debug both the parent and child processes, use the command `set detach-on-fork`.

`set detach-on-fork mode`
  Tells gdb whether to detach one of the processes after a fork, or retain debugger control over them both.

  `on`
    The child process (or parent process, depending on the value of `follow-fork-mode`) will be detached and allowed to run independently. This is the default.

  `off`
    Both processes will be held under the control of GDB. One process (child or parent, depending on the value of `follow-fork-mode`) is debugged as usual, while the other is held suspended.

`show detach-on-fork`
  Show whether detach-on-fork mode is on/off.

If you choose to set ``detach-on-fork'` mode off, then GDB will retain control of all forked processes (including nested forks). You can list the forked processes under the control of GDB by using the `info forks` command, and switch from one fork to another by using the `fork` command.

`info forks`
  Print a list of all forked processes under the control of GDB. The listing will include a fork id, a process id, and the current position (program counter) of the process.

`fork fork-id`
  Make fork number fork-id the current process. The argument fork-id is the internal fork number assigned by GDB, as shown in the first field of the ``info forks'` display.

`process process-id`
  Make process number process-id the current process. The argument process-id must be one that is listed in the output of ``info forks'`.

To quit debugging one of the forked processes, you can either detach from it by using the `detach fork` command (allowing it to run independently), or delete (and kill) it using the `delete fork` command.

`detach fork fork-id`
  Detach from the process identified by GDB fork number fork-id, and remove it from the fork list. The process will be allowed to run independently.

`delete fork fork-id`
  Kill the process identified by GDB fork number fork-id, and remove it from the fork list.

If you ask to debug a child process and a `vfork` is followed by an `exec`, GDB executes the new target up to the first breakpoint in the new target. If you have a breakpoint set on `main` in your original program, the breakpoint will also be set on the child process's `main`.

When a child process is spawned by `vfork`, you cannot debug the child or parent until an `exec` call completes.

If you issue a `run` command to GDB after an `exec` call executes, the new target restarts. To restart the parent process, use the `file` command with the parent executable name as its argument.

You can use the `catch` command to make GDB stop whenever a `fork`, `vfork`, or `exec` call is made. See section Setting Catchpoints.

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## 4.11 Setting a Bookmark to Return to Later

On certain operating systems(2), GDB is able to save a snapshot of a program's state, called a checkpoint, and come back to it later.

Returning to a checkpoint effectively undoes everything that has happened in the program since the `checkpoint` was saved. This includes changes in memory, registers, and even (within some limits) system state. Effectively, it is like going back in time to the moment when the checkpoint was saved.

Thus, if you're stepping thru a program and you think you're getting close to the point where things go wrong, you can save a checkpoint. Then, if you accidentally go too far and miss the critical statement, instead of having to restart your program from the beginning, you can just go back to the checkpoint and start again from there.

This can be especially useful if it takes a lot of time or steps to reach the point where you think the bug occurs.

To use the `checkpoint`/`restart` method of debugging:

`checkpoint`
  Save a snapshot of the debugged program's current execution state. The `checkpoint` command takes no arguments, but each checkpoint is assigned a small integer id, similar to a breakpoint id.

`info checkpoints`
  List the checkpoints that have been saved in the current debugging session. For each checkpoint, the following information will be listed:

  `Checkpoint ID`
  `Process ID`
  `Code Address`
  `Source line, or label`

`restart checkpoint-id`
  Restore the program state that was saved as checkpoint number checkpoint-id. All program variables, registers, stack frames etc. will be returned to the values that they had when the checkpoint was saved. In essence, gdb will "wind back the clock" to the point in time when the checkpoint was saved.

  Note that breakpoints, GDB variables, command history etc. are not affected by restoring a checkpoint. In general, a checkpoint only restores things that reside in the program being debugged, not in the debugger.

`delete checkpoint checkpoint-id`
  Delete the previously-saved checkpoint identified by checkpoint-id.

Returning to a previously saved checkpoint will restore the user state of the program being debugged, plus a significant subset of the system (OS) state, including file pointers. It won't "un-write" data from a file, but it will rewind the file pointer to the previous location, so that the previously written data can be overwritten. For files opened in read mode, the pointer will also be restored so that the previously read data can be read again.

Of course, characters that have been sent to a printer (or other external device) cannot be "snatched back", and characters received from eg. a serial device can be removed from internal program buffers, but they cannot be "pushed back" into the serial pipeline, ready to be received again. Similarly, the actual contents of files that have been changed cannot be restored (at this time).

However, within those constraints, you actually can "rewind" your program to a previously saved point in time, and begin debugging it again -- and you can change the course of events so as to debug a different execution path this time.

Finally, there is one bit of internal program state that will be different when you return to a checkpoint -- the program's process id. Each checkpoint will have a unique process id (or pid), and each will be different from the program's original pid. If your program has saved a local copy of its process id, this could potentially pose a problem.

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### 4.11.1 A Non-obvious Benefit of Using Checkpoints

On some systems such as GNU/Linux, address space randomization is performed on new processes for security reasons. This makes it difficult or impossible to set a breakpoint, or watchpoint, on an absolute address if you have to restart the program, since the absolute location of a symbol will change from one execution to the next.

A checkpoint, however, is an identical copy of a process. Therefore if you create a checkpoint at (eg.) the start of main, and simply return to that checkpoint instead of restarting the process, you can avoid the effects of address randomization and your symbols will all stay in the same place.

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