Ground Units AA Area : 1.500m Radius You may define up to 3 different types of Ground Vehicle SimObjects - by editing the CCPAIFire.xml file - with the ability of AA Fire against the Player. ZSU-23 is the only declared AA capable vehicle in mission, by default. Boat Units AA Area : 2.100m Radius You may define up to 3 different types of Boat SimObjects - by editing the CCPAIFire.xml file - with the ability of AA Fire against the Player. VEH_cruiser01 is the only declared AA capable boat in mission, by default. Objective Area : Defend Area A 500m Radius Area, attached to a building object, that if CCP Ground Units enter/pass by, trigger Mission Failure. You may define up to 5 different types of Ground Vehicle SimObjects - by editing the CCPAIFire.xml file - with the ability of Capturing / Overrun this Area uner Protection. You may activate / de - activate compass and pointer to this Area, by pressing the "U" key (must have been set at FSX settings). T-62 tank is the only declared capable of Capturing the Base Vehicle in mission, by default. Vocal announcment of casted weapons : Vocal announcment by the pilot for casting bombs & AGM65 (VRS SimObjects). Also other features for added immersion (sound files). For Any Aircraft, for any Area in FSX World, for Military Operations with CCP !