ALTER TABLE `character_queststatus`
ROW_FORMAT=DEFAULT,
CHANGE `guid` `guid` INT(10) UNSIGNED DEFAULT '0' NOT NULL COMMENT 'Global Unique Identifier',
CHANGE `quest` `quest` INT(10) UNSIGNED DEFAULT '0' NOT NULL COMMENT 'Quest Identifier',
CHANGE `status` `status` TINYINT(3) UNSIGNED DEFAULT '0' NOT NULL,
CHANGE `explored` `explored` TINYINT(3) UNSIGNED DEFAULT '0' NOT NULL,
CHANGE `timer` `timer` INT(10) UNSIGNED DEFAULT '0' NOT NULL,
CHANGE `mobcount1` `mobcount1` SMALLINT(5) UNSIGNED DEFAULT '0' NOT NULL,
CHANGE `mobcount2` `mobcount2` SMALLINT(5) UNSIGNED DEFAULT '0' NOT NULL,
CHANGE `mobcount3` `mobcount3` SMALLINT(5) UNSIGNED DEFAULT '0' NOT NULL,
CHANGE `mobcount4` `mobcount4` SMALLINT(5) UNSIGNED DEFAULT '0' NOT NULL,
CHANGE `itemcount1` `itemcount1` SMALLINT(5) UNSIGNED DEFAULT '0' NOT NULL,
CHANGE `itemcount2` `itemcount2` SMALLINT(5) UNSIGNED DEFAULT '0' NOT NULL,
CHANGE `itemcount3` `itemcount3` SMALLINT(5) UNSIGNED DEFAULT '0' NOT NULL,
CHANGE `itemcount4` `itemcount4` SMALLINT(5) UNSIGNED DEFAULT '0' NOT NULL;