Installation Instructions

Just follow the file stracture of "your_FSX_directory" folder and place the contents of "Categories", 
"Missions" and "Effects" folders, to the relative folders in your FSX 
directory.

/////////////////////////////////////////////////////////////////////////////////////////////////

A new Mission Category named "FSX AIRPOWER" will be created for 
future new missions and easy finding for missions of the user.

/////////////////////////////////////////////////////////////////////////////////////////////////

Operating the Mission & CCP :

Find from FSX Missions Menu, under "FSX AIRPOWER" category the 
Mission (CCP AI Fire).

Mission's Spawn time is 09:00:00. So place your CCP convoys (sea/ground) 
at 09:06:00 and later.

Use in your convoys either : FSXatWarPack1_AAA_ZSU23_Desert_mov , and/or :
VEH_cruiser01

These have been declared by default and any convoy that includes them, will trigger 
fire & damage to player. By destroying these units, they cannot harm any longer of course.

You may declare a different unit/s in "CCPAIFire.xml", by editing the simobject title names 
with notepad (then just save). Is easy & self explanatory if you open the .xml with notepad.

///////////////////////////////////////////////////////////////////////////////////////////////////////////////////

DEMO VIDEO : https://www.youtube.com/watch?v=xNbyYuuBKjY

////////////////////////////////////////////////////////////////////////////////////////////////////////////////

FLAK Effect

!!!!!! For the CCP ZSU23 vehicle, the Flak effect is provided ready (following procedure below) 
in "Flak_effect_for_ZSU23" folder. Just rename the fx already in FSX Effects folder with the same 
name (or backup, ie. "FSXatWarPack1_Dust_Tank.fx") and drop "FSXatWarPack1_Dust_Tank.fx" in FSX Effects folder.

How to add the FLAK Effect to any unit with an attached effect : 

- Locate an fx that the unit posseses and rename it with a "-" infront of the name to deactivate it.
- Rename "Cntrl_fsx_flak.fx" (provided in Effects folder) to the name of previous fx above
- Drop this new renamed fx in your Effects folder

Now this unit can trigger Flak fx by approximation to it (even in Free Flight).


//////////////////////////////////////////////////////////////////////////////////////////////////////////////

What to expect :

1. AntiAircraft Ranges :

-Ground Units : 1.500m radius approx.
- Surface Units : 2.100m approx.

Each time the triggering AA to unit distance applies, you have :
- Sound effects of shell hits & "we've been hit !"
- 50% chance (PK) of a randomly chosen failure from below :
-engine 1 fire
-engine 2 fire
- Left Wing damage
- Right Wing damage
- Fuel leak
- Elevator damage
- Generator off.

- 50% chance though you take hits (sound fx) no critical damage happens.

2. Mission's Objective Area - "Defend Area":

This is a 500m radius area from the building under protection. Convoys that include Vehicles with the ability of Capturing the Area, trigger "Mission Failed"
You may or may not use this Objective of course. Area can be relocated to another position by editing the Co-ordinates of the building under protection (at which this area is attached to).
You can activate/de-activate compass & pointer towards this area by pressing the "U" key (this function must be activated in settings to work).

3. Refuel & Repair after Landing at Carrier or Base.

By Default, the following Units are declared in Mission :

Capture Area : FSXatWarPack1_Tank_T62_Grey_mov

AA Ground Vehicle : FSXatWarPack1_AAA_ZSU23_Desert_mov

AA Boat : VEH_cruiser01

////////////////////////////////////////////////////////////////////////////////////////////////////////////////

IMPORTANT !!!

By clicking "Allow mission changes in mission (no rewards given)" prior "fly" and entering mission environment, you can change Aircraft, Airport, Time of Day/Season or Weather, just like in Free Flight.

If you change Time Of Day, you will have to change CCP times accordingly of course.

////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

All the above have been repeatedly tested on my system and work as described above !....
OS Win7, 32bit - FSX Acceleration/Gold.

DOWNLOAD LINK : https://app.box.com/s/cztai44qtj83dctl7n7cp9z445ifs2pj
