"VertexLitGeneric"
{
	"$basetexture"	"models\player\lgr\axis_admin\german_body"
	"$bumpmap" "models\player\german\german_body_normal"	
	"$phong" "1"

//	"$phongexponent" "8"
	"$phongboost" "1"	
	"$phongfresnelranges"	"[1 3 8]"
//	"$halflambert" "1"
	"$phongexponenttexture" "models\player\german\german_body_exp"
	"$phongalbedotint" "1"								}