//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------

datablock ParticleData(DefaultParticle)
{
   textureName = "core/art/defaultParticle";
   dragCoefficient = 0.498534;
   gravityCoefficient = 0;
   inheritedVelFactor = 0.499022;
   constantAcceleration = 0.0;
   lifetimeMS = 1313;
   lifetimeVarianceMS = 500;
   useInvAlpha = true;
   spinRandomMin = -360;
   spinRandomMax = 360;
   spinSpeed = 1;

   colors[0] = "0.992126 0.00787402 0.0314961 1";
   colors[1] = "1 0.834646 0 0.645669";
   colors[2] = "1 0.299213 0 0.330709";
   colors[3] = "0.732283 1 0 0";
   
   sizes[0] = 0;
   sizes[1] = 0.497467;
   sizes[2] = 0.73857;
   sizes[3] = 0.997986;
   
   times[0] = 0.0;
   times[1] = 0.247059;
   times[2] = 0.494118;
   times[3] = 1;
   
   animTexName = "core/art/defaultParticle";
};

datablock ParticleEmitterData(DefaultEmitter)
{
   ejectionPeriodMS = "50";
   ejectionVelocity = "1";
   velocityVariance = "0";
   ejectionOffset = "0.2";
   thetaMax = "40";
   particles = "DefaultParticle";
   blendStyle = "ADDITIVE";
   softParticles = "0";
   softnessDistance = "1000";
};
