/*
 * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#include "LFG.h"
#include "Language.h"
#include "ObjectMgr.h"

namespace lfg
{

std::string ConcatenateDungeons(LfgDungeonSet const& dungeons)
{
    std::string dungeonstr = "";
    if (!dungeons.empty())
    {
        std::ostringstream o;
        LfgDungeonSet::const_iterator it = dungeons.begin();
        o << (*it);
        for (++it; it != dungeons.end(); ++it)
            o << ", " << uint32(*it);
        dungeonstr = o.str();
    }
    return dungeonstr;
}

std::string GetRolesString(uint8 roles)
{
    std::string rolesstr = "";

    if (roles & PLAYER_ROLE_TANK)
        rolesstr.append(sObjectMgr->GetTrinityStringForDBCLocale(LANG_LFG_ROLE_TANK));

    if (roles & PLAYER_ROLE_HEALER)
    {
        if (!rolesstr.empty())
            rolesstr.append(", ");
        rolesstr.append(sObjectMgr->GetTrinityStringForDBCLocale(LANG_LFG_ROLE_HEALER));
    }

    if (roles & PLAYER_ROLE_DAMAGE)
    {
        if (!rolesstr.empty())
            rolesstr.append(", ");
        rolesstr.append(sObjectMgr->GetTrinityStringForDBCLocale(LANG_LFG_ROLE_DAMAGE));
    }

    if (roles & PLAYER_ROLE_LEADER)
    {
        if (!rolesstr.empty())
            rolesstr.append(", ");
        rolesstr.append(sObjectMgr->GetTrinityStringForDBCLocale(LANG_LFG_ROLE_LEADER));
    }

    if (rolesstr.empty())
        rolesstr.append(sObjectMgr->GetTrinityStringForDBCLocale(LANG_LFG_ROLE_NONE));

    return rolesstr;
}

std::string GetStateString(LfgState state)
{
    int32 entry = LANG_LFG_ERROR;
    switch (state)
    {
        case LFG_STATE_NONE:
            entry = LANG_LFG_STATE_NONE;
            break;
        case LFG_STATE_ROLECHECK:
            entry = LANG_LFG_STATE_ROLECHECK;
            break;
        case LFG_STATE_QUEUED:
            entry = LANG_LFG_STATE_QUEUED;
            break;
        case LFG_STATE_PROPOSAL:
            entry = LANG_LFG_STATE_PROPOSAL;
            break;
        case LFG_STATE_DUNGEON:
            entry = LANG_LFG_STATE_DUNGEON;
            break;
        case LFG_STATE_BOOT:
            entry = LANG_LFG_STATE_BOOT;
            break;
        case LFG_STATE_FINISHED_DUNGEON:
            entry = LANG_LFG_STATE_FINISHED_DUNGEON;
            break;
        case LFG_STATE_RAIDBROWSER:
            entry = LANG_LFG_STATE_RAIDBROWSER;
            break;
    }

    return std::string(sObjectMgr->GetTrinityStringForDBCLocale(entry));
}

} // namespace lfg
