
singleton Material(RoadBarrier_01_Concrete01)
{
   mapTo = "Concrete01";
   diffuseMap[0] = "art/shapes/3TD_Studios/3td_RoadBarrier_01/3td_concrete_01.jpg";
   specular[0] = "0.9 0.9 0.9 1";
   specularPower[0] = "10";
   translucentBlendOp = "None";
   normalMap[0] = "art/shapes/3TD_Studios/3td_RoadBarrier_01/3td_concrete_01_NRM.png";
   useAnisotropic[0] = "1";
   doubleSided = "1";
};
